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Recent content by curry time

  1. curry time

    2.3 GEAR HUNTING

    Opening Gambit? On the beret? ... NOOOOOOOOOOOOOOOOOOOOOOOOOOOO
  2. curry time

    2.3 GEAR HUNTING

    Army beret, sailor shirts, classy shirt with vest are all very cute. Here's to hoping for good mains and rolls.
  3. curry time

    --MAJOR SPOILERS-- Remaining Unreleased Weapons

    Woo, more Kraken weapons! /s I can't remember the last time a weapon released on a Tuesday. Think that was way back in July or so (might have been the week that the Luna and the Sploosh came out)? What happened on the Friday of that week?
  4. curry time

    Luna Blaster Neo: Analysis and Thoughts

    NInja Squid ain't that great. You can replicate the no-ripple swimming by just slowly moving your stick in squid form, and Ninja squid neither eliminates ripples when climbing walls nor removes the ripple noise. Plus, you can still get tagged by Sensors and Echo. Just run Cold Blooded instead if...
  5. curry time

    --MAJOR SPOILERS-- Remaining Unreleased Weapons

    Even if you're fighting a skilled opponent, creating an escape for yourself, then throwing a wall out in the open is not a bad idea at all. They have less health than they used to, but your opponent still has to respect the wall's presence and the mindgames that it creates. Walls are still...
  6. curry time

    Luna Blaster Neo: Analysis and Thoughts

    Having no Damage Ups vs an enemy with two or more Defense Up mains also turns the AoE into a 3hko.
  7. curry time

    How should Nintendo buff the Inkstrike?

    Neat idea in concept, but I feel a vortex effect would create a lot of unneeded grief for people who just happen to be standing near the Inkstrike. The purpose of Inkstrike is to get enemies to reposition themselves, not to score team wipes. Players, meanwhile, are supposed to train themselves...
  8. curry time

    Luna Blaster Neo: Analysis and Thoughts

    I don't think damage up is completely useless on Blasters post-patch. It no longer extends the radius of your OHKO, but it can snag you some kills on enemies that submerge after you hit them with the AoE, which they could have otherwise healed off. It's just no longer a required stat for the...
  9. curry time

    Luna Blaster Neo: Analysis and Thoughts

    Bomb Range is also quite handy on the Luna Neo. I'm running 4 subs right now, but you can get the same effect with a main and just one sub for 120% throw range. Right now, I'm running :head_amb000::ability_swimspeed::ability_bombrange:Something else I can't remember that I'd prefer to be...
  10. curry time

    Luna Blaster Neo: Analysis and Thoughts

    Of course they release this weapon on a Moray/Bluefin rotation. AKA, your bomb rush is useless due to heights. In any case, despite my hype for this weapon I am actually doing absolutely terrible tonight. The worst I've done in ages. I was streaking and going positive for the past few nights...
  11. curry time

    --MAJOR SPOILERS-- Remaining Unreleased Weapons

    Finally, the Luna Neo. Just when everyone I play with quits, too. Ah well.
  12. curry time

    Japan Splatfest: LOVE vs MONEY

    If by Republicans you mean staunch conservatives, then yes, they definitely do.
  13. curry time

    Ver 2.2.0 new meta

    This. I ran into a lot of NZaps in duos last night that chained Echoes. Even with Cold Blooded on, it's quite annoying, because they often popped it twice in a row just to get the full 6 seconds on me. Oddly enough, Japan doesn't seem to like running CB very much, so the same tactic works...
  14. curry time

    --MAJOR SPOILERS-- Remaining Unreleased Weapons

    It seems to be some kind of somewhat-happy medium between a Blaster and a Slosher, with the ball having a damage radius around it. So perhaps a more forgiving Blaster? Other than that, it sounds rather underwhelming, since we can't really determine much from a four-second clip of a single shot.
  15. curry time

    Ver 2.2.0 new meta

    I'm actually doing better with Blasters than before with this patch, oddly enough. Though I do feel the nerf at weird times (i.e., not always getting 2hko with the AoE while they're swimming away, since them living was a rare occurrence pre-patch). Are people just not respecting the AoE? I'm...
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