IcySetsuna
Inkling
Hello, I would like to show you all an idea that I have been working on with help from people, the Luciia Project.
Now then, you might be thinking. Wait, two intro stories? Whaaaaaat? This is where my experiment comes in.
Instead of one IC thread, we shall create two. Each person in their respective faction shall post in that thread. Oh, I should be writing down their info right?
These factions can hinder each others progress. For ex.
Say the Distortion was about to steal the Project/dancehall. If the Syndicate appears to protect it, the Distortion can not get it.
Basically, your decisions matter in this RP. Time is both your friend and enemy.
Now that you know about the factions, its time to explain actions. There are two types of actions, battle and regular. Along with regular actions there are insta-response actions and GM-post actions. You have a deadline (which is usually a week).
For combat, just like Octo Lab, you have 2 AP.
Now, stats. There are five kinds of stats for inklings/octolings.
Strength- Increases break chance, ink damage, strength based rolls.
Intelligence- Increases accuracy, tinkering, and intelligence based rolls.
Dexterity- Increases dodge, run, move, and dexterity based rolls.
Defense- Increases defend and ink tank.
Charisma- Increases turn priority and charisma based rolls.
These are the weapon stats.
Power- The power of your weapon. Strength increases it. Some weapons increase their power by other stats as well, you just need to find out -wink-
Range- The range of your weapon. Not measured in a number, but with descriptions, like short ranged. Intelligence increases range.
Accuracy- How accurate it is. Dexterity increases it.
Weapon Stats made by @ReedRGale
Here are the modifier bonuses.
Ex. (Number)-(Number) is the stat range to get that bonus. =(number) is the bonus.
1-3= 0
4-7= 1
8-11= 2
12-15= 3
16-19= 4
20-23= 5
24-27=6
28-31= 7
32-35= 8
36-39= 9
40-43= 10
44-47= 11
48-50= 12
Each person begins with 15 HP, 3 Resurrections, base stats of 3, and 10 stat points.
Level cap is 20, and stat cap is 50.
You level by completing missions, side missions, and defeating enemies. Every time you level up, you gain 5 stat points.
Whoops, forgot the Resurrections. Everytime you reach a town, you gain a Res. If you lose all Resurrections, you come back to the base. There you will be stuck until one person reaches town safely.
Now, your character sheet.
Name: [insert name.jpg]
Race: [Inkling or Octoling? Or something else?]
Age: [How old is your character?]
Personality: [Your character’s personality, include negatives and positives and an overall explanation.]
Appearance: [What your character looks like and stuff, has no influence on the RP but it helps with a mental image, y’know? Tall, buff , skinny, chubby, average, white, black, hoodie, anything really. Pictures are also good.]
Backstory: [What made your character who they are? Defining events and turning points? Where did they grow up? Who was important in their life?]
Stats: [Base stat is 3, and you have 10 points to allocate. It should look kinda like this:
STR-3
INT-3
DEX-3
DEF-3
CHAR-3]
Favorite Weapon: [Vanilla weapons. This will be your characters weapon.]
Faction: [The most important thing (other than stats, of course.) Choose wisely.]
This is a first experience for me, so I hope you guys could enjoy it!
Accepted Applicants-
Luciia Project/syndicate
1. MacSmitty as Evan Lockhart
2. Aykorn as Gwenora Reese
3. Rustic as Symbios - 1080
Luciia Project/distortion
1. ReedRGale as Kant
2. Yin as Shade
3. Hescoa as Lady Adaline
As you were walking to the local coffee shop, someone in a blue blazer gives you a single page brochure. Out of curiosity, you began to read what is on this laminated piece of paper.
The Sapphire Institute is an academy with the intentions of teaching both Inklings and Octolings alike.
Our goal is to let those who attend not just to be educated, but trained in the art of Turf Wars and more. We pride ourselves in the spirit of battle.
Upon teaching our students, we also provide incentive to many entertaing places to visit, such as the metropolitan city of Takioya, the desert ruins of Nephropi, the coastal breeze of Oceanus, and more.
