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The new Bamboozler 14mk III

Discussion in 'Competitive Discussion' started by ReeSquidGig, Apr 14, 2016.

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Bamboozler vs squiffer

  1. I like my bamboozler better!!

    35.5%
  2. I like my squiffer better!!

    12.9%
  3. I like my splatterscope!

    19.4%
  4. I like my e-liter!

    9.7%
  5. I dont know.

    3.2%
  6. I dont use chargers.

    6.5%
  7. I use a variety.

    25.8%
  8. I like the Sub with the new bamboozler!

    16.1%
Multiple votes are allowed.
  1. ReeSquidGig

    ReeSquidGig Inkling Commander

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    Do the burst bombs help at all?! I got knocked out a lot because for some reason, the burst bombs use up ALOT of ink, even with the ability meant for the ink used by the sub weapon to be reduced! The ONLY reason why I like it is because It comes with an ink strike, but you CANNOT use this weapon on Moray Towers, I.E splat zones, nor rain maker Unless you wanna lose, seems like its only good for tower control, where the tower goes close/within range:wst_charge_light00:.:(:mad: Nintendo knew what they did, the worst charger comes with an inkstrike, I actually was wondering why none of the chargers came with ink strikes.:inkstrike:
     
    ultra777 likes this.
  2. karl childers

    karl childers Full Squid

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    Burst Bombs compliment the Bamboozler very well IMO. They're great for keeping your feet inked - we all know how easy it is for the other Bamboozlers to get trapped in enemy ink. They're also really good for finishing off opponents that you can't get a clear shot at (such as when they hide behind objects, walls or inclined planes) or for damaging opponents in advance and then finishing them with off with a charged shot. And Ink Strikes, at the very least, help with stage control which is important in any mode. Ink consumption from Burst Bombs is something you have to watch out for. I plan on using a main of ink sub saver and a main of ink recovery, but you can get by without those if you learn how to economize your ink properly.

    Check out the streams by albinoalbatross on Twitch if you want to see the MK III put to good use.
     
    #2 karl childers, Apr 14, 2016
    Last edited: Apr 14, 2016
    G1ng3rGar1 likes this.
  3. Albatross

    Albatross Senior Squid

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    MK III is the best of the three Bamboozler and it is going to be one of the most versatile weapons in the game. It actually significantly outperforms both the MK I and MK II on Moray towers and is incredibly viable there. This is a Top 10 weapon.

    Try using the Burst Bombs first to trap them and then finishing them off with a shot. This will work more often then trying to hit them with a shot and then finishing off with a burst bomb, but overall use a mix of both.

    I am currently working on this chart for how I feel using it in each Map/Mode combo. [​IMG]
     
    Ulk and karl childers like this.
  4. ReeSquidGig

    ReeSquidGig Inkling Commander

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    I've got blown up hundreds of times, because of other people with better weapons, then I've lost my S rank, once again!...:mad:
     
  5. ReeSquidGig

    ReeSquidGig Inkling Commander

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    What's up with bamboo being a charger anyways?! It should have good range considering that bamboo is tall in real life, how did bamboo get into this game?! that's a question that I'm really concerned about....
     
  6. MissingNumbers

    MissingNumbers Inkling Commander

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    Switch Friend Code:
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    I'm afraid you'll need to get your priorities straight, then.
     
    G1ng3rGar1 and Albatross like this.
  7. Albatross

    Albatross Senior Squid

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    I really believe that it's not the weapon's fault here. In a case where everything's equal, Bamboo only significantly loses to Heavy Splatling, but beats Tentateks, Gals, Blasters, etc. The problem is that you're probably trying to play it like a sniper when it's not a sniper.

    The weapons is by no means, bad [​IMG] [​IMG] [​IMG] [​IMG]
     
  8. karl childers

    karl childers Full Squid

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    The Bamboozler is as good as any weapon. It just requires a ton of precision and patience. You may want to experiment with lower sensitivities and practice with it in Turf Wars if you're concerned about your rank.
    ?
     
  9. ReeSquidGig

    ReeSquidGig Inkling Commander

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    I don't know where that came from but there is random weapons that shouldn't belong with ocean based objects, ok I don't even know, I just don't like that charger too much.o_O:confused:
     
  10. ReeSquidGig

    ReeSquidGig Inkling Commander

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    Now I seem a little crazy, I'm just never using this charger again,(until a splatfest heeh-heeh...)
     
