Edit: I am not saying that games cannot be lost because of a team, and I am not saying that every loss is your fault if you are carrying but do not win. I say this repeatedly in this post and later in the thread. I am saying that if you are losing too much to rank up, there is a very good chance that this is because you are overestimating your own skill level and may not realise what carrying actually entails.
If there's anything I've noticed on my way to A+, it's that there's a strong correlation between people who think they're carrying every game and people who are stuck in the Bs (or maybe A-). I think this comes down to a combination of two things: first, not knowing what 'carrying' actually entails (hint: going 12-4 is not carrying), and second, not recognising what is actually losing them their games (hint: it's not their team).
I'll preface this by saying that stacked teams are a thing; sometimes you just get paired with the wrong people (4 short range on mackerel, that sort of thing) or maybe you get paired with all the lowbies in the room. But let's be real here: the former shouldn't matter if you're actually "being held back by your teams", and the latter doesn't happen much below A- because there are so many B players.
So what gives, then? You're sitting at a cool B 40. You watch an A-rank streamer and say, "I do this every game and I keep losing". You blame your team, or maybe the game ("this map is just awful"). But here's the kicker. The plays they're making are probably more than doable for most B-rank players. But it's not what an A-rank player does that makes them A-rank. It's what they don't do: throw.
If you are 14-2 and are holding the enemy lookout on Underpass, and then die to a splat bomb you didn't see and then lose because the other team pushes into mid and takes your team out, your team didn't lose, you threw. If you are constantly keeping the point capped while your team is off doing whatever, and you get flanked, your team didn't lose, you threw. Any time you hold some important position on the map and you lose that position for nothing, your team didn't lose, you threw. The more important the point you're holding, the more vigilant you need to be.
Naturally, I'm lumping a lot of A-rank players into this collective whom I would agree are not great at the game. But the fact is, someone throwing an important position loses games far more than bad teams do, and I'd rather have a player who barely pulls their weight than one who gives the other team free mids. Bad teams are a fact of team shuffling, but that's the point; it's random. You can't be carried every game. For each bad team you're on, you'll be a godlike team as well. It's your job to not screw it up for the rest of your team.
Sure, your team will occasionally throw as well. But stopping your team from throwing is what you do when you carry. If you are carrying a game, you are making sure that guy who keeps 1v3ing the enemy team with an Aerospray can keep doing what he's doing all he likes and you'll still win. Carrying is putting yourself in a position where the other team has to dedicate two or more people just to stop you from instantly blocking a push by yourself, so that even if your team is off inking your spawn point, you can still stop the other team from instantly getting control of the map. Carrying is NOT facerushing the enemy spawn point and taking three people out in an exchange. That's just the other team not expecting you to be a complete moron and paying a price. All you've done is buy your team five seconds, and if they're off doing nothing as you repeatedly insist, then five seconds isn't going to help you do a damn thing.
So to anyone who's serious about climbing the ranks: stop blaming your team. You can't change what your team does, and you evade your own self-criticism as a result. And since self-criticism is the only way to reliably improve in a game like this, you're doing yourself a disservice by evading it. And if you still insist that it's your team's fault after all this... well, let's just say that your rank not having appreciably moved in five days is probably indicative of something.
If there's anything I've noticed on my way to A+, it's that there's a strong correlation between people who think they're carrying every game and people who are stuck in the Bs (or maybe A-). I think this comes down to a combination of two things: first, not knowing what 'carrying' actually entails (hint: going 12-4 is not carrying), and second, not recognising what is actually losing them their games (hint: it's not their team).
I'll preface this by saying that stacked teams are a thing; sometimes you just get paired with the wrong people (4 short range on mackerel, that sort of thing) or maybe you get paired with all the lowbies in the room. But let's be real here: the former shouldn't matter if you're actually "being held back by your teams", and the latter doesn't happen much below A- because there are so many B players.
So what gives, then? You're sitting at a cool B 40. You watch an A-rank streamer and say, "I do this every game and I keep losing". You blame your team, or maybe the game ("this map is just awful"). But here's the kicker. The plays they're making are probably more than doable for most B-rank players. But it's not what an A-rank player does that makes them A-rank. It's what they don't do: throw.
If you are 14-2 and are holding the enemy lookout on Underpass, and then die to a splat bomb you didn't see and then lose because the other team pushes into mid and takes your team out, your team didn't lose, you threw. If you are constantly keeping the point capped while your team is off doing whatever, and you get flanked, your team didn't lose, you threw. Any time you hold some important position on the map and you lose that position for nothing, your team didn't lose, you threw. The more important the point you're holding, the more vigilant you need to be.
Naturally, I'm lumping a lot of A-rank players into this collective whom I would agree are not great at the game. But the fact is, someone throwing an important position loses games far more than bad teams do, and I'd rather have a player who barely pulls their weight than one who gives the other team free mids. Bad teams are a fact of team shuffling, but that's the point; it's random. You can't be carried every game. For each bad team you're on, you'll be a godlike team as well. It's your job to not screw it up for the rest of your team.
Sure, your team will occasionally throw as well. But stopping your team from throwing is what you do when you carry. If you are carrying a game, you are making sure that guy who keeps 1v3ing the enemy team with an Aerospray can keep doing what he's doing all he likes and you'll still win. Carrying is putting yourself in a position where the other team has to dedicate two or more people just to stop you from instantly blocking a push by yourself, so that even if your team is off inking your spawn point, you can still stop the other team from instantly getting control of the map. Carrying is NOT facerushing the enemy spawn point and taking three people out in an exchange. That's just the other team not expecting you to be a complete moron and paying a price. All you've done is buy your team five seconds, and if they're off doing nothing as you repeatedly insist, then five seconds isn't going to help you do a damn thing.
So to anyone who's serious about climbing the ranks: stop blaming your team. You can't change what your team does, and you evade your own self-criticism as a result. And since self-criticism is the only way to reliably improve in a game like this, you're doing yourself a disservice by evading it. And if you still insist that it's your team's fault after all this... well, let's just say that your rank not having appreciably moved in five days is probably indicative of something.
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