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[Public Release] Splatools

Discussion in 'Competitive Discussion' started by Leanny, Nov 29, 2015.

  1. Leanny

    Leanny Senior Squid

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    Dang it, sometimes I hate git. I commited but not pushed... I'm not at home right now, so I can't push it, but you can download the latest version also here. Sorry for that.
     
    VideoGameVirtuoso likes this.
  2. Joseph Staleknight

    Joseph Staleknight Inkling Fleet Admiral

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    All right, took a look at the Gear Abilities feature. Saving and Loading works fine, but when I try to reset it shows this error instead:
    Code:
    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.InvalidCastException: Unable to cast object of type 'System.Windows.Forms.TabPage' to type 'ControlCollection'.
       at Splatools.SplatoolsGUI.ResetBtn_Click(Object sender, EventArgs e)
       at System.Windows.Forms.Control.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnClick(EventArgs e)
       at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
       at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ButtonBase.WndProc(Message& m)
       at System.Windows.Forms.Button.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1063.1 built by: NETFXREL3STAGE
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    Splatools
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.0.0
        CodeBase: file:///C:/Users/josep/Downloads/Programs/Splatools/Splatools.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1038.0 built by: NETFXREL2
        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1038.0 built by: NETFXREL2
        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1038.0 built by: NETFXREL2
        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Core
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1038.0 built by: NETFXREL2
        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Configuration
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1038.0 built by: NETFXREL2
        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1038.0 built by: NETFXREL2
        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Accessibility
        Assembly Version: 4.0.0.0
        Win32 Version: 4.6.1038.0 built by: NETFXREL2
        CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
    
    Thankfully, it doesn't crash and I can still change my abilities as normal, but I thought you would like to know about this.
     
    Leanny likes this.
  3. VideoGameVirtuoso

    VideoGameVirtuoso Pro Squid

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    I found a small amount of errors, plus the one JSK found.
    1. In the Effect Calculator, there is an extra period within the brackets. For example, (+30% per shot.).
    2. The weapon damage seems to be inaccurate marginally. For example, the E-Liter 3K (charged) is 179.99 damage instead of 180, where it was in earlier versions. This issue applies to various weapons.
    3. The Calculate button is redundant. The only way it can be used now is by pressing Reset and then pressing Calculate right after, which is at best accidental.
    Since I am talking about redundant buttons, you could also have Spyke Simulation's Calculate button redundant if abilities inserted into the slots are calculated as they appear, in a very similar manner to the Effect Calculator. This could help players understand the odds of getting two of the same sub-abilities if their brand is neutral, and their re-rolling luck is extremely poor, a little quicker, among other useful calculations.

    That is all I got, thank you for all your hard work Leanny :)
     
    Leanny likes this.
  4. Leanny

    Leanny Senior Squid

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    Strange... It worked during my first testing and now it's broken again... @@ I'll look into it.

    Alright, I'll remove the button, try to find out why he does not round the values and remove the extra periods. Thanks!
     
    VideoGameVirtuoso likes this.
  5. Leanny

    Leanny Senior Squid

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    Okay, I fixed the rounding issues and the reason for the crash on reset. I'll change the stuff with the redudant button and the extra periods after I'm back from my holidays, since they are not THAT crucial. Happy new year, squids, the next big update will come in the new year :D
     
    VideoGameVirtuoso likes this.
  6. VideoGameVirtuoso

    VideoGameVirtuoso Pro Squid

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    I forgot to mention something else.

    It would be nice to right click the sub-abilities in Spyke Simulator to change them into triples as well. Now that I think about it, I do not use it for anything but finding out those odds.
     
    Leanny likes this.
  7. Chocolil

    Chocolil Inkling Cadet

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    Anyway for it to save options? I can't think of any reason I would not want everything sorted alphabetically but if I close the program I have to reset it.
     
  8. Leanny

    Leanny Senior Squid

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    Will be added next version. I just put it on my ToDo list :) (it will take some more time, this time I try to release something that is not so easy to crash xD)
     
    #48 Leanny, Jan 12, 2016
    Last edited: Jan 12, 2016
  9. Bronze

    Bronze Inkling

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    Major complaint is that on computer text sizes not on 100%, the tool is not usable as I can't resize the window, or the window won't adjust itself for the larger text size.

    Aside from that, once I changed over my size it works well.
     
  10. Smychavo

    Smychavo Full Squid

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    Oh boy oh boy, I'm gonna enjoy this tool mostly for the Spyke simulator. Thanks
     
    Leanny likes this.
  11. Chocolil

    Chocolil Inkling Cadet

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    Another request if possible
    [​IMG]
     
    Leanny likes this.
  12. Leanny

    Leanny Senior Squid

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    Alright, I'll add this. I have one more week and then I have some freetime to finally work on it again :)
     
    Raiden likes this.
  13. Raiden

    Raiden Inkling

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    wow, this tool seems to be a lot of work for you... but it surely is inkredible and amazink. keep up the great work^^ i'll spread it to all my friends
     
    Leanny likes this.
  14. Chocolil

    Chocolil Inkling Cadet

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    What the heck is the text box for at the bottom?

    Was trying to make the window larger to remove the scrollbar and noticed it.

    [​IMG]
     
    Leanny likes this.
  15. Leanny

    Leanny Senior Squid

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    I'd like to know myself xD I look this up

    Edit: it is called "magicBox" and should do some behind the scene jobs that are hard to do without some tricks. I used it for something that is not done in the current version and forgot to make it invisible
     
    #55 Leanny, Feb 24, 2016
    Last edited: Feb 24, 2016
  16. Leanny

    Leanny Senior Squid

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  17. Z_Boy

    Z_Boy Inkling

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    Thanks Leanny for this simulation tool!
    It's allowed me to check a fear I have about the Traditional Headband: the total impossibility to have a shiny gear because I rerolled for 500+ times (ingame) and never got the 3 same of any abilities; with Splatools, as for the 500th roll, I got 3 or 4 perfect roll. I don't understand what's happening... maybe the Famitsu gears cannot be shiny?
     
  18. Leanny

    Leanny Senior Squid

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    [​IMG]

    It can ^^ But it is pure luck....
     
    Shuggi likes this.
  19. Z_Boy

    Z_Boy Inkling

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    Yeah I just saw that; because I got nothing for the first 500+ rolls and got 4 during the 300+ next ones!

    But I want to be sure; more I get failed tries, more the chances to get that I want increase? Even if I save scum?
     
    #59 Z_Boy, Mar 14, 2016
    Last edited: Mar 14, 2016
  20. Chocolil

    Chocolil Inkling Cadet

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    Any word on when the next release will be?
     

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