Museum is so good you take that backwas doing popgun's maplist challenge and like
lowkey
rm sturgeon is a good map
where did it go and why am i playing this garbage museum rainmaker nonsense instead
esp @ high level people what happened
museum rainmaker??? theres literally 1 routeMuseum is so good you take that back
it is rare to see a ko anywhere on rainmaker at a high levelWhen it’s rare to see a KO, there is clearly a problem.
I don't think there needs to be a lot of distinct routes for a rainmaker map to be good just at least one really high quality route where each position that the offense or defense takes feels like you have multiple options to counter it.museum rainmaker??? theres literally 1 route
if a map has only one checkpoint thats usually a bad sign
and the pushes are garbage unless the spinner is facing the correct direction
museum zones and clams are solid but museum rm feels like doodoo water its so hard to push
(clams is too but at least you're not stuck with a slow fish)
imo rare KOs are better because it means certain aspects of gameplay there are less one-sided. if map modes get KOd frequently with less opportunity for even, back-and-forth play then that shows it’s more likely to snowball.When it’s rare to see a KO, there is clearly a problem.
my theory is people are scarred by randoms always taking rain left route from mid, and losing matches in soloq to that alone. i do think its an issue when i havent given a mapmode a critical look just because i never see it played on or play on it myself in tourney (and this also kinda goes with people just copying top player's opinions on maps without giving them much thought themselves), so i'd wouldnt mind giving it a better chance.was doing popgun's maplist challenge and like
lowkey
rm sturgeon is a good map
where did it go and why am i playing this garbage museum rainmaker nonsense instead
esp @ high level people what happened