soonlink to data please and thx
have to correct some inaccuracies and fix some formulae first
soonlink to data please and thx
Where'd you get that avatar? Also the entire concept that you'll be dead from weapons that have longer range assumes you're constantly out in the open and not great at flanking, or surprising your opponent. Many longer ranged guns suffer in close due to their lack of spread.I don't understand why Spllatershot Jr. is A-. I main that weapon and I even don't think it's that great. I'd consider B at best. I only use because it works well with my aggressive playstyle.
and Splooshomatic at C? Why not F? It's the worst weapon I ever tried. You literally can't do anything with it unless you're face to face, which wont happen because you'll already be dead from longer range weapons.
Looks like other people already disagreed with Inkbrush being B- too. Inkbrush loses all usefulness within about 15 seconds in on Splat Zones. It's much better suited for Turf Wars. There's simply no use for it after helping your team get to the zone.
Really underrated, I got 20 kills with the Rapid Blaster Deco in an A lobby for tower control!Jet Squelcher (80/32/40) – Shooter, Sub: Splash Wall, Special: Inkstrike![]()
The Jet Squelcher is a really cool weapon that can work well in all game modes. The Splash Wall is amazing for team support, as you can put it into crucial choke points and use it to push forward with your amazing range. In addition, the Inkstrike helps to take control of zones in Splat Zones. The only bad thing about this weapon is that it’s really weak and therefore takes a lot of good aim from distance to get kills. The spread on this gun is decent and really should be used more than it is.
(For some reason this is the only size picture, sorry)
Best Gamemode: All
Best Map: Kelp Dome/Moray Towers
Worst Map: Blackbelly Skatepark
Best Counter: Rushing
Grade: B+
Kelp Splat Charger (85/50/40) – Charger, Sub: Sprinkler, Special: Killer Wail![]()
The Kelp Splat Charger is definitely a good charger. Its range of 85 is definitely excellent and its charge time is pretty decent as well. Unfortunately where it falls short is in the Sub. Although the Sprinkler is an amazing option for most classes, it makes the weapon completely vulnerable from close range as there is nothing you can hit the opponent with from close. The Killer Wail is a decent special but does not help the close range issue. Definitely could be better. This gun needs good team support to succeed.
Best Gamemode: Splat Zones
Best Map: Arowana Mall/Moray Towers
Worst Map: None (Chargers are cool in this way)
Best Counter: Rushing
Grade: C+
Kelp Splatterscope (88/50/35) – Charger, Sub: Sprinkler, Special: Killer Wail![]()
Don’t use this. The scope is unnecessary and not helpful. Splat Charger is better in every way, with the same Sub/Special.
Grade: F
Krak-On Splat Roller (55/50/40) – Roller, Sub: Squid Beakon, Special: Kraken![]()
The Krak-On Splat Roller is extremely similar to the Tentatek Splattershot in that its stats are somehow so mediocre that it makes an amazing weapon. The Krak-On is a good weapon that works on pretty much any map, any gamemode, any style. It’s a fast roller that also has the option to flick at a decent range. In addition, it splats incredibly quickly and is a 1HKO when rolling and splatting. The Squid Beakon is an amazing Sub on rollers as they are generally going to be able to get where they want to and normally have the ink to place them. These are crucial for winning on certain Splat Zones maps (Saltspray Rig), and support the team. The Kraken is nice for using in dicey situations, and also can be used to ride the tower in Tower Control.
Best Gamemode: All
Best Map: All
Worst Map: None
Best Counter: Outplaying your opponent
Grade: A
L-3 Nozzlenose (57/40/Burst) – Shooter, Sub: Disruptor, Special: Killer Wail![]()
The L-3 Nozzlenose is completely unique in that it’s the only gun in the game that is a burst fire. I feel like this is underwhelming in a game where the main goal should be to ABI (Always Be Inking). It’s hard to keep a consistent stream of ink with this gun. Unfortunately, these flaws are not mitigated by amazing stats. Its range is relatively poor, and the damage is abysmal. The Disruptor is a really cool Sub without a lot of distribution, but it’s not enough to make it a good weapon. The Killer Wail is mediocre as well.
Best Gamemode: Turf War
Best Map: Arowana Mall/Urchin Underpass
Worst Map: Kelp Dome
Counter: Pretty much everything
Grade: C-
Luna Blaster* (10/80/30) – Blaster, Sub: Ink Mine, Special: Inkzooka![]()
First off, I’d like to say that the Luna Blaster looks bad a**. I want to own one of these in real life. Anyway, the Luna Blaster is an amazing choice on Tower Control. It hits incredibly hard, and you don’t have to hit the target to do damage. In addition, the range is not as much of a liability on Tower Control as most of the action is really close. The Ink Mine is useful to put onto the tower to help defend it, and it can even be placed on choke points to help gain momentum. And finally, the Inkzooka is an amazing special for any short ranged gun, and the Luna Blaster is no exception. It’s useful to hang onto until you get into a crappy situation from range and them BAM, get them. Such a cool gun, such a cool class, such Luna, much Blaster, WOW.
