Flammie
Inkling Cadet
- Joined
- May 13, 2015
- Messages
- 296
- NNID
- FlammieLL
Probably not hidden, i think at least 50% of everyone who mains a short range weapons knows about this already, but for those who haven't i'm just gonna give you the brief thing.
I main mostly mid-long range weapons, and i started using the Splattershot Jr, and the Deco version again and noticed something that answered an annoying question on how it works.
Long range weapons have a hard time inking in front of itself in most scenario, where as short range weapon arcs faster downwards and don't have much range, chasing opponents with Heavy Splatling they run off and hide below an area to take cover, chasing opponent with Splat Jr. suddenly changes things a lot, chase them off a ramp and your shots arc down much faster and you can splat almost anyone trying to escape you, if you're close enough.
I've been bugged how everyone could hit me, even when i'm half way down a ramp, the shots arcs faster than i can fall, which explains a lot.
Anyone else's input on how useful this really is?
I main mostly mid-long range weapons, and i started using the Splattershot Jr, and the Deco version again and noticed something that answered an annoying question on how it works.
Long range weapons have a hard time inking in front of itself in most scenario, where as short range weapon arcs faster downwards and don't have much range, chasing opponents with Heavy Splatling they run off and hide below an area to take cover, chasing opponent with Splat Jr. suddenly changes things a lot, chase them off a ramp and your shots arc down much faster and you can splat almost anyone trying to escape you, if you're close enough.
I've been bugged how everyone could hit me, even when i'm half way down a ramp, the shots arcs faster than i can fall, which explains a lot.
Anyone else's input on how useful this really is?