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@AweshucksJumping doesn't really increase range. It just makes it so that the ink has farther to fall, so it goes a few inches further. Jumping also increases your spread, so it's harder to hit enemies. Also, you're left much more vulnerable, as you can't squid mode to move at any time. Once people get used to aiming at enemies who are jumping, it will no longer have much of a use in combat.
TL;DR: stay grounded, usually.
That said, I really like these videos. They have a lot of professionalism, which is nice to see in such a fledgling community
Oh yeah, I use chargers, including the squiffer, a lot. I still don't usually jump with them because it messes with my aim and maneuverability, but you're right in that I don't think it affect the spread on them@Aweshucks
I would agree with your point about spread becoming too wide for that technique to be viable for some guns, but not all. think of it this way, you've probably fired the .96 gal, the chargable squiffer (the sniper), or the flick of the paint roller, none of those weapons are really effected by that problem, and the trade off is probably still favorable for the other weapons that do loose accuracy when firing while jumping to increase range. But I guess neither of us is right until somebody does a really good in depth test of the guns.
It's best just to shoot a stream of ink then run as fast as you can, people will be either forced to chase you in the same way or abandon the chase. (People will always chase you for a kill 90% of the time)That's why your better off using them when under fire. Escaping to live another day is better than dieing after all.
Well something along those lines was what I was thinking about. Challenging head-on is not wise decision that would certainly get you killed which is why escaping somehow is best.It's best just to shoot a stream of ink then run as fast as you can, people will be either forced to chase you in the same way or abandon the chase. (People will always chase you for a kill 90% of the time)
What most people do not do is super jump to base camp, better to do that than to lose 10 seconds of the match + half special gauge.
Learn how to claw. Use your middle finger to hit the trigger, which frees up your pointer finger and thump for joystick and button control simultaneously. A little weird on the WiiU pad, but it's a VERY important skill to learn if you want to take console shooters seriously.The only thing about jumping I do not like is I cannot move the control stick and jump at the same time, so I must quickly alternate between them.
don't think that works so well with the gamepadLearn how to claw. Use your middle finger to hit the trigger, which frees up your pointer finger and thump for joystick and button control simultaneously. A little weird on the WiiU pad, but it's a VERY important skill to learn if you want to take console shooters seriously.
Also, with motion controls clawing isn't very necessary, I'm just assuming you're playing with no motion controls though.
Nah. Its easy once you get the muscle memory for gripping the control stick with your index finger down.don't think that works so well with the gamepad
it's fine though. Playing Sm4sh has gotten me good at switching between control stick and buttons quickly