motion controls always have been better than dual stick even if only because you don't have to claw or stop aiming to use your buttons
what people, including me, are complaining about is the fact that the gamepad is an awful controller to use motion controls with
I'd rather claw and miss a few shots than have my arms feel like they're going to drop off after a couple hours of play.
unless the wiimote/nunchuck combo is available as a control scheme of course, in which case sign me up.
also, as confirmed in a separate thread, resetting your camera by changing your character's facing and tapping Y is a thing that all control schemes can do, so the faster turning isn't super important
Are you aware that you can actually put your arms on your knees while sitting if you don't want to get tired using the gyroscope ?
It's not like you need to directlty aim at your screen with your Gamepad.
The way it works is that an initial axis is set (which you can be reset with Y), regardless of how you handle your Gamepad, and from that initial position, the game will follow the movements you do.
With a high enough sensibility, you barely have to move your hands around, while still having a lot of control over your aiming since it's that precise. In fact, you just need to rotate your wrist to maneuver the gyroscope at some point, and you use the right analog stick when you want to rotate the camera around. I personally went for a 3.5 sensibility, and my arms weren't exhausted at all after 1 hour of gameplay.
Gotta say that the default sensibility (-1.0) is very awful.