New Ability Ideas?

Reset Bomb Jigglypuff

Semi-Pro Squid
Joined
May 2, 2015
Messages
95
NNID
Yayforall
Ambush: tagging enemy players gives them an echolocator effect for 6 secs, rather than revealing their location on the map. Goes away automatically if you leave a certain proximity from them and return. Only you can see it. On clothing to prevent it from being paired with cold blooded or ninja squid.
 

aceofscarabs

Inkling Fleet Admiral
Joined
Aug 16, 2015
Messages
606
Location
Singapore
Taunt: Your Mic commands (but not your teammate's) are visible to enemies.

Big Splash: Attacks with splash damage have larger splash radius.
 

StayPuft

Pro Squid
Joined
Jun 7, 2015
Messages
132
Location
Eastern United States
NNID
cellularSP
Draining Bullets - All damage done to enemies drains some of their special meter.
Health Recovery Up - Reduces amount of time needed for HP to recover while in your own ink.
Ink Sweet Ink - HP recovers faster whilst standing in your own ink in kid form.
Special Specialist - If an inkling gains their special or activates their special within a certain radius of your inkling, they are revealed to you for a short time.
Determination - Defense slowly increases whilst firing/scoping/rolling, maxing out after a time.
Party Bombs - Bombs now use no ink, deal no damage, and take less time to detonate. When they detonate, confetti comes out and a fart noise can be heard.
Relentless - Attack damage slowly increases whilst firing/scoping/rolling, maxing out after a time.
Bloodlust - Attack increases by a set amount after splatting someone. Stacks for every splat, stacks reduce when splatted yourself.
 

KeebyKakes

Senior Squid
Joined
Dec 28, 2014
Messages
57
Special Surprise—Your head no longer glows when you have your special fully charged.
 

aceofscarabs

Inkling Fleet Admiral
Joined
Aug 16, 2015
Messages
606
Location
Singapore
Persistence: For the duration of the match, your defense will increase by 1 Sub level every time you get splatted. Penalizes your respawn timer by 3 seconds.
 

Bowrock

Inkster Jr.
Joined
Sep 14, 2015
Messages
22
NNID
N.Bowrock
unnamed::When you get splatted, the resulting inksplosion does some damage.
Jump height up
(unnamed): upon splatting enemy you immediately recover 50% of your current HP.
(unnamed): All enemy squids suffer lowered ink recovery rate and greater sub and main weapon ink consumption for 30 seconds.
 

Starcrusher5Game

Full Squid
Joined
Oct 6, 2015
Messages
41
NNID
Starcrusher258
HOMING BOMBS - Bombs thrown are 20% more likely to be near a target Ex: Throw, locks on to nearest enemy, direction changes.
FALSE SPLAT - If HP falls below 75, the explosion will happen and the death toll will appear on your opponent's kill section(
INK SPLAT UP - Increases the amount of ink that is filled in when you shoot
SCALE TIPPER- During the final minutes, your nearby teammates get a pseudo bubbler that can be broken.
TEENAGE ANGST - If in danger, Special fills halfway
 

Zero Meddler

Inkling Cadet
Joined
May 21, 2015
Messages
243
Sub Efficiency Up: Increases the effectiveness of subs like blast radius on bombs, Point Sensors, and Disruptors, longer duration with Seekers, and more durability with Beakons, Sprinklers, and Splash Walls.

Super Stomp: When you land after a Super Jump, it creates a small wave of your ink that damages and pushes enimies nearby back. Shoe exclusive.
 

aceofscarabs

Inkling Fleet Admiral
Joined
Aug 16, 2015
Messages
606
Location
Singapore
Floaty (Hat): Improves jump height, but also makes you more vunerable to knockback.
Sixth Sense (Body Armor): you will know the exact position of enemies that are extremely close to you. Does not reveal their positions to teammates.
Squid Resistance (Body armor): Reduces swimming speed by a small amount, but allows you to swim in enemy ink as a squid and gives you bonus 2 main Defense Up in Squid mode.
 

Joseph Staleknight

Inkling Fleet Admiral
Joined
Jun 9, 2015
Messages
719
Location
East Coast USA
NNID
JStaleknight
Switch Friend Code
SW-1169-3473-1031
Super Stomp: When you land after a Super Jump, it creates a small wave of your ink that damages and pushes enimies nearby back. Shoe exclusive.
Squid Stomper: Create a small puddle of ink to surprise landing-campers when you Super Jump from your spawn point. Be careful, though! It only works once per respawn and falling offstage will not grant you one. Shoe-exclusive so that Stealth Jumpers don't gain an advantage.
Strange minds think alike!
 

CoolSquid

Inkling
Joined
Sep 27, 2015
Messages
4
NNID
Xx_SwiftStar_xX
The ability that I would like to see, would be, Splat Spree: Once you kill someone your ink tank refills.
 

Elecmaw

Lord of the Squids
Joined
Aug 15, 2015
Messages
1,088
Location
Netherlands
NNID
024589
Switch Friend Code
SW-3466-8927-7969
-Accelerate: Reach max speed faster when in Squid form, additionally makes taking turns easier.
-Dud: Decreases the amount of Special Charge your splatterer gets upon being splatted.
 

SquiliamTentacles

Inkling Fleet Admiral
Joined
Jun 24, 2015
Messages
546
NNID
Mr_Squigggles
Radar: You can now tap your map at any time to reveal a small ripple. If any enemies are nearby the point you touched, you can see them on the map for a short time.

Machinery Expert: Can view Sprinklers, Ink Walls, and your team's Ink Mines on your map, as well as do more against Sprinklers, Ink Walls, and Beakons.
 

Chocolil

Inkling Cadet
Joined
Jul 1, 2015
Messages
164
NNID
EricirE
Lubricated
You move faster in squid form on uninked territory and you aren't reverted back to human form as fast when going over enemy ink.
 

ILikeKirbys

Inkling Commander
Joined
Jun 1, 2015
Messages
394
Location
Dreamland
NNID
ILikeKirbys
Moon Walk: Footwear-Exclusive. Lowers running speed by 25% and increases the effects of knockback against you (like from firing an Inkzooka or Rainmaker, or getting hit while you have a Bubbler up), but triples jump height. Jump height is still tripled while in squid form and using the Kraken.

Flying Squid: Headgear-Exclusive. Allows you to jump once in midair.

Effect Duration Up: Not Exclusive. Increases the duration of the effects of Disruptors, Point Sensors and Echolocators when used by you, up to a maximum 30% increase (one main increases by 12%, one sub increases by 4%).

Ink Absorb: Footwear-Exclusive. Allows you to refill your ink tank at half of the usual rate by standing on your own ink in kid form. Recovery rate is affected by Ink Recovery Ups and Disruptors (so, it's faster with IRUs, and slower when Disrupted).
 

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