Casperr
Full Squid
- Joined
- Jun 5, 2015
- Messages
- 46
Key times:
1:10 - Sub vs main abilities
1:36 - Stacking abilities
3:15 - Abilities stacking restrictions
4:28 - Item unique effects
4:52 - Brand affect on sub abilities
5:50 - Changing or adding an item's abilities
6:24 - Perks mixed with cosmetics - good or bad
For those of you who prefer to read, here's the key points:
- Main abilities are 3x more potent than sub abilities
- Abilities stack, but there are diminishing returns
- 1st instance main ability is worth X
- 2nd and 3rd instance of the same main ability are worth X/2 i.e. are each half as powerful as the first ability
- Every individual ability has a different % effect - some increase by 20%, others by 50%, etc
- Some abilities have programmed limits which can be less powerful than full stack effect. E.g. Damage Up cannot increase a weapon's shots to kill (unless enemy is wearing a defense buff)
- Some abilities are permanent effects so therefore cannot be stacked. These abilities, such as Ninja Squid, are only available on one type of cosmetic e.g. footwear
- Each unique cosmetic will always have the same main ability e.g. Gas Mask always has Tenacity. These can never be changed
- Sub abilities can be rerolled with Spyke, but this will reroll all sub abilities on an item
- You can add sub abilities to items that only have 1 or 2 sub abilities already on them
- Each brand has a particular sub ability it is 5x more likely to get! Each brand also has a sub ability it is only 0.5x as likely to get (see chart @ 5:30 in the video)