CSGO is capped to 30 seconds per map choice. It ran long because of japanese translation. Zubola did not tell the jp teams there was a time limit. If you don't choose during the 30s time period it's randomized. Hopefully Inkstorm staff is staying on top of things and are talking to a developer to create a client that teams and all tournaments have access to.
Well okay. First off, I'd like to think that we're on top of things. If you think we're falling off you're wrong.
A) 45 second time limit. We didn't enforce it for the English-speaking teams either, because it is a new system and such that we want to make sure everyone understands rather than forcing them to make a map choice.
B) We're in the process of developing an app of sorts that will help facilitate the CSGO ordeal, yes, along with a timer.
My only issue with CSGO style is that almost no teams actually WANT to play Rainmaker, so RM is used as a game of chicken ie: RM on Blackbelly or Flounder to force the opponent to ban it or risk getting wiped once and losing the game.
But some teams do want to choose rainmaker, so it's left in. It created an interesting dynamic in the Grand Finals, do you not think so? Also, there's only 3 gametypes that are RM.
IF the community does decide to come to the conclusion that RM shouldn't be played competitively, then It'll be taken out. However. until so, we need to force teams to play rainmaker to make an
educated decision on the matter.