Best Gamemode: Tower Control
Best Map: Bluefin Depot/Urchin Underpass
Worst Map: Kelp Dome
Counter: Range or minimum effective range
Grade: A- (this is totally biased it should be B+, but it’s too cool to give that grade)
New Squiffer (65/70/60) – Charger, Sub: Ink Mine, Special: Inkzooka![]()
The New Squiffer is definitely an interesting gun that actually performs a little better compared to its counterpart the Classic Squiffer. What separates the New Squiffer from other chargers is its incredibly short charge time, as well as the fact that it is still a 1HKO. Unfortunately, it is still outranged by things like the .96 Gal and Splattershot Pro, but it’s useful for pretty much everything else. The Ink Mine can be used to protect yourself from close up, while the Inkzooka can increase your effective range. Definitely a cool weapon that is so different than all the other chargers.
Best Gamemode: Tower Control
Best Map: Blackbelly Skatepark/Kelp Dome
Worst Map: Arowana Mall
Best Counter: Snipers
Grade: B
N-Zap ‘85* (50/32/75) – Shooter, Sub: Splat Bomb, Special: Echolocator![]()
Ah, the N-Zap ’85, one of the first weapons I seriously considered maining. I really enjoy using this gun, the spread and fire rate are incredible, and really allow you to put offensive pressure on the opponent. In addition, the range of 50 with the fire rate of 75 is almost unprecedented. It’s really awesome seeing the coverage that this gun has, and it actually kills really quickly at close range. The Splat Bomb increases the range of the weapon further by letting you toss them into areas you can’t normally reach. Echolocator is amazing on a weapon like this that covers a lot of turf, as you can charge it pretty quickly and support your team.
Best Gamemode: Splat Zones
Best Map: Blackbelly Skatepark/Kelp Dome
Worst Map: Port Mackeral
Best Counter: Snipers and Midrange Guns
Grade: B+
Rapid Blaster (45/35/40) – Blaster, Sub: Ink Mine, Special: Bubbler![]()
Don’t use this please. It’s so inferior to all the other blasters.
Grade: F
Rapid Blaster Deco (45/35/40) – Blaster, Sub: Suction Bomb, Special: Bomb Rush![]()
Somehow worse than the Rapid Blaster.
Grade: F
nice, but A ≠ good and 1 ≠ manyReally underrated, I got 20 kills with the Rapid Blaster Deco in an A lobby for tower control!
Whatever weapon you likeI'm confused with my weapons right now. I started out using the Splash-O-Matic, I was quite aggressive and my aim isnt too bad, so it worked. Occassionally I would be out ranged on some maps and I started using the Custom Dual Squelcher, again I had success and moved to A-, but since then I've been playing **** at the higher level. I find I can't hit anything thats close to me. I then tried the Custom Blaster for the first time in a turf war and went 15-0, kind of a wtf moment, So confused right now. I know turf war isnt anything to go by, but should I be trying to play the blaster?
Tumblr. Japanese artist named Sizma. Here.Where'd you get that avatar? Also the entire concept that you'll be dead from weapons that have longer range assumes you're constantly out in the open and not great at flanking, or surprising your opponent. Many longer ranged guns suffer in close due to their lack of spread.
Yes, love, because getting close to a kraken is such a good idea. And please realize that the beacons are more for your team mates then you yourself. Finally some paint brush recognition. I have no idea why every one hates it so much. The scope extra range makes a difference when faced with another charger. the range helps but the lost sight is a bit of a hindrance. Put those scopes at the same grade as normal chargers Just kinda over all think of how everything weapons work in teams and against teams not just one on one.Custom E-Liter 3K (97/20/15) – Charger, Sub: Squid Beakon, Special: Kraken![]()
The Custom E-Liter 3K is everything wrong that the original E-Liter does right. Although the class still has the same gun (with the best range in the game), it unfortunately has weird and not useful Sub and Special. The Squid Beakon is not useful for a charger as you are usually not pushing into opposing territory. In addition, the Kraken nerf made it significantly worse, as well as the fact that you are usually not going to be close to the action to get kills with it anyway. Wasted potential on an amazing gun.
Best Gamemode: Splat Zones
Best Map: Arowana Mall/Moray Towers
Worst Map: None
Best Counter: Getting close
Grade: C+
I honestly think he greatly underestimates the scope. This is probably the dumbest reason to put it in F to be honest. The scope really doesn't infringe on your vision to much nor does it completely change how effective the weapon is in general. When choosing between scope or default it mostly comes down to preference or if you have difficulty aiming. Personally I love scope over default the little twitches I can get while scoped as saved my life more times then I can count, and the scope hasn't gotten me killed once yet.Yeah, got 99pt A+ with a grade F weapon (Splatterscope). Now I'm feeling confident enough.