isaac4
Inkling Fleet Admiral
- Joined
- Jan 31, 2024
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Splatoon 3 maps have been recurring topic on my mind lately with Crab and another certain HP special being more common. While thinking about the map design problems that S3 has, I realized that I never considered that these same maps I dislike could end up returning again in the next game (can't escape Mincemeat).
The question then goes to the title of this thread.
"Which maps should return in S4?"
Originally, this question was specific to S3 maps since that's what I'm familiar with but I wanted to open up the discussion since there's plenty of other S2 maps that could return as well.
Before I could start deciding on which ones to talk about though, I wanted to check how many S2 maps returned and then follow that number as a self-imposed restriction.
That number came down to 6 which should be more than enough when talking about S3 maps.
Scorch is also not an option since both Urchin and Reef didn't come back.
The question then goes to the title of this thread.
"Which maps should return in S4?"
Originally, this question was specific to S3 maps since that's what I'm familiar with but I wanted to open up the discussion since there's plenty of other S2 maps that could return as well.
Before I could start deciding on which ones to talk about though, I wanted to check how many S2 maps returned and then follow that number as a self-imposed restriction.
That number came down to 6 which should be more than enough when talking about S3 maps.
Scorch is also not an option since both Urchin and Reef didn't come back.
- Hagglefish Market - If any S3 map is going to come back, this is the one I would have very little to no complaints with. There are some small things about Hagglefish that I don't like but compared to the other options, they're not that important.
- Robo ROM-en - My opinion on Rom-en isn't as high as it used to be but it's hard to argue against a map with actual paintable walls and a flank route going behind the enemy side of mid.
- Um'ami Ruins - Not a map I would say that I like but it's good enough, especially after the small changes they added.
- Undertow Spillway - Already running out of decent options but I used to like Undertow and I never really feel negative towards it outside of Zones and sometimes RM.
- Marlin Airport - I'm really not a big fan of Marlin but it has an interesting gimmick that doesn't constantly mess with movement unlike another map. Shout-out to Lemurai Hub.
- Barnacle & Dime - I don't entirely hate Barnacle but retake can be a huge pain here. It was a problem before the rework and continues to be a problem after. Outside of that though, the layout just isn't interesting. It's a pretty straightforward S3 map with all the same issues that most of them have but I'll take it over something like Brinewater.