isaac4
Inkling Fleet Admiral
- Joined
- Jan 31, 2024
- Messages
- 726
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- He/Him
Going from S tier to A tier is not as bad as you're making it out to be and the main weapon was not affected at all besides a small painting distance nerfDread Wringer D has what you would call a support kit. If you want to play hyper aggressively, than use than vanilla one. On top of that, nobody's taking balance patches into consideration. Everybody's favorite meta picks could get nerfed in one way or another, whether it's the main weapon or its kit. For example, V-Splash was the dominant weapon for for the first nine months and then look what happened. Its sub, special and the main weapon ALL got gutted and now the weapon has fallen out of S tier into A tier. Dynamo was considered borderline unplayable at the start of Splatoon 3, and look where it is now. Some issues still remain, but it's climbed up the tier lists quite a bit since then. My point is, you can't just point to today's meta use that as the basis for your argument. Every weapon in the game, whether it's main, sub, or special can be adjusted to improve its balance and competitive viability.
Even Crab and burst are still good so idk what you're talking about
It's true that the meta changes and options like pencil that were really bad before can become top tier but it's very rare for something like that to happen and even less when these balance patches haven't been buffing low tiers in what they really struggle with the most. When they do buff them it's something small, and maybe they get better slowly through all those patches but Dynamo went from horrible to slightly worse than mediocre and that's only after a whole year of balance patches. Not even just that but kit synergy matters and if the individual parts of a kit don't work together it doesn't matter how many buffs any part of the kit gets, it's not going to work and Dread obviously did not want beacon. You can still have fun with it but personally, I think kits can be great and fun at the same time.