We hope you come to join us in the Sapphire Institute.
The Sapphire Institute is an academy with the intentions of teaching both Inklings and Octolings alike.
Our goal is to let those who attend not just to be educated, but trained in the art of Turf Wars and more. We pride ourselves in the spirit of battle.
Upon teaching our students, we also provide incentive to many entertaing places to visit, such as the metropolitan city of Takioya, the desert ruins of Nephropi, the coastal breeze of Oceanus, and more.
We hope you come to join us in the Sapphire Institute.
Two inklings, one wearing a dress shirt, another wearing the lab coats given by the Project, stand in front of this capsule filled with synthetic ink.
ACTIVATING...
RUNNING CORE
luciel.exe ACTIVATED
"Oi, what the hell is going on there?" The ink begins to bubble in a mad frenzy, then a glow slowly emits.
"I dunno man... Luciel was supposed to be deactivated a long time ago."
"Wait, hol' up. I'm new to this. Explain who this Luciel is."
"Well... it is made from an inkling who offered to become a husk, if you will. With the husk, we were able to implant Luciel, an advanced AI which is supposed to be stronger than Luciia. But then once we put it to our tests, he questioned why it was made. You see, the goal of Luciia is that she shall keep the peace of the world. The same goes for here, yet this AI... it just wants to feel life. We said it was made for peace. And it just said why. And one person, as a joke, said that our species are corrupt and destroy everything. Now you know why Test Chamber 0.1 exploded. The AI was able to identify the weaknesses of the chamber. Hell, he also killed two of our greatest men. And that is why we set him to-"
Immediately the capsule explodes, and the inkling known as Luciel jumps out. One of the scientists sent to monitor his vitals has died.
Swiftly, Luciel grabs the dress shirt from the corpse.
"Wa-ait, we could talk through this- you don't have to..."
The inkling dies out.
Scanning...one vital sign detected. ELIMINATE.
An octoling seems to be standing in front of him. Upon closer inspection, it was a girl. White tentacles tipped with black. A white dress shirt under a black vest. Her eyes look at the husk.
"Now, now, we don't have to get violent here."
In response to her attempts at making peace, Luciel responds,
"Tell me, why have I been awoken after a year? Speak now or I will make sure you are dead as these two inklings."
"Ah, calm down. I have awoken you because I have a request for you. Join us, the Distortion. We seek to alter the world from those filthy commoners who reject us."
Memory Card_Access Granted
>Creation
=>Test
Running Memory...
"...I accept."
"Wise choice, Luciel. I am known as Mono, but everyone calls me by my other name, Loki. And you. You shall be known not as Luciel, but as Lucifer."
ACTIVATING...
RUNNING CORE
luciel.exe ACTIVATED
"Oi, what the hell is going on there?" The ink begins to bubble in a mad frenzy, then a glow slowly emits.
"I dunno man... Luciel was supposed to be deactivated a long time ago."
"Wait, hol' up. I'm new to this. Explain who this Luciel is."
"Well... it is made from an inkling who offered to become a husk, if you will. With the husk, we were able to implant Luciel, an advanced AI which is supposed to be stronger than Luciia. But then once we put it to our tests, he questioned why it was made. You see, the goal of Luciia is that she shall keep the peace of the world. The same goes for here, yet this AI... it just wants to feel life. We said it was made for peace. And it just said why. And one person, as a joke, said that our species are corrupt and destroy everything. Now you know why Test Chamber 0.1 exploded. The AI was able to identify the weaknesses of the chamber. Hell, he also killed two of our greatest men. And that is why we set him to-"
Immediately the capsule explodes, and the inkling known as Luciel jumps out. One of the scientists sent to monitor his vitals has died.
Swiftly, Luciel grabs the dress shirt from the corpse.
"Wa-ait, we could talk through this- you don't have to..."
The inkling dies out.
Scanning...one vital sign detected. ELIMINATE.
