Never thought of the ability that way. Makes me reconsider its usefulness.On the topic of punishing super jumps, this is why I have Recon as an ability, so I can see if I'm going to jump into a miniature war.
Never thought of the ability that way. Makes me reconsider its usefulness.On the topic of punishing super jumps, this is why I have Recon as an ability, so I can see if I'm going to jump into a miniature war.
That happened to me in tower control yesterday. I got the triple but got splatted in the process, and even though the rest of my team was up, none of them took the tower. It just went back to neutral. I guess this belongs in the saltwater thread, but oh well.I love it when two people jump to one guy, and then you get a triple.
When I see that a teammate is signaling that they're going to jump to me, I try to back up so that they'll land in a safe spot. Of course it'd be better if they were more careful about it in the first place, but part of being a team player means you gotta help out and make sure that mistakes don't get worse. Don't just sit there and let them die!A lot of people don't think about where they are jumping to. If they're jumping on the front lines without stealth jump, they're asking to die. Sometimes I will jump to a sniper on a safe perch who looks to be safe for a 10+ seconds. Mostly I just swim to the point I want to be, and avoid super jumping altogether. People who jump will be punished. I punish them. And they'll learn not to do it. I'm constantly amazed at people without stealth jump jumping to me when I'm engaging an enemy and trying to hide. Not only have they probably killed me, they're going to die the moment they land.
Oh, absolutely, and I do try my best to secure the area for people when that's doable, but often people jump to me while I'm trying to escape being pinned down, or when I'm being hounded. If I'm on the retreat, it becomes rather difficult, and often seals your fate if you don't have plenty of turf to move about in already. It becomes a rather compounded issue because players that do this are often the same ones careless enough to allow the enemy to overwhelm the one or two decent players on the team.When I see that a teammate is signaling that they're going to jump to me, I try to back up so that they'll land in a safe spot. Of course it'd be better if they were more careful about it in the first place, but part of being a team player means you gotta help out and make sure that mistakes don't get worse. Don't just sit there and let them die!
Being a good anchor is something people really need to work on, hopefully we'll start seeing that with coordinated teams in August.