StarDusk
Inkling
- Joined
- Feb 28, 2024
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- 6
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I think we can all agree the current kit system is terrible. Nobody wants to wait a year and a half for a second kit only for it to be complete garbage. The whole system needs an overhaul, but a lot of people have been apprehensive to fully customizable kits. Well, I'm here to argue that custom kits are the best option we can get, and hopefully dispel a lot of the fears around them.
But before I get to custom kits, I need to address the inherent problem with the current system. Even if every weapon got around 5 kits and their quality ranged from at least all right to god kit, the system would still be flawed. What if someone wants a specific sub on their weapon? Or special? Or both? They would have to hope and pray their weapon gets the right kit. And the problem is even bigger than that. Take my main weapon, Flingza. It has a ton of potential to have a really unique aggro playstyle, but the devs have only given it support specials. Even if it got a third, or fourth, or even fifth kit, will they even once consider giving it a good aggro special? And if it got one, the kit could easily be ruined if it got a bad sub. It’s impossible to give everyone what they want, the current system can't make everyone happy.
Conversely, with custom kits, someone can go “I want to try this combination” and then just, try it. Nobody would have to imagine their dream kit, or play the boring kit they're stuck with, or be terrified of getting a horrible abomination of a kit, you could just play whatever you wanted. You wouldn't have to talk among your friends of what kits could work, instead you could just test it out for yourself and find out what does work. It is, undoubtedly, one of the best features they could implement from a casual perspective.
From a competitive perspective is where it gets more interesting, and is where more of the concern is, but I still believe it would overall benefit the game. Right now, there’s a lot of weapons that have potential to be really good, to be meta even, but just have awful kits and can’t be used at all. Or even have good, synergistic kits but just not meta ones. Simply put, with custom kits, you could see a weapon that has potential and give it its dream kit and use it in your comp. That alone has so much potential to diversify the meta.
BUT! There's one really big concern with custom kits, and it's that everyone will only use the best sub and special combinations possible. And honestly? Yeah, that will happen, 100%, but that's exactly why custom kits should be added. Currently, sprinkler is one of the subs on the most amount of weapons in the game. Sprinkler of all subs. It sucks balance wise, sucks design wise, and it’s not really fun to use. If given the option, almost no one use it because there’s just better subs out there. And so, sprinkler usage, along with every other weak sub and special, would drop considerably if custom kits were a thing. If the devs implemented a tracker to see the percentage of sub and special usage, they would see no one using sprinkler at all, and if they're competent at balancing, they will see it needs changes and give buffs to it accordingly. The opposite would happen for subs and specials getting too much usage. The balancing team would have direct access to data of which subs and specials are good, bad, fun, etc, and if they were decently competent at balancing, they could use that data to make the game the most balanced it could possibly be.
The ONLY way I can see custom kits completely failing is if the devs keep up the current update cycle, only having a significant balance patch every 3 months, but outside of that, I can't see any other major problems with custom kits.
But before I get to custom kits, I need to address the inherent problem with the current system. Even if every weapon got around 5 kits and their quality ranged from at least all right to god kit, the system would still be flawed. What if someone wants a specific sub on their weapon? Or special? Or both? They would have to hope and pray their weapon gets the right kit. And the problem is even bigger than that. Take my main weapon, Flingza. It has a ton of potential to have a really unique aggro playstyle, but the devs have only given it support specials. Even if it got a third, or fourth, or even fifth kit, will they even once consider giving it a good aggro special? And if it got one, the kit could easily be ruined if it got a bad sub. It’s impossible to give everyone what they want, the current system can't make everyone happy.
Conversely, with custom kits, someone can go “I want to try this combination” and then just, try it. Nobody would have to imagine their dream kit, or play the boring kit they're stuck with, or be terrified of getting a horrible abomination of a kit, you could just play whatever you wanted. You wouldn't have to talk among your friends of what kits could work, instead you could just test it out for yourself and find out what does work. It is, undoubtedly, one of the best features they could implement from a casual perspective.
From a competitive perspective is where it gets more interesting, and is where more of the concern is, but I still believe it would overall benefit the game. Right now, there’s a lot of weapons that have potential to be really good, to be meta even, but just have awful kits and can’t be used at all. Or even have good, synergistic kits but just not meta ones. Simply put, with custom kits, you could see a weapon that has potential and give it its dream kit and use it in your comp. That alone has so much potential to diversify the meta.
BUT! There's one really big concern with custom kits, and it's that everyone will only use the best sub and special combinations possible. And honestly? Yeah, that will happen, 100%, but that's exactly why custom kits should be added. Currently, sprinkler is one of the subs on the most amount of weapons in the game. Sprinkler of all subs. It sucks balance wise, sucks design wise, and it’s not really fun to use. If given the option, almost no one use it because there’s just better subs out there. And so, sprinkler usage, along with every other weak sub and special, would drop considerably if custom kits were a thing. If the devs implemented a tracker to see the percentage of sub and special usage, they would see no one using sprinkler at all, and if they're competent at balancing, they will see it needs changes and give buffs to it accordingly. The opposite would happen for subs and specials getting too much usage. The balancing team would have direct access to data of which subs and specials are good, bad, fun, etc, and if they were decently competent at balancing, they could use that data to make the game the most balanced it could possibly be.
The ONLY way I can see custom kits completely failing is if the devs keep up the current update cycle, only having a significant balance patch every 3 months, but outside of that, I can't see any other major problems with custom kits.