An octoling seems to be standing in front of him. Upon closer inspection, it was a girl. White tentacles tipped with black. A white dress shirt under a black vest. Her eyes look at the husk.
"Now, now, we don't have to get violent here."
In response to her attempts at making peace, Luciel responds,
"Tell me, why have I been awoken after a year? Speak now or I will make sure you are dead as these two inklings."
"Ah, calm down. I have awoken you because I have a request for you. Join us, the Distortion. We seek to alter the world from those filthy commoners who reject us."
Memory Card_Access Granted
>Creation
=>Test
Running Memory...
"...I accept."
"Wise choice, Luciel. I am known as Mono, but everyone calls me by my other name, Loki. And you. You shall be known not as Luciel, but as Lucifer."
Now then, you might be thinking. Wait, two intro stories? Whaaaaaat? This is where my experiment comes in.
Instead of one IC thread, we shall create two. Each person in their respective faction shall post in that thread. Oh, I should be writing down their info right?
Leader:
Headmaster Masurao
Goals:
To scout the land and fight against threats.
Story:
Hidden under the Sapphire Institute, the Glacier Syndicate focuses on scouting land due to rising sea levels. Created by the stoic Masurao, the Syndicate looks for mercenaries that seek to join. But when the world lack mercenaries, the Syndicate looks at the Institute to have the finest members made for combat.
Headmaster Masurao
Goals:
To scout the land and fight against threats.
Story:
Hidden under the Sapphire Institute, the Glacier Syndicate focuses on scouting land due to rising sea levels. Created by the stoic Masurao, the Syndicate looks for mercenaries that seek to join. But when the world lack mercenaries, the Syndicate looks at the Institute to have the finest members made for combat.
Leader:
Mono (A.K.A. "Loki")
Goals:
To purge the world of impurities.
Story:
The Distortion rest on an island, where lies their own "Knights of the Royal Table", known as the Liberators. They have their eyes on the Luciia Project, which contain one of their weapons known as Project/dancehall. Known to raise and lower sea levels, they wish to get their hands on it.
Mono (A.K.A. "Loki")
Goals:
To purge the world of impurities.
Story:
The Distortion rest on an island, where lies their own "Knights of the Royal Table", known as the Liberators. They have their eyes on the Luciia Project, which contain one of their weapons known as Project/dancehall. Known to raise and lower sea levels, they wish to get their hands on it.
These factions can hinder each others progress. For ex.
Say the Distortion was about to steal the Project/dancehall. If the Syndicate appears to protect it, the Distortion can not get it.
Basically, your decisions matter in this RP. Time is both your friend and enemy.
Now that you know about the factions, its time to explain actions. There are two types of actions, battle and regular. Along with regular actions there are insta-response actions and GM-post actions. You have a deadline (which is usually a week).
Turn-Ending actions
Talk... (Talk with the person) - Will be responded to in GM post. A talk-scene will occur in a private discussion, so the player(s) can be a voice for themselves in their interaction to the NPCs/PCs.
Attack with... (Attack with the intention of starting a fight) - Will be responded to in GM post.
Use... (Use something, state on how you're using it. Lest it be unclear and your result won't be what you want.) - Will be responded to in GM post.
Go to/Move to... (Go somewhere, name it. Move somewhere, name it. Else I won't know where and may just arbitrarily pick your next destination.) - Will be responded to in GM post.
Insta-Response Actions (As instant as I can make it, at least)
Dexterity Roll- Hide at... (Hide somewhere, use it to evade detection.) - Will be responded to instantly.
Grab... (Grab an item, compliments hiding in cover.) - Will be responded to instantly.
Intelligence Roll- Fix... (Attempt to fix a computer, broken down robot, or weapon.) - Will be responded to instantly.
Intelligence Roll- Examine... (Take a more in-depth look at an object or person.) - Will be responded to instantly.
Dexterity Roll- Shadow... (Follow someone close behind while hiding) - Will be responded to instantly.
Charisma Roll- Approach... (Approach to interact with a CaST.) - Will be responded to instantly.
