1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Squidboards now has its own Discord server!

    Join us on Discord!

  3. Welcome to SquidBoards, the largest forum dedicated to Splatoon! Over 15,000 Splatoon fans from around the world have come to discuss this fantastic game with over 150,000 posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Splatoon community!

  4. Hi Guest,

    As of June 3rd you will no longer be able to log in to Squidboards using your Smashboards account. Please take a look at the announcement for additional details

Gear Skill Stacking

Is it possible?

  1. Sol64

    Sol64 The RNG God of /r/Splatoon

    Joined:
    May 9, 2015
    Messages:
    460
    Likes Received:
    321
    Solcalimari submitted a new guide:

    Skill Stacking - Is it possible?

    Read more about this guide...
     
  2. Bottlecapn

    Bottlecapn Inkling Commander

    Joined:
    Apr 23, 2015
    Messages:
    335
    Likes Received:
    108
    NNID:
    Bottlecapn
    Yes, yes it is. We know this already.
     
  3. Sol64

    Sol64 The RNG God of /r/Splatoon

    Joined:
    May 9, 2015
    Messages:
    460
    Likes Received:
    321
    What is stackable?
     
  4. ndayadn

    ndayadn yeah

    Joined:
    May 2, 2015
    Messages:
    233
    Likes Received:
    163
    NNID:
    Seabass
  5. Sol64

    Sol64 The RNG God of /r/Splatoon

    Joined:
    May 9, 2015
    Messages:
    460
    Likes Received:
    321
    But we do not have the full list, I even read from that thread (which is pre-dated heavily before release) that the skill that I tested in the video stacks and it shows here that it doesn't.

    This means that more testing is required.
     
  6. Bottlecapn

    Bottlecapn Inkling Commander

    Joined:
    Apr 23, 2015
    Messages:
    335
    Likes Received:
    108
    NNID:
    Bottlecapn
    Your video is wrong. The secondary abilities don't have as much of an effect as the main abilities. So that's why it didn't last as long as you thought it would. But it did last longer than the second test.
     
  7. ndayadn

    ndayadn yeah

    Joined:
    May 2, 2015
    Messages:
    233
    Likes Received:
    163
    NNID:
    Seabass
    I think it either caps at a certain point or it has something to do with the type of skills you had. Were the special duration ups main skills, subs, or a mix of both? If you could say what it was for each it would help.
     
  8. Sol64

    Sol64 The RNG God of /r/Splatoon

    Joined:
    May 9, 2015
    Messages:
    460
    Likes Received:
    321
    Well you keep saying that i'm wrong. What do you want me to do?

    And the head gear had it as a main skill, the rest had them as subs.
     
  9. Bottlecapn

    Bottlecapn Inkling Commander

    Joined:
    Apr 23, 2015
    Messages:
    335
    Likes Received:
    108
    NNID:
    Bottlecapn
    I know.. That's my point. The headgear hat it as a main, which is why it extended the duration of the Bubbler by one second and the others didn't. There's nothing I want you to do. Just know that the answer to the question in the title of this thread is 'yes'.
     
  10. Sol64

    Sol64 The RNG God of /r/Splatoon

    Joined:
    May 9, 2015
    Messages:
    460
    Likes Received:
    321
    Went ahead to test this and it turns out that...
    Damn, the skill as a sub doesn't increase the duration.
     
  11. Bottlecapn

    Bottlecapn Inkling Commander

    Joined:
    Apr 23, 2015
    Messages:
    335
    Likes Received:
    108
    NNID:
    Bottlecapn
    ...it does, it's just a very small amount. You showed it yourself in your own video....
     
  12. Sol64

    Sol64 The RNG God of /r/Splatoon

    Joined:
    May 9, 2015
    Messages:
    460
    Likes Received:
    321
    I've done stop watch counts at least twice and didn't notice any real difference.
     
    ndayadn likes this.
  13. Bottlecapn

    Bottlecapn Inkling Commander

    Joined:
    Apr 23, 2015
    Messages:
    335
    Likes Received:
    108
    NNID:
    Bottlecapn
    I did them as well. Here's my results, using your video.

    Test 1 (No special duration up)~ 5 seconds
    Test 2 (1 Main Special Duration up)~ 5.5 seconds
    Test 3 (1 Main Special Duration up, 2 sub)~ 5.7 seconds.
     
    ndayadn likes this.
  14. Bottlecapn

    Bottlecapn Inkling Commander

    Joined:
    Apr 23, 2015
    Messages:
    335
    Likes Received:
    108
    NNID:
    Bottlecapn
    While we're here, can you test Bomb Range Ups? I would really like to see the change. You don't have to record it, I just want to hear the stats. You can use the lines on the field for distance.
     
  15. LancerStaff

    LancerStaff Inkling Cadet

    Joined:
    Jan 28, 2014
    Messages:
    154
    Likes Received:
    51
    I've been told by Judd that skills on separate equipment do not add together, and that instead whichever piece has a stronger total takes priority.

    Meaning the max for any given skill is four.
     
  16. Howl

    Howl Semi-Pro Squid

    Joined:
    May 29, 2015
    Messages:
    97
    Likes Received:
    30
    NNID:
    SilverHowl
    How is the max four? Do you mean 1 main + 3 subs?
     
  17. Sol64

    Sol64 The RNG God of /r/Splatoon

    Joined:
    May 9, 2015
    Messages:
    460
    Likes Received:
    321
    That's not right. Judd says that the main skills have a stronger effect than the sub ones so consider them first. He's never said anything about what you have said.
     
  18. Pink♡Ink☆RAVE

    Pink♡Ink☆RAVE Inkster Jr.

    Joined:
    May 31, 2015
    Messages:
    23
    Likes Received:
    3
    NNID:
    StrawberryGynoid
    I wish I knew more about stacking. I want to reroll for the best equipment I can for my roller.

    I saw someone say that stacking has diminishing returns the more you stack. Which would be sad.
    I hope we learn more about how equipment works, soon.
     
  19. LancerStaff

    LancerStaff Inkling Cadet

    Joined:
    Jan 28, 2014
    Messages:
    154
    Likes Received:
    51
    Yeah.

    He randomly says stuff, and I've tested this to see if it's true. Try shooting the training balloons behind Ammo Knights with different attack up combinations and see yourself.

    The training balloons with the defense patches show this pretty well. Shoot 'em each with with a charger and compare the numbers.
     
  20. NLALEX

    NLALEX Inkster Jr.

    Joined:
    Jun 4, 2015
    Messages:
    16
    Likes Received:
    12
    NNID:
    NLALEX
    Skills are split into primary and secondary, with primary skills being significantly more potent than secondary skills.

    Skills DO stack, but not in equal quantities. Having one primary damage up skill increases your weapon's damage by about 9%, but if you have two damage up skills as primaries you will not get anything close to 18%, you're looking more at a total of a 12%.

    These numbers are only estimates and were (roughly) calculated on the review pre-release copy of the game which should in theory be identical but thought it was best to clarify to be sure!
     
    Sol64 likes this.

Share This Page

Users Viewing Thread (Users: 0, Guests: 0)

We know you don't like ads
Why not buy Premium?