I'll never understand why squids want pants. We have these cool-as-hell compression shorts.Maybe if they use it, it could also double as a secret pants store. Because that would make sense, right? RIGHT!?
I'll never understand why squids want pants. We have these cool-as-hell compression shorts.Maybe if they use it, it could also double as a secret pants store. Because that would make sense, right? RIGHT!?
My argument was always because we have tops like flannels and jackets and whatnot that just look stupid with shorts. If we can't have a pants shop they could at least let us change between shorts and longer pants purely for making an outfit look more cohesive.I'll never understand why squids want pants. We have these cool-as-hell compression shorts.
In a weird way, I think some of those look kind of adorable with the shorts, but I agree about getting some pants option. It just seems weird that it's the only piece of clothing that can't be customized.My argument was always because we have tops like flannels and jackets and whatnot that just look stupid with shorts. If we can't have a pants shop they could at least let us change between shorts and longer pants purely for making an outfit look more cohesive.
I'd really love to see more customization in general. More hairstyles, different eye shapes, (scope marie, how her eyes are a little slanted) different ears, (with jewelry) and I'm 100% down for playable Octolings.In a weird way, I think some of those look kind of adorable with the shorts, but I agree about getting some pants option. It just seems weird that it's the only piece of clothing that can't be customized.
There is no entrance zone. I've gotten inside using the out-of-bounds glitch.or the entrance is already there but doesn't open.
Interesting to note, but I don't think the lack of collision data's relevant. Cuz, like, there isn't collision in the shops either, right?There is no entrance zone. I've gotten inside using the out-of-bounds glitch.
https://miiverse.nintendo.net/posts/AYMHAAACAAADVHkNZX9dgQ
1) The floor of the Cafe is higher than the ground outside, so I don't know how a door woukd work without adding steps or a slope, or lowering the floor.
2) As seen in the picture, there are no collision properties inside the Cafe.
Nonetheless, I hope the Cafe will be used in a later update.
Right. The insides of the shops don't have collision either, so this doesn't mean anything.Interesting to note, but I don't think the lack of collision data's relevant. Cuz, like, there isn't collision in the shops either, right?
I'm not neccessarilly saying that. It's just that if this buiding serves a similar function to the shops, they would probably program it in a similar way.Right. The insides of the shops don't have collision either, so this doesn't mean anything.