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Unique weapon ideas

Gameboy224

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Gameboy224
Reviving this long dead threat.

Going to toss a few new weapon classes just as ideas.

Splat Cannon
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Type: Cannon
Damage: 150 (direct), 60-80 (indirect)
Ink Consumption: 20% (full charge)
Range: 78
Charge Speed: 44
Mobility: 50
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The Cannon class works similar to the Charger class, you charge to fire a single shot. However the Cannon's charge system has a 2 ring system similar to Splatlings, but instead of having a slow then fast ring, they charge a fast then slow ring. First ring charges the power and lethality of the shot, the second ring determines the arc range. As you may have figured out, Cannons fire one powerful explosive shot, not unlike the Explosher. Though unlike the Explosher, they are lethal and instead of piercing, these will explode on contact with players like a Blaster shot. There is no laser sight due to the inherent slower nature of the cannon shots.

Splatterhose
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Type: Hose
Damage: 140 (direct), 20-70 (indirect)
Ink Consumption: 15% (full charge)
Range: 62
Charge Speed: 70
Mobility: 70
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This is a new class that needs some explaining.
Hoses are essentially a pressure based shotgun of sorts, playing on the idea of squeezing a hose and releasing it. Shots from hose weapons are characterized by essentially being a scattershot fan. A direct hit in the sweet spot is a splat while being within its fan radius will deal a variable amount of damage. These follow the exact same one ring charge system that Chargers do. They also have the charge store mechanic as a default feature.

Now to a pre-existing classes.

Hot Samba
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Type: Shooter
Damage: 24
Ink Consumption: 1.2
Range: 82
Fire Rate: 6 frames
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This is actually based on the one piece of concept art that depicted a hot sause based weapon. The Hot Samba is a long range, lower damage, medium accuracy weapon. The weapon has range equal to the Jet Squelcher and boasts a higher firing rate (with a better time to splat). However the weapons is now a 5HKO instead of the Squelcher's 4HKO, on top of it boasting slightly lower accuracy. It does benefit from better painting and slightly better mobility.
 
Last edited:

aceofscarabs

Inkling Fleet Admiral
Joined
Aug 16, 2015
Messages
606
Location
Singapore
Bamboozbrella

Type: Charger/Splat Brella Hybrid
Damage: 86 (fully charged)
Ink consumption: 10% tank per fully-charged shot
Charging speed: Very Fast (same as stock Bamboozler)
Fire Delay: under 0.2 seconds (capable of double-tapping)
Range: Moderate (same as stock Bamboozler)
Movement Speed: Very Good (can move fairly fast while charging)
Canopy launches: NO
Canopy Size: Moderate

Heavily based on Marie's bamboo-framed Splat Brella, it trades in the ability to fire the canopy for the power of the Bamboozler charger. In essence, you hold out the canopy to shield yourself while charging or holding the full charge. Unlike the Splat Charger, you cannot retain the full charge and swim, but you build the charge up so quickly that it doesn't matter.
 

Gameboy224

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Messages
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Gameboy224
Bamboozbrella

Type: Charger/Splat Brella Hybrid
Damage: 86 (fully charged)
Ink consumption: 10% tank per fully-charged shot
Charging speed: Very Fast (same as stock Bamboozler)
Fire Delay: under 0.2 seconds (capable of double-tapping)
Range: Moderate (same as stock Bamboozler)
Movement Speed: Very Good (can move fairly fast while charging)
Canopy launches: NO
Canopy Size: Moderate

Heavily based on Marie's bamboo-framed Splat Brella, it trades in the ability to fire the canopy for the power of the Bamboozler charger. In essence, you hold out the canopy to shield yourself while charging or holding the full charge. Unlike the Splat Charger, you cannot retain the full charge and swim, but you build the charge up so quickly that it doesn't matter.
So basically a Bamboozler with a shield, with the only drawback being a higher ink consumption? Doesn't seem like such a good idea since it essentially is just a Bamboozler, but better. Especially if it can keep its ability to double tap. Brellas have shields because their firing rates are bad.

I'd say take the general premise but condense it to just being a Brella instead of trying to be some weird hybrid.

Like say:
Traditional Brella
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Type: Brella
Damage: 30-85, 30 (contact)
Ink Consumption: 9%
Range: 78
Durability: 20
Firing Rate: 35 frames
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It is a long ranged high accuracy Brella. It's firing rate is a bit slower than the Splat Brella, having the same firing rate to the Rapid Blaster. It's range is the best of its class but its higher accuracy does make it so there is less leeway for partial damage. Like the Undercover Brella, this weapon can be held without launching the canopy, but has even worse durability since it is only design to briefly contest against long ranged opponents.
 

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