Although that usually works, it's incredibly easy to push someone off of the tower if they're bubbled or krakened, so it's important to be wary of that when using those specials.Another strategy that people use is to use a bubbler or kraken on the tower to basically guarantee the tower of advancing.
Agreed, sometimes it's tricky on maps like Camp Triggerfish where there's water.Although that usually works, it's incredibly easy to push someone off of the tower if they're bubbled or krakened, so it's important to be wary of that when using those specials.
Interesting that you say that. That's how I got to S for the first time, but I've since stopped using the Tri in TC entirely. I should give it another shot, but for whatever reason, at the time, the weapon just did not work out in the mode for me. I find both classic Sloshers and SMs much more effective in TC, partly due to their shot type; the set of the Tri is great for the mode (Disrupting the inhabitants of the Tower is beautiful) but the physics of the weapon just seem to fail me when attacking from beneath or on the Tower.Tri-slosher bubble FTW
Im struggling in rainmaker - like 10-20 awful. Any suggestions for weps ?Interesting that you say that. That's how I got to S for the first time, but I've since stopped using the Tri in TC entirely. I should give it another shot, but for whatever reason, at the time, the weapon just did not work out in the mode for me. I find both classic Sloshers and SMs much more effective in TC, partly due to their shot type; the set of the Tri is great for the mode (Disrupting the inhabitants of the Tower is beautiful) but the physics of the weapon just seem to fail me when attacking from beneath or on the Tower.
It's hard to say what weapons are good for any given mode (other than blasters in TC, I guess) - if you think you're struggling because of your choice of weapons, I can only suggest that you keep trying others with which you're fairly proficient. It depends more on how your playstyle combined with weapon choice meshes with the mode; if you're a less aggressive Tri, then TC is probably a better fit than RM, for example (as you can focus on turf control, riding the tower and defending against opposing advances).Im struggling in rainmaker - like 10-20 awful. Any suggestions for weps ?
yeah this has worked pretty well for me in tc, def why i use it the most thereif you're a less aggressive Tri, then TC is probably a better fit than RM, for example (as you can focus on turf control, riding the tower and defending against opposing advances).
its better to try and get onto the tower and go for kills, since close quarters on a level plane is where the tri slosher works best imobut the physics of the weapon just seem to fail me when attacking from beneath or on the Tower.