DzNutsKong
Kinda Nuts
Earlier today, for I think the first time, Switch 2 Joycon patents have been shown to the public and have basically hard confirmed this as opposed to it just being a rumor? Maybe I missed something in the timeline since I haven't been keeping super close tabs on Switch 2 stuff. I figured I'd make a new thread because I have a lot to say about it and much of it wouldn't fit in a month-old thread about leaks.
First up, this is a straight-up good thing for Splatoon and I don't think there's much of an argument otherwise. Adding a new, popular control scheme that people familiar with most other shooters are already comfortable with is a huge deal. Even though the center of gravity on the Joycon might be a bit too high for this to be super comfortable I could totally see some third-party companies making some Joycon attachment or some entirely separate controller for this.
I have had not one, but multiple friends who are interested in Nintendo but don't play Splatoon very often tell me that they straight-up would play this game if not for gyro controls being uncomfortable for them. One of them plays Fortnite once a week minimum, one of them played Overwatch like crazy at its peak. I don't play either of these games and so I can't say how similar they are for sure, but I'm confident both of them have decent enough understandings of how positioning works and could totally adjust to Splatoon if given enough time.
My one big concern (other than the possibility that Nintendo, for some ungodly reason, does not put mouse controls into Splatoon) is that they screw up the sensitivity and people who like mouse controls end up hating it still. I know they made sticks way too slow for the people that like those since even on the highest sensitivity they have it's straight-up not possible for you to turn quickly enough for a lot of situations the game throws at you at higher levels. If they mess up this first time then I could see a bunch of first-time onlookers feeling burned and not wanting to give the series a second chance even if they fix it in a later installment. If this becomes a big issue then maybe they could fix it in an update but their half fix for and subsequent ignoring of Splattercolor Screen doesn't leave me confident that they can handle it.
For those of you who don't know how to play mouse like I do, don't worry about it making motion controls obsolete like how sticks are right now. I don't see this happening. I'll give a heads up that mouse controls will probably be better unless they seriously mess something up, and as a result a bunch of people may start parroting this without thinking much deeper, but the difference between the two won't be nearly as bad. The physical movement of mouse will always be a little bit faster and may probably leave less room for error than rotating a big controller around but I don't see the difference being anything more than marginal. On weapons with a slower fire rate or easier aiming the difference will likely end up physically unnoticeable. Mouse will still be both a tiny bit faster in practice and will be easier to learn if you aren't already accustomed to motion, but it'll only change your game speed by like a few frames anyways.
I guess the one counterargument someone could make is that a lot of diehard shooter communities are known for being pretty toxic and that we could see more of that here, but being honest, Splatoon's community isn't perfect about that either. It's WAY better than those games but it's not like we don't see some nonsense here already and it's not like Nintendo doesn't have stuff in place keeping it from ever getting too bad. There's a reason there aren't any super direct ways of chatting with your teammates outside of weird friendlist stuff that as far as we're concerned might end up getting removed as well.
And as great as it sounds for Splatoon to potentially have a big opening into the biggest broader community in all of gaming, it won't play out quite like that in practice for reasons that I'm sure many of you already know. "Person who plays other shooters and is willing to try Nintendo games" is simply not a very big demographic. Not all of them, but a huge chunk of those people are still under the stigma that Nintendo is for kids and this colorful game shouldn't be enjoyed by anyone over the age of 12.
I literally watched a video a month or two ago about a pro in some other shooter who even went as far to say that he doesn't think Nintendo consoles are capable of having competitive crowds! An opinion that obtuse can only come from a deep-rooted misunderstanding on top of years of being in an in-group where nobody "worth your respect" has disagreed with you. Sure enough, I went to the most recent comments of that video. Of the people who weren't first-time viewers of his channel from the Splatoon community, many of them saw no issue with that statement or were even going as far as saying that they "know this guy has the right opinion so often that I don't even need to fact check him."
Starting to get off topic but the state of gaming as a whole is really quite upsetting to me. You've got all these people nonstop telling everyone how video games aren't fun anymore, that there's nothing to play these days and that everything feels the same and what have you. In that video I mentioned a second ago the guy said that there's a big chunk of the shooter playerbase that apparently wants a new movement shooter! There's a shooter right here for you that ticks all of these boxes but apparently you're completely unwilling to give it a shot.
