technobyte
Senior Squid
Hello all! I wanted the start a thread regarding QoL features in Splatoon. Basically, what are some simple quality-of-life or convenient features you'd like to see in the game?
I thought of this while making a new outfit for my inkling over the weekend, and the process of getting the abilities on the clothing made me think of a neat feature where you could use sea snails to copy the secondary abilities of a gear item over to another gear item. Technically, this could already be done with chunks or gear seed manipulation, but this feature would be largely convenient for quickly and easily assembling new builds or transferring abilities to another outfit while cutting a lot of the chunk-grinding process that most players dislike. Ability chunks would probably stay relevant since this feature only lets you copy existing ability combinations you've made, its effects only apply to secondary abilities, and it costs snails while chunks don't. I'm not sure if copying to other types of gear items (i.e. shoes to hats) or extending the feature to primary abilities (respecting exclusivity constraints like tenacity on headgear, stealth jump on shoes, etc.) would be too much, and Nintendo would likely not make this feature too cheap. I could see maybe 1-3 snails depending on the number of slots you're copying from/to being fine.
That's it for my idea though. Are there any additions you guys would like to see, or even existing features you want changed?
I thought of this while making a new outfit for my inkling over the weekend, and the process of getting the abilities on the clothing made me think of a neat feature where you could use sea snails to copy the secondary abilities of a gear item over to another gear item. Technically, this could already be done with chunks or gear seed manipulation, but this feature would be largely convenient for quickly and easily assembling new builds or transferring abilities to another outfit while cutting a lot of the chunk-grinding process that most players dislike. Ability chunks would probably stay relevant since this feature only lets you copy existing ability combinations you've made, its effects only apply to secondary abilities, and it costs snails while chunks don't. I'm not sure if copying to other types of gear items (i.e. shoes to hats) or extending the feature to primary abilities (respecting exclusivity constraints like tenacity on headgear, stealth jump on shoes, etc.) would be too much, and Nintendo would likely not make this feature too cheap. I could see maybe 1-3 snails depending on the number of slots you're copying from/to being fine.
That's it for my idea though. Are there any additions you guys would like to see, or even existing features you want changed?