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Recent content by AspireArt

  1. AspireArt

    The Cherry H-3 Nozzlenose is absolutely delicious (in turf war)

    I really like the weapon but I think although my loadout is stylish, it kind of stinks: Jungle Hat: Ink Saver Main (main), ink saver sub triple Berry Ski Jacket: Special Duration (main) random subs Custom Trail Boots: Special Duration (main) random subs two quick super jump subs, two defense...
  2. AspireArt

    So what happened to ninja squid?

    I feel that if they buffed Ninja Squid to make wall ripples invisible it would be used again.
  3. AspireArt

    Nintendo Direct Delivers Fresh News - Another Splatoon Update!

    All I can say is that I don't want to be the one who tests it :)
  4. AspireArt

    Nintendo Direct Delivers Fresh News - Another Splatoon Update!

    Ok, this is a wrong interpretation of the notes. Haunt is an ability that applies when you die and respawn. As from the notes: Haunt -Still marks -Gives you an Attack/Defense/Runspeed boost on respawn (DOES NOT SPECIFY HOW LONG) Haunt gives you Attack/Defense/Runspeed after you've died and...
  5. AspireArt

    If you could make a multiplayer game mode, what would it be?

    Turret defender. You have to hold one of the turrets from the single player mode from the other team. It has a shield sort of like the rainmaker but it's active when the player is in it. The enemy team does much more damage to the shield than the defending team, and if it pops it has a similar...
  6. AspireArt

    Custom Hydra Splattling Hype

    Confirmed for a release tonight. Will this Hydra Splattling, Sprinkler, Bubbler combo be the ultimate defense? What gear should you use? (It's also the last update so sorry) I'm thinking a defense build. Takaroka Mesh: Defense Main: Any defense subs you can get, special charge up Cycle King...
  7. AspireArt

    what do you think of the ranking system

    And whats up with not being able to change weapons in the regular lobby?
  8. AspireArt

    what do you think of the ranking system

    Didn't I just say that kills, fewer deaths, and turf would also contribute to your score? Just because one person gets lucky with a knockout doesn't mean that the rest of the team should suffer. A knockout would give everyone on the team a large amount of rank points (like 10-12 or something)...
  9. AspireArt

    what do you think of the ranking system

    Well, I think something to incorporate into placement in the team is kills, deaths, ground covered, and time spent with or around the objective. If you hold the tower longer you do better, if you splat the zone more you do better, if you hold the rainmaker or protect whoever is holding it you...
  10. AspireArt

    what do you think of the ranking system

    To be honest, rank increases or decreases should depend on your position in your team. If you place first in your team and you lost, you should only lose a couple of points. If you win and you get last on your team, you should get fewer points. This would be better than random amounts in...
  11. AspireArt

    Splatfest for NA: Naughty or Nice

    So whose team will be more skilled?
  12. AspireArt

    Splatfest for NA: Naughty or Nice

    Which will be more popular? Because popular always loses. Well, usually. The six multiplier on the wins kind of negates the popularity nowadays.
  13. AspireArt

    Splatoon Science - Color Psychlogy

    Perhaps it would make a difference if in tournaments the default colors were set to Blue/Orange. Thoughts?
  14. AspireArt

    Heavy Splattling Deco: Analysis and Thoughts

    Whoops, meant to quote Hero of Lime.
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