I heard a quote the other day that I'm going to get very wrong, but the bottom line was something along the lines of this... "Feeling the need to keep yourself away from certain things because you need to be more adult does not make you more adult. Becoming an adult will naturally happen on its own and by thinking this, your brain is trying to tie fun to something that needs removed from your life." I don't completely agree with this quote, especially because of the later half, but locking yourself out of experiences that otherwise might be enjoyable because of something that has no impact on the game's function is kind of a sad way to look at things.
I think the thing that ties all of this together is the big influencers getting like this. People are setting up a vicious cycle where a new generation of young gamers plays a shooter game because it's "not for kids," then getting hooked because these other shooters probably have a decent gameplay loop too, then looking up whatever YouTuber plays their favorite game only to hear their horrible takes on gaming as a whole. Those kids grow up to become the next influencers, rinse and repeat. It's especially baffling to me that all of this has started geting more and more popular as video games have started getting more and more accessible, with good PCs being in more households than consoles and game development being easier than ever.
Looping back to the main point of the thread, despite what you might be thinking from all of this, I don't really care whether or not Splatoon is more popular from this whole mouse Joycon thing. We already have our own little community of players and that's plenty for you to play and enjoy it as normal. There would be differences for sure, with metas probably being solved more quickly and random solo queue encounters being less common for example, but no matter how dead some people claim the game is there are still hundreds of thousands of people active in X-Rank alone.
ProChara made a pretty interesting point about how Splatoon will likely see some big support earlier on because this is exactly the kind of game that Nintendo should want to push with the added mouse functionality. I mean, what genre of games is known for mouse and keyboard controls better than shooters? The one hole in his argument for me is that there's nothing stopping Nintendo from making a 1-2-Switch or Wii Sports or Nintendo Land sort of equivalent to try and show off the console on launch and leaving it there. Plus I don't think shooters are as big in the east?? Maybe I'm wrong though and there's no way Nintendo of America wouldn't share some tips about how well Fortnite, CoD, and so on are doing even in the worst case.
Still though, it would make more sense for Nintendo to do something for Splatoon on the Switch 2's launch than for them to not. It's not like Nintendo hasn't done anything completely nonsensical like this before, but I'm not gonna act like they don't know what they're doing either. Highest-earning company in Japan for good reason. And spoilers I guess, but
Bottom line is that I can only see good things happening for Splatoon from this feature. More people will give the game some time which will only say good things to the developers and there's a high likelihood we'll be getting more new content sooner rather than later. I don't expect too many responses to this thread since we already had one on mouse controls but maybe I've put an idea forward here that'll spark some discussion. Hope this was an interesting read for a few of you either way.
First up, this is a straight-up good thing for Splatoon and I don't think there's much of an argument otherwise. Adding a new, popular control scheme that people familiar with most other shooters are already comfortable with is a huge deal. Even though the center of gravity on the Joycon might be a bit too high for this to be super comfortable I could totally see some third-party companies making some Joycon attachment or some entirely separate controller for this.
I have had not one, but multiple friends who are interested in Nintendo but don't play Splatoon very often tell me that they straight-up would play this game if not for gyro controls being uncomfortable for them. One of them plays Fortnite once a week minimum, one of them played Overwatch like crazy at its peak. I don't play either of these games and so I can't say how similar they are for sure, but I'm confident both of them have decent enough understandings of how positioning works and could totally adjust to Splatoon if given enough time.
My one big concern (other than the possibility that Nintendo, for some ungodly reason, does not put mouse controls into Splatoon) is that they screw up the sensitivity and people who like mouse controls end up hating it still. I know they made sticks way too slow for the people that like those since even on the highest sensitivity they have it's straight-up not possible for you to turn quickly enough for a lot of situations the game throws at you at higher levels. If they mess up this first time then I could see a bunch of first-time onlookers feeling burned and not wanting to give the series a second chance even if they fix it in a later installment. If this becomes a big issue then maybe they could fix it in an update but their half fix for and subsequent ignoring of Splattercolor Screen doesn't leave me confident that they can handle it.
For those of you who don't know how to play mouse like I do, don't worry about it making motion controls obsolete like how sticks are right now. I don't see this happening. I'll give a heads up that mouse controls will probably be better unless they seriously mess something up, and as a result a bunch of people may start parroting this without thinking much deeper, but the difference between the two won't be nearly as bad. The physical movement of mouse will always be a little bit faster and may probably leave less room for error than rotating a big controller around but I don't see the difference being anything more than marginal. On weapons with a slower fire rate or easier aiming the difference will likely end up physically unnoticeable. Mouse will still be both a tiny bit faster in practice and will be easier to learn if you aren't already accustomed to motion, but it'll only change your game speed by like a few frames anyways.
