Award
Squid Savior From the Future
- Joined
- Dec 18, 2015
- Messages
- 1,661
There's so much truth in that. I can understand the reason they didn't allow "unranked" ranked modes is largely because there were never enough players to support all the modes in all the brackets both ranked and unranked so they had to force consolidation out of it. But that does happen to be a big problem for TW, as well as for ranked, where the only way to play with certain weapons in those game modes is to completely screw your teams. I had a few losses yesterday on my A alt just about to get to A+ with chargers going 0/9, 1/7. They're jerks for trying to learn chargers in ranked, but on the other hand, how else were they going to learn how to use chargers in zones?Vast majority of TW players I run into are S ranked or better and are usually out to spill more blood than ink. This phenomenon would probably be alleviated if there were some way to play other game modes outside of ranked battles.
Until then, I'll be playing ranked to relax and turf war to sweat.
Also that phenomenon isn't limited to TW - I've had plenty of ranked modes, especially zones, where my team walks AROUND the enemy controlled zone(s) to go battle inside the enemy base. Someone forgot they weren't playing Halo....
LOL yeah, a big part of that was the change in matchmaking in Feb or March where it did start pairing TW more based on your player skill rather than playstyle. Before they were likely to lump inkers together and killers together, so if you played TW as an inker you wouldn't see boatloads of killers and if you played as a killer you were less likely to see players wandering and painting. TBH I've been in the killer pool for most of the time since I started practicing with chargers early on and my inking plummeted. But even for me I saw the matchmaking change have an impact. Much like splatfest's new system TW plays much like ranked plays now. You do have to play "full throttle" in TW just as you would in ranked. Sometimes that can be a good thing if it doesn't get too crazy.As a long time level 50, I've noticed quite a few changes in turf wars in the past few months. It seems like everyone is getting more aggressive and the turf wars are getting more and more out of hand. Is that a bad thing? Well, I guess for less experienced players it certainly is (and even for other level 50's. I personally like the occasional super crazy and intense battles, but then we have the highly competitive level 50 players restarting or playingnew files as well, which can definitely make chaotic for the poor level one players who really are playing for the first time. Turf wars definitely aren't what they used to be. Sometimes squids just seriously go crazy in singular non-ranked turf wars. It's unbelievable. And unfortunately, I have to fight the crazy squids by being a little crazy myself. The turf wars before sometime earlier this year seemed to be fine. Then something just changed for me a couple months after the new year. Just... Wow. I don't even know how I go a few rounds without getting splatted at all. Sometimes the only way to describe the center of the map is just pure chaos.
In conclusion, R.I.P. the original turf wars before people started developing crazy strategies.
Also, the alts are a big deal (hypocritically stated as I have two alts