using friends to "cheat" in turf wars?

chrisbg99

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I, and the people I play with, basically practice no mercy. It is much more fun that way.

A day or so ago now a bunch of Japanese players were doing a "squid party" or whatever you call it. I did my best to mess it up though. Attacks and inkstrikes for them.
 

PrinceOfKoopas

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I, and the people I play with, basically practice no mercy. It is much more fun that way.

A day or so ago now a bunch of Japanese players were doing a "squid party" or whatever you call it. I did my best to mess it up though. Attacks and inkstrikes for them.
Ugh, attitudes like yours are the worst.
 

Award

Squid Savior From the Future
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Ink farming I consider harmless, as long as you and your farming buddy stay out of the hotzones in the middle of the field.
I don't get the point of ink farming. If you want to ink farm it's already built in: :wst_shot_blaze01::wst_roller_heavy00::wst_roller_heavy01::wst_shot_quickmiddle01::wst_shot_short00:. Just play TW and you can farm in a far more entertaining way than standing in one spot covering ink again and again :confused:
 

MissingNumbers

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I don't get the point of ink farming. If you want to ink farm it's already built in: :wst_shot_blaze01::wst_roller_heavy00::wst_roller_heavy01::wst_shot_quickmiddle01::wst_shot_short00:. Just play TW and you can farm in a far more entertaining way than standing in one spot covering ink again and again :confused:
Would you rather guarantee it or chance it on the entire game?
 

Award

Squid Savior From the Future
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Would you rather guarantee it or chance it on the entire game?
It isn't really a chance though, is it? If you have a high ink weapon and go around the map painting, you keep those points no matter what, and get to play a game while you're at it. If you're playing the game with an aerospray and end up under 700p on the losing team, something must have gone very wrong. :) Unless I'm missing some numbers trick (see what I did there? ;)) about how farming works?
 

LAX

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I'm very, very impressed. Didn't know people would think so hard to find not-fun way to play the game, for no glory nor gain. Well I would basically don't care and try to win anyway or change lobby, but I find TW very boring anyway, as the level is low from the start. I think most S+ can win a 3v4 random TW, so having this kind of behaviour wouldn't change much... Might even be funny to hunt the guy the whole game. If it's in raked, one of them will win all the points while the other loses everything, seems quite stupid, but well still you can change lobby.

If I find my teammate in a game, might be TW or ranked, I would play totally seriously, cause it's fun to fight against someone you know, way more than playing ****ty plans out.
NOT TRUE. I don't understand why everyone gives sh*t to all these S+ players. Just because they reached S+ doesn't mean they can win a 3v4 turf war. Ranked is much different from turf war.
 

binx

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NOT TRUE. I don't understand why everyone gives sh*t to all these S+ players. Just because they reached S+ doesn't mean they can win a 3v4 turf war. Ranked is much different from turf war.
Well at first I thought "maybe he's true, matchmaking changed, I didn't play turf in a while". So I tried. First game, everyone was trolling and not playing, so, well. Second was 4v3. So here comes the third game I made:


I took a weapon I'm barely S+ with. Actually last time I checked, I was able to go S+ only because Splat Bombs, but I was not able to stay S+ and went back quickly in S. As you seem to be used to chargers, I believe you'll notice my moves are those of a real charger user. Still, I believe I would be able to win this game even in 3v4, as the opponents are barely moving and don't even see the Splat Bombs coming. Most of the urf games I see are like this one.

You rush the middle: no one is there. Awful. Ink walls are almost never seen. Like "a wall can't turf, so why should I take it?".

Well anyway I'm not saying I, or any S+, can win any 3v4 turf game. But I still believe most games have a level so low that if I have to bet, I prefer to bet on the S+ with only two allies team, than the team I know nothing of.

PS: As you can see I didn't turk all that much. Ranked and turf are different, but my basic game plan can be applied to both: kill people able to prevent you to play the objective, play the objective and repeat.
 

Dessgeega

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Binx, I am legitimately impressed that you gave a well done and thoughtful answer to that guy who clearly did not deserve it. Thumbs up.
 

binx

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Well I never thought he didn't deserve it, but maybe I got trolled then. Well I'm not an english native, but it still seems like he was serious to me, even if it's kinda weird to say "they" to S+ players when he is an S+ himself.
 

Nero86

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Whenever this ridiculous stuff happens with me I block that player on Wii U menu, this function is great and works.
Strange players that never die (22 kills 0 deaths tentateks on tower control) also are blocked.
 

LAX

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Whenever this ridiculous stuff happens with me I block that player on Wii U menu, this function is great and works.
Strange players that never die (22 kills 0 deaths tentateks on tower control) also are blocked.
why? it's just skill
 

Award

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why? it's just skill
Or lag. Or hacks. Players that don't die with 3 carbon roller hits to the face or 5 burst bombs aren't surviving through skill. Carbon rollers that teleport across the map and kill you 5 feet away aren't just running swim speed up :D
 

Nero86

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Or lag. Or hacks. Players that don't die with 3 carbon roller hits to the face or 5 burst bombs aren't surviving through skill. Carbon rollers that teleport across the map and kill you 5 feet away aren't just running swim speed up :D
Yes! Exactly this!
 