Strength Roll- Throw... (Throw an object, it can a rock, a vial, a broken gun, etc, to grab something's attention. However it needs to be logical, as in no objects appearing out of thin air. Can start a fight.) - Will be responded to instantly.
Charisma Roll- Persuade... (Use your words. Might lower prices, access areas, and etc... Bonus for detailed writing.) - Will be responded to instantly.
Strength Roll- Push/Move... (Says it all. Push or move anything with enough strength.) - Will be responsed to instantly.
Charisma Roll- Intimidate... (Scare someone off. Again, bonuses for detailed writing.) - Will be responded to instantly.
Intelligence Roll- Hack... (Begin hacking. Must have computer or phone on character.) - Will be responded to instantly.
Intelligence Roll- Tinker... (Begin modifying weapon with materials, able to make it stronger.) - Will be responded to instantly.
Talk... (Talk with the person) - Will be responded to in GM post. A talk-scene will occur in a private discussion, so the player(s) can be a voice for themselves in their interaction to the NPCs/PCs.
Attack with... (Attack with the intention of starting a fight) - Will be responded to in GM post.
Use... (Use something, state on how you're using it. Lest it be unclear and your result won't be what you want.) - Will be responded to in GM post.
Go to/Move to... (Go somewhere, name it. Move somewhere, name it. Else I won't know where and may just arbitrarily pick your next destination.) - Will be responded to in GM post.
Insta-Response Actions (As instant as I can make it, at least)
Dexterity Roll- Hide at... (Hide somewhere, use it to evade detection.) - Will be responded to instantly.
Grab... (Grab an item, compliments hiding in cover.) - Will be responded to instantly.
Intelligence Roll- Fix... (Attempt to fix a computer, broken down robot, or weapon.) - Will be responded to instantly.
Intelligence Roll- Examine... (Take a more in-depth look at an object or person.) - Will be responded to instantly.
Dexterity Roll- Shadow... (Follow someone close behind while hiding) - Will be responded to instantly.
Charisma Roll- Approach... (Approach to interact with a CaST.) - Will be responded to instantly.
Strength Roll- Throw... (Throw an object, it can a rock, a vial, a broken gun, etc, to grab something's attention. However it needs to be logical, as in no objects appearing out of thin air. Can start a fight.) - Will be responded to instantly.
Charisma Roll- Persuade... (Use your words. Might lower prices, access areas, and etc... Bonus for detailed writing.) - Will be responded to instantly.
Strength Roll- Push/Move... (Says it all. Push or move anything with enough strength.) - Will be responsed to instantly.
Charisma Roll- Intimidate... (Scare someone off. Again, bonuses for detailed writing.) - Will be responded to instantly.
Intelligence Roll- Hack... (Begin hacking. Must have computer or phone on character.) - Will be responded to instantly.
Intelligence Roll- Tinker... (Begin modifying weapon with materials, able to make it stronger.) - Will be responded to instantly.
For combat, just like Octo Lab, you have 2 AP.
Use Main - Uses main weapon. Can not be used with Use Sub and Use Special.
Use Sub - Uses sub weapon. Can not be used with Use Main and Use Special.
Break - Melee attack, decreases enemy DEF by 3. Could be used in the beginning, then every 5 turns.
Use Special - Uses special. Refills ink tank. Can not be used with Use Main and Use Sub. Can only be used when special gauge fills up, usually 5 turns during battle. Special charge is kept throughout battles.
Charge - Charges for a charged shot, fling, or umbrella release. Can only be used once a turn.
Use Item - Uses item. Can be used two times.
Defend - Defend increases defense by 20% and dodge by 20%.
Block - Block increases defense by 40%. Only available to Splatbrellas.
Roll - Roll increases dodge by 40%. Only available to Dualies.
Ink Area - Inks area. Hinders enemy defense and dexterity by 10%.
Ink Recovery - Recovers 20% of ink.
Hide - Hide in ink or behind/in something. Based on DEX.
