Splatoon 2: Find Out What's Fresh! (General Discussion)

What are you most excited about for Splatoon 2?

  • New Weapons

    Votes: 8 7.9%
  • New Stages

    Votes: 5 5.0%
  • New Specials

    Votes: 3 3.0%
  • New Character Customization Options

    Votes: 16 15.8%
  • New Modes

    Votes: 9 8.9%
  • The Return of Old Stuff (Stages, Weapons, etc.)

    Votes: 5 5.0%
  • EVERYTHING!!!

    Votes: 55 54.5%

  • Total voters
    101
  • Poll closed .

Lonely_Dolphin

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Though I will agree with you on the Pro and Luna, I think that the Sprinkler is still a semisolid choice in the meta, I mean the Slosher Deco was still a popular slayer, and Heavy was a solid backliner even after the Sprinkler nerfs. It's also not as ink heavy like a bomb and they increased the durability so I mean...
The synergy between main and special is what defines the Slosher Deco and Heavy Splatling, so they'd be great no matter the sub weapon. Bombs can actually kill and their painting can't be prevented, don't think many would trade that for a mere 10% lower ink cost.
 

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As soon as I saw the Pro I knew it’d come with the new special. I really don’t think they work well together if the Booyah Bomb takes as long as I think it will to charge up. It definitely seems like more of a backliner thing.

I’ll use it anyway because it’s black and white.
 

Lonely_Dolphin

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Says it was posted on the 30th but I think it was only recently made viewable. Eitherway it's a fun match that shows the new map, sub and special in action. Fizzy Bomb looks unchanged from when it was known as Piyo, namely leaving a trail of ink when thrown giving it a bit of curling bomb-like utility. Interested in seeing how Sub Power Up effects it. Of course more throw range but perhaps faster charge time aswell.

The Booyah Bomb? This match certainly doesn't make it look good lol. Cleary needs to be used at a distance, but even then it's pretty slow giving opponents ample time to avoid it. I don't just mean the charge time, that's not so bad, but the explosion seems to function like Inkstrike where it slowly spirals out from point of impact. Couldn't get an idea of how well it charges teammate specials, and also curious what special power up does for it.

As for the map, I'm surprised it's indeed asymmetrical like Saltspray Rig. Thought they were making sure not to have maps like that. There's atleast a good amount of open space so it shouldn't be as campy as Saltspray nor should rightside peaking being too advantageous for one side... maybe!
 

MindWanderer

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Yeah, the Booyah Bomb looks like suicide unless you use it from waaaay far back (and the range isn't incredible). And the Fizzy Bomb seems to have a piddling explosion size, good luck catching anyone in that. The trail of ink it leaves is really thin, I don't think you can even swim in it.
 

Lonely_Dolphin

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Yeah, the Booyah Bomb looks like suicide unless you use it from waaaay far back (and the range isn't incredible). And the Fizzy Bomb seems to have a piddling explosion size, good luck catching anyone in that. The trail of ink it leaves is really thin, I don't think you can even swim in it.
Course you can, the trail is about as wide as an inkling, who can dive into even smaller patches of ink. I'd say explosion radius is roughly the same as Burst Bomb, and it also explodes pretty quickly after touching the ground. I certainly don't think it's a great sub but it'll have it's uses, namely assist/combo kills like Fizzy Bomb + Sloshing Machine Direct.
 

Ansible

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Jealous of anyone who can effectively use a scoped charger in this sequel. I can hardly ever get the timing for the pre-zoom oneshot correct. T_T

The new stage will be interesting but I'm worried what the Rainmaker and Clam Blitz versions will be like. Music will take some getting use to. =/

Really wish we could get a better look at the Soda Pop Carbonate Bomb sub. And it doesn't seem like the Booyah Bomb has any sort of i-frames and will be easier to swat down than a Splashdown. Might require some actual thinking and consideration in how you use it. But can we also use it in a superjump?
 

