Snipewriter Thoughts

Xaer Blight

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I'm wondering how different players are percieving the rise of pencil in comp and with the indirect buffs in patch 6.1.0. Do we think pencil is good or bad for the game? How could we change it to promote backline diversity? Things like that.
 

S3LKIE

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Honestly I really like pencil and I want it to remain a viable pick. but I defo get that it’s really rough for any other backline pick and it needs some changes. its range its absolutely crazy cant lie
 

Napple

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Personally think a big thing pencil needs is a paint and pressure nerf since it's downtime compared to the other chargers is short. Think the best way to do both is decrease the fire rate in-between the multiple shots in a charge. It hurts backline diversity because of how reliant on cooler game is rn, maybe reduce or drop entirely the amount of special charge saved with cooler respawns.
 

S3LKIE

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Personally think a big thing pencil needs is a paint and pressure nerf since it's downtime compared to the other chargers is short. Think the best way to do both is decrease the fire rate in-between the multiple shots in a charge. It hurts backline diversity because of how reliant on cooler game is rn, maybe reduce or drop entirely the amount of special charge saved with cooler respawns.
I think a potentially interesting way to nerd cooler as a whole would be to make it a breakable object?
i agree i think it needs a longer charge time
 

Xaer Blight

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Honestly I really like pencil and I want it to remain a viable pick. but I defo get that it’s really rough for any other backline pick and it needs some changes. its range its absolutely crazy cant lie
I get wanting it to still be viable, and it should remain so, but the sheer dominance it has over other backlines and other supports now is rather sad and bad for the health of the game I think. Its even worse because its not punished as hard for missing its shots like other chargers are.
 

Xaer Blight

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Personally think a big thing pencil needs is a paint and pressure nerf since it's downtime compared to the other chargers is short. Think the best way to do both is decrease the fire rate in-between the multiple shots in a charge. It hurts backline diversity because of how reliant on cooler game is rn, maybe reduce or drop entirely the amount of special charge saved with cooler respawns.
While a paint and pressure nerf would help in this scenario, it could stop the weapon from being used at all. What we really needed was a slight paint nerf and more pfs, while all the other supports would remain unchanged. That would have created a greater diversity in viable supports, and if your go to support isn't pencil then it opens backline diversity as well, imo
 

Lucyfer

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I think it could use a nerf that makes it not be able to fill both the backline and support role in a team at the same time. Cooler output by points for special nerfs or paint/ink efficiency nerfs would help reduce its support capabilities, while nerfs to other stats could reduce its anchoring capabilities
 

Takan

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I'm wondering how different players are percieving the rise of pencil in comp and with the indirect buffs in patch 6.1.0. Do we think pencil is good or bad for the game? How could we change it to promote backline diversity? Things like that.
Snipewriter is interesting to talk about for me as I really enjoy using the weapon and want it to be good, but I have to admit that this weapon has too many strengths and absolutely needs to be toned back as it kills the diversity for backlines and supports with cooler being a necessity for comps . Just to list a few, it can:

-Have absolutely crazy paint output (which in turn, increases cooler output)
-Constantly put out pressure due to having 5 shots compared to one with other chargers
-Insane mobility for a charger (even better with cooler)
-Out-range many weapons making the already crazy paint and pressure to be even better and barely ever risk dying
-And the most underrated one, a lack of gear dependency (seriously this thing only needs like 2 subs of ism and maybe lde, rest can be just all scu and spu)

I personally enjoy pencil and love using it, but it’s limiting what weapons can be played due to its power and its playstyle is literally the exact as a s2 vjet.

In terms of nerfing it, 210p is a must and I would narrow the width of its paint (kinda like what they did to stamper recently). I think these changes will keep pencil as a strong option, but making other cooler and backlines weapons viable. (Now buff H3 nintendo PLEASEEE)
 

Xaer Blight

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I think it could use a nerf that makes it not be able to fill both the backline and support role in a team at the same time. Cooler output by points for special nerfs or paint/ink efficiency nerfs would help reduce its support capabilities, while nerfs to other stats could reduce its anchoring capabilities
I agree, nerfing one of the two capabilities would stimulate diversity, but nerfs like that are extremely hard to do without making the weapon terrible. If we think back to snipewriter's release last year we all thought it was terrible, both for the meta then and as a main weapon in general. The few buffs it received changed it from almost unplayable to meta defining. It would need nerfs in such a way that it finds a happy middle.
 

