Hey all. So first of all, I'm posting here because I bought Splatoon a few days ago, and have been playing it like eight hours a day with my little brother. The game is some of the most fun I've ever had with a videogame. Rad as hell soundtrack, fantastic atmosphere, and addictive and hilariously fun gameplay. Super FRESH all around, lol.
So I came here to post this in hopes that you guys will agree with me. Basically, I think Splatoon's controls could use some major improvements, and it would take Nintendo thirty seconds to implement the features I'm about to propose. I really hope they patch this game in the near future.
The first thing is the joystick sensitivity. Either I turn it down, so I can actually aim at enemies, and then I can't turn around fast enough to survive in close firefights, or I turn them up, and then whenever I try to turn quickly to face an enemy, I end up looking at the sky or at the ground. Proposed fix: let us set the aiming sensitivity for the X and Y axis seperately, like Halo did like fifteen years ago. That would go a long way in making the the joystick aiming better, in my opinion. We need to be able to turn 360 degrees quickly, but we only need about sixty degrees of motion on the Y axis usually, so why are the X and Y axis' sensitivity locked together?!
Edit: As PremiumFootwear points out in the post below, there's no acceleration when aiming, either, making small adjustments while aiming extremely difficult with the josysticks, no matter which axis you're on. Also needs to be fixed. =(
Second of all are the motion controls...I got up to level 13/rank C+ yesterday, and I'm starting to bump into some good players. The sniper rifle type weapons are actually starting to become a real threat in the hands of these good players. When I played against them, I thought "how the hell are they aiming so precisely?! They must have bionic thumbs!" Watching them play though, I realized they're almost definitely using motion controls, because their movements are so fine and slow.
So I turned motion controls back on. And holy ****, aiming with motion controls is SO precise. The only problem is is that it's confusing as hell to use them for a few reasons.
-The first reason is that using motion controls automatically locks your Y axis. Why? What's the point of that?
-The second reason is because you have to CONSTANTLY reset the calibration by pressing the y button to make sure you can physically turn the controller to aim in all directions when you need to.
-The third reason is that the motion controls are ALWAYS ON when you have the option ticked. Whenever I look down at my map or anything like that, my character ends up looking sideways and at the ground as I move my arms. Terrible when the game is so fast paced.
The way to fix the motion controls is super simple. Allow us to simply hold the LEFT BUMPER when we want motion controls enabled. When we press the left bumper and enter motion controls, set our current arm position as the starting position for calibration, since the player will obviously be sitting in a comfortable position while they're playing. With this simple fix, we could run around for 70% of gameplay time using the regular joystick controls to quickly turn and squid around without motion controls messing us up whenever our arms accidentally move, and we could quickly toggle motion controls on when we need them - when we're already facing an enemy, and want a quick and accurate way to fine-tune our aim.
So there we go. I think these few simple fixes would make Splatoon's gameplay a million times better than it already is. I love the game to death, and for the most part, I'm tearing it up in both battle modes. It just sucks when you die because of imprecise controls. I have a feeling a lot of the better players are using the motion controls, but when the motion controls are so much of a pain in the *** to use, the situation becomes "aim worse and have fun," or "put up with keeping track of where your arms are for four hours straight, or put up with not being able to aim as well as all these crazy Japanese squids." Not an ideal situation.
Anyone else agree? I hope Nintendo takes notice of these problems and fixes them. I'm surprised they didn't get them sorted before the game launched, honestly. Nintendo games almost always have perfect controls!