LAX

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What some people don't realize is that when it seems like other people are lagging, it might just be your lag, or Splatoon's cheap and crappy servers. It's very rarely other people's lag I've come to realize
 

Award

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What some people don't realize is that when it seems like other people are lagging, it might just be your lag, or Splatoon's cheap and crappy servers. It's very rarely other people's lag I've come to realize
Certainly possible in some or many cases, but obviously any player is capable of being the laggy one. Often you'll see one player that specifically is teleporting everywhere while others are not. Whether they're lagging, or you're lagging, or you're both lagging, the result is that particular player is problematic. Often times that player ends up DC'ing. I was doing Friend TW with someone a week or two ago and saw a ton of lag - a roller that appeared to leap between between the crate & forklift in mackerel just before it closed the path, I went to attack with krakon and he was gone..no one was there. So I assumed he "falsely teleported." Suddenly a large pool of enemy ink appeared beneath and all around me and the was attacking from behind. What I saw the first time was correct, he DID jump through there and paint - but it then "second guessed that" and removed him from the map, then put him back in along with the ink data. It only happened with him. The next match the person I was playing with reported that I was a laggy teleporting kraken. The following match that "laggy roller guy" DC'd (watched him vaporize) - and everything was back to normal after that.

Somehow one laggy player can cause lag in the whole lobby. Just watching how people seem to disconnect in pairs I think this makes sense. Splatoon is Peer 2 Peer, there's no "cheap servers" - the Nintendo servers are only for matchmaking and scoring. The game is played with one or more players acting as the servers. I'm wondering if it's not just "one" player that's the server but if instead breaks the lobbies into groups of 2-4 acting as servers for pairs or teams and then synchs all the servers together. So if you're connected to the laggy player as a host, it's going to affect everyone who's connecting to that player as a host and conversely everyone else may not get updates right away from whoever is connected to that laggy host if they're not syncing to the other hosts in the lobby on time. If you happen to be the laggy one...it would affect receiving updates from all players not just one or two.

Given that Japanese internet is generally better than US internet, I'd guess that in most matches Japanese players are the hosts which is another reason why they appear to have the advantage sometimes.

Of course, Splatoon's netcode is a broken mess so any lag for anyone has all sorts of side effects that shouldn't happen.
 

LAX

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there's no "cheap servers
I agree with what you say that it is people's lag sometimes but what I meant by cheap servers is that some people's internet might be good but it's not strong enough to connect across the world. They might have internet that is only good enough to connect smoothly with their own country. I blame the lack of region options in the game.
 

Award

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I agree with what you say that it is people's lag sometimes but what I meant by cheap servers is that some people's internet might be good but it's not strong enough to connect across the world. They might have internet that is only good enough to connect smoothly with their own country. I blame the lack of region options in the game.
Definitely. The combination of "acceptable latency" plus the inherent latency of international connections can make for total latency that's unacceptable. It's also geographic - US-East has a FAR, FAR shoddier connection to Japan than US-West. US-East has to first go through, almost exclusively, the NYC interchange, then route through the (pretty shoddy) grid in the midwest to US-West. From there it goes out to the Trans-Pacific Express to Japan. If the TPE is bottlenecked it will be slowed further. If it's "at capacity" the transmission will be bounced, at which time it's routed all the way back through the midwest, through the NYC interchange then across the Atlantic Express to Europe, and then to Japan from there. Even on a good day, US East will have one of the worst connections to Japan in the world in terms of latency, based on the sheer distance and number of (clogged) interchanges it's going through.

On the other hand the lag during splatfests shows us that a lot of US internet is so bad that even with all that geographic latency to Japan, our connections to Japan are often better than to other US players. :rolleyes: Still, when I play, I'm mostly playing Japan, which means even under the best of conditions, I'm a tenth to a quarter second behind the action, assuming everything is ideal.

Sadly regional servers just won't work for the number of Splatoon players out there. I read somewhere that 80% of the active player base is in Japan. Given 1M copies in Japan, 4M total, that doesn't seem quite accurate, but it's certainly a large part of the player pool. They barely have enough players for matchmaking as it is. Splatfest works because it's a special day that even inactive players join in to get their snails. But daily? We'd have bad wait times without Japan. Compared to COD's...what...20M player base I think, their options are pretty limited. I also imagine that if Nintendo WERE to run central servers they'd all be in Japan anyway. Currently the matchmaking servers are in Japan, the eshop, the website, even the search page in the web browser all goes back to the Japan hosting. I don't believe they host servers of any kind in the US or Europe. Even the webserver is the Japanese one.
 

Nero86

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I agree with what you say that it is people's lag sometimes but what I meant by cheap servers is that some people's internet might be good but it's not strong enough to connect across the world. They might have internet that is only good enough to connect smoothly with their own country. I blame the lack of region options in the game.
Lack of region option really sucks, that way Japan would be isolated from the rest of the wolrd. :D
 

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