Vision - INT based. View the battlefield, a good counter to Hide.
Move - Move towards the enemy by one rank. Ranks are Close>Mid>Long>Very Long.
Run - Run away, but enemy might go after you.
Use Sub - Uses sub weapon. Can not be used with Use Main and Use Special.
Break - Melee attack, decreases enemy DEF by 3. Could be used in the beginning, then every 5 turns.
Use Special - Uses special. Refills ink tank. Can not be used with Use Main and Use Sub. Can only be used when special gauge fills up, usually 5 turns during battle. Special charge is kept throughout battles.
Charge - Charges for a charged shot, fling, or umbrella release. Can only be used once a turn.
Use Item - Uses item. Can be used two times.
Defend - Defend increases defense by 20% and dodge by 20%.
Block - Block increases defense by 40%. Only available to Splatbrellas.
Roll - Roll increases dodge by 40%. Only available to Dualies.
Ink Area - Inks area. Hinders enemy defense and dexterity by 10%.
Ink Recovery - Recovers 20% of ink.
Hide - Hide in ink or behind/in something. Based on DEX.
Vision - INT based. View the battlefield, a good counter to Hide.
Move - Move towards the enemy by one rank. Ranks are Close>Mid>Long>Very Long.
Run - Run away, but enemy might go after you.
Now, stats. There are five kinds of stats for inklings/octolings.
Strength- Increases break chance, ink damage, strength based rolls.
Intelligence- Increases accuracy, tinkering, and intelligence based rolls.
Dexterity- Increases dodge, run, move, and dexterity based rolls.
Defense- Increases defend and ink tank.
Charisma- Increases turn priority and charisma based rolls.
These are the weapon stats.
Power- The power of your weapon. Strength increases it. Some weapons increase their power by other stats as well, you just need to find out -wink-
Range- The range of your weapon. Not measured in a number, but with descriptions, like short ranged. Intelligence increases range.
Accuracy- How accurate it is. Dexterity increases it.
Weapon Stats made by @ReedRGale
Here are the modifier bonuses.
Ex. (Number)-(Number) is the stat range to get that bonus. =(number) is the bonus.
1-3= 0
4-7= 1
8-11= 2
12-15= 3
16-19= 4
20-23= 5
24-27=6
28-31= 7
32-35= 8
36-39= 9
40-43= 10
44-47= 11
48-50= 12
Each person begins with 15 HP, 3 Resurrections, base stats of 3, and 10 stat points.
Level cap is 20, and stat cap is 50.
You level by completing missions, side missions, and defeating enemies. Every time you level up, you gain 5 stat points.
Whoops, forgot the Resurrections. Everytime you reach a town, you gain a Res. If you lose all Resurrections, you come back to the base. There you will be stuck until one person reaches town safely.
Now, your character sheet.
Name: [insert name.jpg]
Race: [Inkling or Octoling? Or something else?]
Age: [How old is your character?]
Personality: [Your character’s personality, include negatives and positives and an overall explanation.]
Appearance: [What your character looks like and stuff, has no influence on the RP but it helps with a mental image, y’know? Tall, buff , skinny, chubby, average, white, black, hoodie, anything really. Pictures are also good.]
Backstory: [What made your character who they are? Defining events and turning points? Where did they grow up? Who was important in their life?]
Stats: [Base stat is 3, and you have 10 points to allocate. It should look kinda like this:
STR-3
INT-3
DEX-3
DEF-3
CHAR-3]
Favorite Weapon: [Vanilla weapons. This will be your characters weapon.]
Faction: [The most important thing (other than stats, of course.) Choose wisely.]
This is a first experience for me, so I hope you guys could enjoy it!
Accepted Applicants-
Luciia Project/syndicate
1. MacSmitty as Evan Lockhart
2. Aykorn as Gwenora Reese
3. Rustic as Symbios - 1080
Luciia Project/distortion
1. ReedRGale as Kant
2. Yin as Shade
3. Hescoa as Lady Adaline
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