Goont
Inkling Cadet
- Joined
- Dec 28, 2016
- Messages
- 188
- NNID
- PrankingMaster
Reasons like this are why I hope Splatoon 1 will stay have a active competitive scene. Using the Gamepad to spray feels beautiful. It's by far the closest a console controller has ever come to a mouse, and sometimes is arguably better than a mouse. I think another factor is the width and weight itself which was made with this type of motion aiming in mind. Sure, controllers such as the Steam Controller and Switch Pro support motion aiming, but having that bulky large rectangular shape simply made the aiming feel more natural and accurate. The Gamepad is a beefy and unruly controller, but for a shooter it works incredibly well. I feel it's very similar to the "Duke" Controller of the original XBOX. People hated it for it for it's size and weight, but that was a factor in why players still use for competitive original Halo today.