  11. ReeSquidGig

    ReeSquidGig Inkling Commander

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    That victory picture means nothing!!! I'm just horrible with Bamboozlers anyways.
     
  12. SkyBlue

    SkyBlue Inkling Commander

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    @Albatross What gear do you like to run with it? I'm having trouble figuring out just what all to run with the mk.III
    and will/did you update your bamboozler guide with it? :D
     
  13. ReeSquidGig

    ReeSquidGig Inkling Commander

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    I use the clothes with the damage up ability, but, you cant use as many burst bombs, I mean you have to aim directly at the squid in order to knock them out.
     
  14. ReeSquidGig

    ReeSquidGig Inkling Commander

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    Does anybody else see how long it takes to use the Inkstrike, unless you never get knocked out, you can barely use the special.
     
  15. Albatross

    Albatross Senior Squid

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    I have not updated my guide. I might just make a new one all together for this one because it's completely different. So many different ways to kill and so much more technical in my opinion. Before it was either half charge or full-tap. Now it's like, half, full-tap, burst-tap, burst-full, full-burst. A lot of damage ranges to it. And so much more this weapon can now that it couldn't before like wall camp. Might take a while, even though I have like 200k points on it right now, I still feel like I barely understand it.

    This is the set I currently use. Might be ok to run more damage up to make burst-tapping people more consistent.

    [​IMG]
     
    #15 Albatross, Apr 18, 2016
    Last edited: Apr 26, 2016
  16. Ulk

    Ulk Inkling Cadet

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    Burst Bombs are by far the best thing that could have happened to the Bamboozler. The thing with chargers is, if you miss or your shot doesn't kill, the target will be entirely aware of you and react, and that's a disaster. It's like hunting. You miss and the prey will be aware of you and run. Now with the Bamboozler, provided you're using a good amount of strength-ups, you may often get to kill with only one fully charged shot, but if the opponent is at full health, it takes two shots. And the second shot is where it gets harder. Of course you don't use the Bamboozler like a regular charger and it's a different situation when you miss an E-Liter shot or when you try to land the second shot with your Bamboozler, but it is still a good comparison. Reason being that the Bamboozler is still a charger, despite all the massive differences. And as a charger, your shot, even if the damage output is massive, doesn't cover much turf to trap the opponent like a shooter does. The second shot is always easier to evade and your opponent will always be aware of you when you try to land it. Now the Burst Bombs have an unbelievable radius, unlike the Bamboozler, which is extremely precise. So if the territorial advantage is in your opponent's favor and evading your second shot from the Bamboozler is easy for him, the Burst Bomb is a much more reliable finisher.

    I do have to say that Inkstrike is holding this weapon back though. Funnily, I don't even think it's useful in Turf War. I get that something needed to be done for this weapon to also be able to cover more turf, but that didn't work out. It's by far the worst possible special weapon they could have given it IMO. The fact that it's categorized as a Heavy Depletion Special doesn't help either.
     
    #16 Ulk, Apr 18, 2016
    Last edited: Apr 20, 2016
    Ansible, G1ng3rGar1 and SkyBlue like this.
  17. SkyBlue

    SkyBlue Inkling Commander

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    Ah thanks! I need to get more run speed up gear. And I know what you mean! It has so many options now. My worst habit with it is I burst tap most of the time, breaking myself out of that habit is tough. Which is ironic since I've used mk.II a lot
     
  18. ReeSquidGig

    ReeSquidGig Inkling Commander

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    I love my legendary hat, though it has a patch sewn in, its cute to wear. and it helps with the damage up ability because you can use less burst bombs.
     
    #18 ReeSquidGig, Apr 19, 2016
    Last edited: Apr 19, 2016
  19. G1ng3rGar1

    G1ng3rGar1 Inkling Fleet Admiral

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    Teach me senpai
    I can't snipe to save my rank
    It's a remake of an old weapon, which makes sense because before they made weapons out of metal, they used bamboo(which grows well). And we all know they invaded Japan :p
     
  20. Albatross

    Albatross Senior Squid

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    Well, it's not really a sniper. Requires the mentality of a shooter to use it well. I also advise against relying on one-shots despite how many people preach its effectiveness. Unreliable in the end and teaches bad habits.

    If anyone is interested I used it for almost all of the Messtival 4 tournament. Our team finished 4th. These are all the matches I played, both wins and losses.
     
    P-Kong and G1ng3rGar1 like this.

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