Linneus
Semi-Pro Squid
- Joined
- Jan 30, 2024
- Messages
- 99
- NNID
- Linneus
- Switch Friend Code
- SW-4891-1092-0917
I wanted to talk about the current way kits are designed and the progenitor of this horrible pattern... Let's talk about what happened back in Splatoon 2.
I'm gonna assume you all already know about Sting Ray! A special that got way too powerful and was NEVER balanced. The devs spent the entire lifetime of the game trying to walk back their changes without returning Sting Ray to its awful origins at launch and never got there.
But they had one solution as a backup. And it's the saddest, most non-solution of all time (and it's one that at least a few of you are well aware of!)...
...What if they just... stopped putting it on weapons?
The very last Sting Ray weapon added to Splatoon 2 was the .52 Gal Deco, released on January 20, 2018. Splatoon 2 wasn't even a year old, and it had content that went all the way to April of 2019! To put that in perspective...
...That's not even a third of the way into this game's lifespan. That bar is 621 days long, and the last Sting Ray weapon was 183 days in. That's 29%.
And the worst part is that I genuinely believe that they looked at this and said "I guess that's the solution."
I was genuinely afraid Crab Tank would never be on another weapon in Splatoon 3, and that's very nearly true! We're coming up on the last season, and Crab Tank has gotten ONE new weapon.
We're at the point where if a sub-weapon is in the upper half of a collectively-imagined tier list, they're just not gonna put it on anything. Weapons just stopped getting bombs! Torpedo, Fizzy Bomb, and Burst Bomb are on six weapons each!! Oh, but Ink Mine? Nine weapons. Splash Wall? TEN WEAPONS-- Wall isn't even that weak, but half the roster isn't looking for one!
Get this-- Splat Bomb is currently on 9 weapons. That's pretty good! ...Until you realize that seven of them were in the game on launch. They've added two Splat Bombs (Ttek and Gold Dynamo).
All of this has come to a head in this season, where the most well-liked kit is one that just seemed cool with the New Squiffer.
Lastly, all this is because someone asked me what my dream Nautilus Kit was. I said Inkjet with either Fizzy or Burst Bomb. That sounds indulgent and OP as hell, but you know why I was comfortable naming those?
Because I just wanted to see those in the game again.
If Sting Ray is anything to go by, I think we may very well be going into the last season with another round up of Angle Shooters, Toxic Mists, Splashdowns, and Wave Breakers.
I'm gonna assume you all already know about Sting Ray! A special that got way too powerful and was NEVER balanced. The devs spent the entire lifetime of the game trying to walk back their changes without returning Sting Ray to its awful origins at launch and never got there.
But they had one solution as a backup. And it's the saddest, most non-solution of all time (and it's one that at least a few of you are well aware of!)...
...What if they just... stopped putting it on weapons?
The very last Sting Ray weapon added to Splatoon 2 was the .52 Gal Deco, released on January 20, 2018. Splatoon 2 wasn't even a year old, and it had content that went all the way to April of 2019! To put that in perspective...
...That's not even a third of the way into this game's lifespan. That bar is 621 days long, and the last Sting Ray weapon was 183 days in. That's 29%.
And the worst part is that I genuinely believe that they looked at this and said "I guess that's the solution."
I was genuinely afraid Crab Tank would never be on another weapon in Splatoon 3, and that's very nearly true! We're coming up on the last season, and Crab Tank has gotten ONE new weapon.
We're at the point where if a sub-weapon is in the upper half of a collectively-imagined tier list, they're just not gonna put it on anything. Weapons just stopped getting bombs! Torpedo, Fizzy Bomb, and Burst Bomb are on six weapons each!! Oh, but Ink Mine? Nine weapons. Splash Wall? TEN WEAPONS-- Wall isn't even that weak, but half the roster isn't looking for one!
Get this-- Splat Bomb is currently on 9 weapons. That's pretty good! ...Until you realize that seven of them were in the game on launch. They've added two Splat Bombs (Ttek and Gold Dynamo).
All of this has come to a head in this season, where the most well-liked kit is one that just seemed cool with the New Squiffer.
Lastly, all this is because someone asked me what my dream Nautilus Kit was. I said Inkjet with either Fizzy or Burst Bomb. That sounds indulgent and OP as hell, but you know why I was comfortable naming those?
Because I just wanted to see those in the game again.
If Sting Ray is anything to go by, I think we may very well be going into the last season with another round up of Angle Shooters, Toxic Mists, Splashdowns, and Wave Breakers.