Vidknight
Inkling Cadet
- Joined
- Mar 26, 2024
- Messages
- 211
- Pronouns
- He/Him
So I saw Dznutskong thread about a gimmick tournament and reading through it actually gave me an idea for a gimmick tournament. This is just a concept though going over an overview of the whole thing I'm no where near a tournament organizer or know about map lists so this is just a concept.
Economics 101
This is not a class it just a name of the tournament I came up with basically the whole thing is a 2v2 tournament where you and a partner play in a TC PB and play for kills, but with a twist! Yall have a combined total of 6 points (Still thinking between 5/6) to work with for picking the two weapons you go into the match with. You can pick any two weapons yall want, but it can not go over 6 points.
The tierlist above is just something I threw together in like 3 minutes with no thought so don't take it seriously at all.
So for example if somebody want to play the absolutely broken op weapon of vanilla undercover the other player must pick something in the 1 category. But if a player picks something that cost 4 points the other player can pick something in the 1 or 2 category. I feel that it is not only fun to think about weapon choices and weigh pros and cons with each choice, but also encourages player to think outside the box a bit in case their mains are off the table. Of course the weapon costs need to be balanced so that people can't just pick two top tiers and steam roll everyone else. Lastly I had 2v2 because I feel that it's a perfect middle ground where players don't have to form a whole team, but they're not by themselves, and still have to work together.
What do you think?, do you like it or not?, and what changes if any would you make to this concept?
Economics 101
This is not a class it just a name of the tournament I came up with basically the whole thing is a 2v2 tournament where you and a partner play in a TC PB and play for kills, but with a twist! Yall have a combined total of 6 points (Still thinking between 5/6) to work with for picking the two weapons you go into the match with. You can pick any two weapons yall want, but it can not go over 6 points.
The tierlist above is just something I threw together in like 3 minutes with no thought so don't take it seriously at all.
So for example if somebody want to play the absolutely broken op weapon of vanilla undercover the other player must pick something in the 1 category. But if a player picks something that cost 4 points the other player can pick something in the 1 or 2 category. I feel that it is not only fun to think about weapon choices and weigh pros and cons with each choice, but also encourages player to think outside the box a bit in case their mains are off the table. Of course the weapon costs need to be balanced so that people can't just pick two top tiers and steam roll everyone else. Lastly I had 2v2 because I feel that it's a perfect middle ground where players don't have to form a whole team, but they're not by themselves, and still have to work together.
What do you think?, do you like it or not?, and what changes if any would you make to this concept?