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We're back in business
So for those of you unfamiliar or new I love non-meta tools and weapons.
I set this thread up to discuss some of these underestimated weapons that in spite of ranking low are actually really good as well as give advice on how to make better use of them.
So here we go
Blaster (vanilla):
Seriously how did this happen, at this time in Splatoon the mid range meta is huge, with so many nzaps, tri slosher, and the tetatek
being so prevalent yet it seems this weapon got thrown to the waist side ranked at the lowest of tier 4 (as of now).
The Blaster though is an amazing weapon, have an amazing kit for zoning out enemies, having poison mist to push back camping players on the objective, as well as rainmaker carries.
It also has splashdown of which everyone seems to get affect superjumps, but also serves as a sharking surprise attack, and a close range spacing tool.
This further help out with it main fire, which (if spaced correctly) has a quicker kill than the dread tri slosher.
Overall this is an amazing weapon which and don't understand why it isn't used more.
Carbon roller:
This tool is another amazing tool that doesn't get much light due (like most rollers) to the popularity of the octobrush right now
Carbons kit focuses on mitigating option and forcing confrontation.
It's sub is the autobombs, which follows player forcing them to swim into it, get to high ground or simply run away from it until it explodes. This can force the players to move into you or another ally, or not take a favored path, also on ledges the delay can punish people snapping to the ledge.
It's special is the ink cloud, and adds coverage that most rollers do not have making it good for turning and opening routes in enemy area if not dealt with.
Lastly it is now going to become more ink efficent making it swing even more powerful and terrifying than ever.
Splat duelies:
These are very dear to my heart since these are the main tool I used to initially get to S+ rank yet again it's other variants seemed to make many forget why this one did so good.
It really serves as a jack of all trades weapon, able to gain turf rush enemies
The duelies come with the burst bomb, the lowest cost sub in the game that also allow for burst canceling
It comes with the tentamissles which force players to move, show allies the direction showing allies the direction they are heading, and can be combined into a burst bomb after 1 missile hit to splat enemies.
Anyways I will be adding to this thread as meta changes, but feel free to post some of your favorite underestimated weapons down below
So for those of you unfamiliar or new I love non-meta tools and weapons.
I set this thread up to discuss some of these underestimated weapons that in spite of ranking low are actually really good as well as give advice on how to make better use of them.
So here we go
Blaster (vanilla):
Seriously how did this happen, at this time in Splatoon the mid range meta is huge, with so many nzaps, tri slosher, and the tetatek
The Blaster though is an amazing weapon, have an amazing kit for zoning out enemies, having poison mist to push back camping players on the objective, as well as rainmaker carries.
It also has splashdown of which everyone seems to get affect superjumps, but also serves as a sharking surprise attack, and a close range spacing tool.
This further help out with it main fire, which (if spaced correctly) has a quicker kill than the dread tri slosher.
Overall this is an amazing weapon which and don't understand why it isn't used more.
Carbon roller:
This tool is another amazing tool that doesn't get much light due (like most rollers) to the popularity of the octobrush right now
Carbons kit focuses on mitigating option and forcing confrontation.
It's sub is the autobombs, which follows player forcing them to swim into it, get to high ground or simply run away from it until it explodes. This can force the players to move into you or another ally, or not take a favored path, also on ledges the delay can punish people snapping to the ledge.
It's special is the ink cloud, and adds coverage that most rollers do not have making it good for turning and opening routes in enemy area if not dealt with.
Lastly it is now going to become more ink efficent making it swing even more powerful and terrifying than ever.
Splat duelies:
These are very dear to my heart since these are the main tool I used to initially get to S+ rank yet again it's other variants seemed to make many forget why this one did so good.
It really serves as a jack of all trades weapon, able to gain turf rush enemies
The duelies come with the burst bomb, the lowest cost sub in the game that also allow for burst canceling
It comes with the tentamissles which force players to move, show allies the direction showing allies the direction they are heading, and can be combined into a burst bomb after 1 missile hit to splat enemies.
Anyways I will be adding to this thread as meta changes, but feel free to post some of your favorite underestimated weapons down below