Kevham
Inkling
- Joined
- Mar 10, 2015
- Messages
- 13
- NNID
- Kevham
So, Rainmaker came out fairly recently. Splatters have had a portion of last night and all of today thus far to try out the new mode, myself included. I thought that I'd kick off the discussion for the Brand New gamemode. (Unless of course someone has beaten me to the draw on this.)
I'll attempt to update this to use as a compendium of sorts to maneuver about the thread if it becomes large enough.
Feel free to discuss strategies, weapon usage and other stuff about the mode.
Edit: Rather then posting, I'll just put my thoughts up here.
I use the .52 Gal a lot. About 85%-90% of my inked turf is from the standard version, and It shines in rainmaker.
It has the power and range to put pressure on the shield quickly at a safe distance and the splash wall can either block opponents shots or be thrown on the rainmaker itself to chew through the shield. Its biggest strongpoint in rainmaker is how you can easily and effectively support your rainmaker. Splash Walls do what's on the tin, Keep the rainmaker safe and gives them a chance to charge if needed. Killer wail Shuts down a pretty big area, Preventing the opponents from grabbing the rainmaker or making a semi-safe path.
The .52 Deco is Less good, but still a very solid weapon to use. Same basic shield pressure I mentioned with the Vanilla .52, But remove the wall in favor of a seeker which basically 1-shots the rainmaker Shield. You can still support the rainmaker pretty well with the Seeker/Inkstrike combo Seeker-swimming with the Rainmaker is an easy way to get them from point A to B relatively fast. Inkstrike feels less useful this mode, but It can effectively wipe an unaware team when they try and pop the shield.Also, it's a good scare tactic to clear out a path for the Rainmaker. Mainly because most squids want nothing to do with that Inkstrike indicator.
I'll attempt to update this to use as a compendium of sorts to maneuver about the thread if it becomes large enough.
Feel free to discuss strategies, weapon usage and other stuff about the mode.
Edit: Rather then posting, I'll just put my thoughts up here.
I use the .52 Gal a lot. About 85%-90% of my inked turf is from the standard version, and It shines in rainmaker.
It has the power and range to put pressure on the shield quickly at a safe distance and the splash wall can either block opponents shots or be thrown on the rainmaker itself to chew through the shield. Its biggest strongpoint in rainmaker is how you can easily and effectively support your rainmaker. Splash Walls do what's on the tin, Keep the rainmaker safe and gives them a chance to charge if needed. Killer wail Shuts down a pretty big area, Preventing the opponents from grabbing the rainmaker or making a semi-safe path.
The .52 Deco is Less good, but still a very solid weapon to use. Same basic shield pressure I mentioned with the Vanilla .52, But remove the wall in favor of a seeker which basically 1-shots the rainmaker Shield. You can still support the rainmaker pretty well with the Seeker/Inkstrike combo Seeker-swimming with the Rainmaker is an easy way to get them from point A to B relatively fast. Inkstrike feels less useful this mode, but It can effectively wipe an unaware team when they try and pop the shield.Also, it's a good scare tactic to clear out a path for the Rainmaker. Mainly because most squids want nothing to do with that Inkstrike indicator.
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