Deepsink

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I'm wondering how different players are percieving the rise of pencil in comp and with the indirect buffs in patch 6.1.0. Do we think pencil is good or bad for the game? How could we change it to promote backline diversity? Things like that.
I really don't like how it destroys backline diversity, its also just a crazy strong main. I think it should be given a higher charge time but one more shot, so it has more downtime because currently it has way too much uptime
 

Xaer Blight

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Snipewriter is interesting to talk about for me as I really enjoy using the weapon and want it to be good, but I have to admit that this weapon has too many strengths and absolutely needs to be toned back as it kills the diversity for backlines and supports with cooler being a necessity for comps . Just to list a few, it can:

-Have absolutely crazy paint output (which in turn, increases cooler output)
-Constantly put out pressure due to having 5 shots compared to one with other chargers
-Insane mobility for a charger (even better with cooler)
-Out-range many weapons making the already crazy paint and pressure to be even better and barely ever risk dying
-And the most underrated one, a lack of gear dependency (seriously this thing only needs like 2 subs of ism and maybe lde, rest can be just all scu and spu)

I personally enjoy pencil and love using it, but it’s limiting what weapons can be played due to its power and its playstyle is literally the exact as a s2 vjet.

In terms of nerfing it, 210p is a must and I would narrow the width of its paint (kinda like what they did to stamper recently). I think these changes will keep pencil as a strong option, but making other cooler and backlines weapons viable. (Now buff H3 nintendo PLEASEEE)
Those nerfs would prob be good, as long as its not overdone. I actually had no clue it wasn't very gear dependent, so that's good to know. You're also not alone in wanting H3 buffs, I have a teammate who's wanted them since S3's release
 

Xaer Blight

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I really don't like how it destroys backline diversity, its also just a crazy strong main. I think it should be given a higher charge time but one more shot, so it has more downtime because currently it has way too much uptime
So you would increase its down time but also give it more paint in general? That way it has a more punishable weakness, while still maintaining its strengths? Interesting, didn't think of that.
 

The Knee

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I'm wondering how different players are percieving the rise of pencil in comp and with the indirect buffs in patch 6.1.0. Do we think pencil is good or bad for the game? How could we change it to promote backline diversity? Things like that.
I mean... im a silly pencil player but i do think that pencil should be toned back probably in paint. If they nerf cooler it will hurt the already dying weapons that have cooler that aren't zap or ntri ig so just nerfing the paint output of snipewriter would fix one of the problems without nerfing other options for cooler.
 

Xaer Blight

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I mean... im a silly pencil player but i do think that pencil should be toned back probably in paint. If they nerf cooler it will hurt the already dying weapons that have cooler that aren't zap or ntri ig so just nerfing the paint output of snipewriter would fix one of the problems without nerfing other options for cooler.
The main issue with cooler is its special saver imo, if that was changed to save 75% rather than 100% I think it would be fine. But paint nerfs would help other supports by reducing its cooler output. (Ntri is already dead and never recovering if they don't change its pfs. Can barely get cooler if its focusing on paint, let alone taking fights.)
 

The Knee

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The main issue with cooler is its special saver imo, if that was changed to save 75% rather than 100% I think it would be fine. But paint nerfs would help other supports by reducing its cooler output. (Ntri is already dead and never recovering if they don't change its pfs. Can barely get cooler if its focusing on paint, let alone taking fights.)
I forgot about ntri pfs lmao also pencil should just be like 220p or something idk lol
 

Xaer Blight

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Does anyone thing pencil is alright as is, and think other things should be buffed around it? I always wonder about the logistics of that, and want to know if anyone has any ideas
 

Oliy

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I like pencil a lot but I fully understand why its more supportive nature can leave a lot of backline players feeling bored. It shouldn't be *the* backline pick like we see it now but I do want it to keep being used, so a points for special and maybe slight paint nerf might be a good call.
 

Xaer Blight

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I like pencil a lot but I fully understand why its more supportive nature can leave a lot of backline players feeling bored. It shouldn't be *the* backline pick like we see it now but I do want it to keep being used, so a points for special and maybe slight paint nerf might be a good call.
That seems to be the general consensus. No one who's posted here so far or that I've talked to otherwise has ever hoped pencil would fall off completely.
 

KeenSaysGM

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I rather be fighting Pencil rn than RP Eliter in general and I like the aspect of it being akin to a combo weapon charger like bamboo, but I do think it paints too well to be having such a cheap Cooler with a Sprinkler attached.

Higher points for Cooler and/or slight paint output nerf is kinda how I expect them to nerf the weapon in the future assuming it keeps seeing so much use.
(It will)
 

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