I guess the one counterargument someone could make is that a lot of diehard shooter communities are known for being pretty toxic and that we could see more of that here, but being honest, Splatoon's community isn't perfect about that either. It's WAY better than those games but it's not like we don't see some nonsense here already and it's not like Nintendo doesn't have stuff in place keeping it from ever getting too bad. There's a reason there aren't any super direct ways of chatting with your teammates outside of weird friendlist stuff that as far as we're concerned might end up getting removed as well.
And as great as it sounds for Splatoon to potentially have a big opening into the biggest broader community in all of gaming, it won't play out quite like that in practice for reasons that I'm sure many of you already know. "Person who plays other shooters and is willing to try Nintendo games" is simply not a very big demographic. Not all of them, but a huge chunk of those people are still under the stigma that Nintendo is for kids and this colorful game shouldn't be enjoyed by anyone over the age of 12.
I literally watched a video a month or two ago about a pro in some other shooter who even went as far to say that he doesn't think Nintendo consoles are capable of having competitive crowds! An opinion that obtuse can only come from a deep-rooted misunderstanding on top of years of being in an in-group where nobody "worth your respect" has disagreed with you. Sure enough, I went to the most recent comments of that video. Of the people who weren't first-time viewers of his channel from the Splatoon community, many of them saw no issue with that statement or were even going as far as saying that they "know this guy has the right opinion so often that I don't even need to fact check him."
Starting to get off topic but the state of gaming as a whole is really quite upsetting to me. You've got all these people nonstop telling everyone how video games aren't fun anymore, that there's nothing to play these days and that everything feels the same and what have you. In that video I mentioned a second ago the guy said that there's a big chunk of the shooter playerbase that apparently wants a new movement shooter! There's a shooter right here for you that ticks all of these boxes but apparently you're completely unwilling to give it a shot.
I heard a quote the other day that I'm going to get very wrong, but the bottom line was something along the lines of this... "Feeling the need to keep yourself away from certain things because you need to be more adult does not make you more adult. Becoming an adult will naturally happen on its own and by thinking this, your brain is trying to tie fun to something that needs removed from your life." I don't completely agree with this quote, especially because of the later half, but locking yourself out of experiences that otherwise might be enjoyable because of something that has no impact on the game's function is kind of a sad way to look at things.
I think the thing that ties all of this together is the big influencers getting like this. People are setting up a vicious cycle where a new generation of young gamers plays a shooter game because it's "not for kids," then getting hooked because these other shooters probably have a decent gameplay loop too, then looking up whatever YouTuber plays their favorite game only to hear their horrible takes on gaming as a whole. Those kids grow up to become the next influencers, rinse and repeat. It's especially baffling to me that all of this has started geting more and more popular as video games have started getting more and more accessible, with good PCs being in more households than consoles and game development being easier than ever.
Looping back to the main point of the thread, despite what you might be thinking from all of this, I don't really care whether or not Splatoon is more popular from this whole mouse Joycon thing. We already have our own little community of players and that's plenty for you to play and enjoy it as normal. There would be differences for sure, with metas probably being solved more quickly and random solo queue encounters being less common for example, but no matter how dead some people claim the game is there are still hundreds of thousands of people active in X-Rank alone.
ProChara made a pretty interesting point about how Splatoon will likely see some big support earlier on because this is exactly the kind of game that Nintendo should want to push with the added mouse functionality. I mean, what genre of games is known for mouse and keyboard controls better than shooters? The one hole in his argument for me is that there's nothing stopping Nintendo from making a 1-2-Switch or Wii Sports or Nintendo Land sort of equivalent to try and show off the console on launch and leaving it there. Plus I don't think shooters are as big in the east?? Maybe I'm wrong though and there's no way Nintendo of America wouldn't share some tips about how well Fortnite, CoD, and so on are doing even in the worst case.
Still though, it would make more sense for Nintendo to do something for Splatoon on the Switch 2's launch than for them to not. It's not like Nintendo hasn't done anything completely nonsensical like this before, but I'm not gonna act like they don't know what they're doing either. Highest-earning company in Japan for good reason. And spoilers I guess, but
it's not like we didn't just get a datamine that HEAVILY implies some kind of new content coming soon for Splatoon 3.