I agree; Splat Bombs have so many uses as a Splatterscope main myself, especially when I want to get aggressive.I'm a Splatterscope main who almost exclusively plays Turf Wars.
I feel like the gun really shines as a support weapon. I use it to ink, to break enemy paths, bear trap opponents, rescue teammates, and steal enemy-side terrain that is normally hard or impossible to reach. As for sniping, I'd say most days I would merit a solid B/B+. Most of the time I just wait for squids to charge me up a ledge and splat bomb them. Infact I like the scope/splatbomb combo so much I've stuck with this kit despite never really getting the hang of the Stingray.
What's there to feel guilty about?Custom Splattershot Jr (my guilty pleasure)
A lot of "pro" players look down on the Custom Jr......and in ranked, it's tough using it against players who can out range and over power your weapon. Ranked is nothing but blasters, heavys, and Splattershot Pros. It does force you to be more creative with kills though.....using subs and specials to throw them off to get the kills works for me against more powerful weapons. It's an awesome inking weapon though with the ink storm.I don't 'main' anything, because that'd be kind of boring after 400+ hours. There's around 25/30-ish sets that I feel pretty confident with, but my current favs are in my signature, and I believe the one I've spend the most time with is the Custom Jr. I tend to go through phases where I play one weapon for dozens of matches (with a few matches of other weapons inbetween). Currently I'm playing the Slosher Deco a lot.
My strategy is to play kind of aggressively but not to be at the frontline all the time, if that makes any sense. Basically I tend to go for kills a lot, but I don't find myself being the one to penetrate into the enemies' base a lot. I usually find it more fun to, when we are winning, to stay a bit in the middle to kill off those who slip through.
What's there to feel guilty about?
All the more reason not to hang out in competitive circles, if that's true.A lot of "pro" players look down on the Custom Jr
I usually main the Dark Tetra Dualies for turf wars, and I like rollers for ranked, and sometimes I like to use the E-Liter 4K for all modes and salmon run, I do prefer the Splattershot Pro for salmon run though.I'd like to see what weapons people main and how they use them
I feel like you need much better aim for Blasters than anything else.(That's right, I'm that scrub who can't aim)
This is me EXACTLY. "Maining" a certain weapon or 2 just makes the game boring and blank for me. As for my strategy, It honestly depends on the weapon I use. I'm usually a Support - map control - beakon placer kind of person.I don't 'main' anything, because that'd be kind of boring after 400+ hours. There's around 25/30-ish sets that I feel pretty confident with, but my current favs are in my signature, and I believe the one I've spend the most time with is the Custom Jr. I tend to go through phases where I play one weapon for dozens of matches (with a few matches of other weapons inbetween). Currently I'm playing the Slosher Deco a lot.
My strategy is to play kind of aggressively but not to be at the frontline all the time, if that makes any sense. Basically I tend to go for kills a lot, but I don't find myself being the one to penetrate into the enemies' base a lot. I usually find it more fun to, when we are winning, to stay a bit in the middle to kill off those who slip through.
Not necessarily; splash damage is more common than getting a lot of directs.I feel like you need much better aim for Blasters than anything else.
Yes, but compared to a lot of other weapons, Blasters fire pretty slowly, so every shot counts in a duel.Not necessarily; splash damage is more common than getting a lot of directs.
Yeah, that was the joke lol. Most people assume Blaster gameplay is all indirects.I feel like you need much better aim for Blasters than anything else.