Lonely_Dolphin

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Jealous of anyone who can effectively use a scoped charger in this sequel. I can hardly ever get the timing for the pre-zoom oneshot correct. T_T

The new stage will be interesting but I'm worried what the Rainmaker and Clam Blitz versions will be like. Music will take some getting use to. =/

Really wish we could get a better look at the Soda Pop Carbonate Bomb sub. And it doesn't seem like the Booyah Bomb has any sort of i-frames and will be easier to swat down than a Splashdown. Might require some actual thinking and consideration in how you use it. But can we also use it in a superjump?
It get's a sort of Ink Armor (wonder if it stacks with Ink Armor special) but yeah it's a ranged special like Stingray and Tentamissles. Weapons like the Hydra Splatling and Explosher could make good use of it, but instead it's on midrange weapons. =/
 

Saber

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Hoenstly I think it makes sensw for the booyah bomb to be on the dynamo
The dyanmo conmbined with sprinkler allow it to quickly turf as well as build up special,

Plus aling with this you have got a way to cover lots of turf from a long distance as well as force repositioning

Alone I think is might be sub standard (need more I-frame for how long you are hanging
(cuz this ain't no DBZ where you can just hang in the air for 3 episodes screaming til you throw it)

I do think though this will have alot of good synergy, this with inkstorm will be a guarenteed kill, booyah bomb with bubbler will deal huge amounts of AOE,
A baller combine with this can do a decent aount of splash damage and cover an allies push, and even long range speacial like tentamissles and stingray could lead to huge area denial and a solid push
 
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Spaceswitchmars

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As a Luna main, let me tell you that this new kit is perfect. Rain on a short ranged (and inking challenged) weapon is awesome for pushes, and it seems like the new bomb is a curling/burst/Splat bomb hybrid. Love it.
 

ϛ(°³°)/`

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It does look like you can charge the Booyah Bomb pretty fast for a decent range, no map Inkstrike. I’m honestly more interested in a slidy multipopping throwable though.

I guess you could keep charging the Booyah longer if your opponents are down and respawning to give your own teammates extra special. Keep that push going in a way. I’ll probably just wind up popping people with the Ballpoint, given how slowly you riiiiiise into the air when you activate it. In the video itself you can see the Dynamo get pegged by an Inkjet because he’s just in the air for so long.
 
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Gameboy224

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Can't say I was expecting to get 4.1.0 tomorrow. Was expecting to come this week, probably Friday, but getting it all of a sudden is a nice surprise.

Still curious just how many more weapons we're gonna see by game's end. As it stands we have 2 weapons with the new sub, and 2 with Booyah Bomb, and neither with both.
 

Ansible

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I feel happy that the Nautilus is getting a buff, but this 133% boost to its firing speed has to be a typo! It's too good to be true/exist. Like the brief bug that gave the bamboozler pierce damage like other chargers. T_T
 

Dessgeega

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I feel happy that the Nautilus is getting a buff, but this 133% boost to its firing speed has to be a typo! It's too good to be true/exist. Like the brief bug that gave the bamboozler pierce damage like other chargers. T_T
It's shot velocity, not fire rate, so the bullets fly faster to the end of their range. Exciting, isn't it?
 

Enperry

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It's shot velocity, not fire rate, so the bullets fly faster to the end of their range. Exciting, isn't it?
That's still great tbh I don't understand why you're being sarcastic.
 

Metasepia

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It's shot velocity, not fire rate, so the bullets fly faster to the end of their range. Exciting, isn't it?
I feel that this is to capitalize on the weapon's ability to have all shots extend to max range.

Splashdown is less punishing if you get shot out of the sky with it and according to the website will be able to destroy bubbles which may make it a *cough* decent *cough* pick on Clam blitz as a bubble destroyer.

And Missiles shoot faster, just why.
 

Enperry

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Wait, does Splashdown pop your teammate's bubbles or break your opponent's bubbles?
 

Dessgeega

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That's still great tbh I don't understand why you're being sarcastic.
It's useful, sure, but nothing mindblowing. Just like with the Splattershot Pro it's nothing you'll really notice in practice. Eh!
Wait, does Splashdown pop your teammate's bubbles or break your opponent's bubbles?
Probably both.
 

Enperry

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It's useful, sure, but nothing mindblowing. Just like with the Splattershot Pro it's nothing you'll really notice in practice. Eh!
True, but the Splattershot Pro and Dynamo painting-toward-player thing is great imo!
 

Gameboy224

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Y'know I'm curious if they're gonna retool the alt kits which still aren't released.

I mean, we still don't have alt kits for the Explosher, Bloblobber, Ballpoint Splatling, and Nautilus 47. And all those have been in the files for some time, wonder if they plan to slot in new sub and special combos onto some of them, especially given there are still new ones that desperately need to be spread out.
 

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