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I just recently popped into a match after a month or so away from the game. I used the splattershot pro and in one situation I shot what must have been 5 or 6 shots into the shielded undercover brella and it didn’t break and I got splatted.
If I recall, when I tried the undercover brella a...
call me crazy and idk if it would make a difference in the end, but I would think it would.
But I think it’d be nice if when a splatfest was announced the colors for the two teams weren’t released until the splatfest began.
The whole popularity part of the 3 judging sections seems heavily...
And yet the damage outside of that radius seems wildly inconsistent. I have died multiple times outside of that radius. And that’s with little to no damage. I will of course attribute some of the occurrences to lag, but it shouldn’t be doing nearly 100 damage when you’re well outside the circle...
Splashdown needs realistic radial indicators so we’re not getting splatted miles (over exaggeration) outside of the current one. Can’t tell you how many times I’m dying when I’m well outside its range with little to no damage beforehand and yet I die. It cannot be lag every single time. I refuse...
I Tried what you suggested after not having played all day today and a terrible day of frustrating losses yesterday.
Funny thing was I didn’t even want to play today because I had a feeling it would just be a rerun.
But I figured I’d try your advice. Hopped on tonight and first game the other...
Yeah I don’t see a point for the bridges and cat walks unless you’re a charger. That’s honestly probly the only reason they’re there. Walking along them is suicide. It only makes sense to stand up there and snipe and then squid through the grate to the bottom when in trouble. I do like the map...
I feel like I’m starting to notice that there are too many inconsistencies + hidden variables that determine how the match will go.
I continuously feel like there is nothing I can do in so many matches despite my performance. The helpless feeling makes me give up halfway through a losing match...
Where are you getting this “30 chunks” to make a pure? If I’m not mistaken a pure piece of gear has 3 of the same chunks.. costing 60 chunks total, not 30.
Unless you mean 30 of the same chunk spread across 3 pieces.
I don’t think getting a full set of pures is as easy as you say either...
But the thing is, I’ll come back to the game fresh and with optimism and have fun for a while. But in this last week or so no matter how well I do even before I get tilted, I cannot seem to pull many wins.
I haven’t had an equal w/l or losing ratio since the learning curve when I bought the...
Anyone feel themselves burning out from this game?
I just get so frustrated with the way this game seems to try to knock you down once it registers that you’re doing well.
The BS “matchmaking” and this hidden mystic power level BS?
Haven’t won more than like 3 TW games all day. So then I...
Take some time and organize a big push? In clam blitz? You’re kidding right?
Also why should the team that scored the most recent points to tie the game lose that 1 tie-breaking point? Shouldn’t it be the team that first scored since they were unable to stop it?
It’s almost like in TC or SZ-...
I’m in B and I find the role thing to never work. As much as I’d like to think that having a dedicated “goalie” would work, as soon as you need to push their barrier you’re 3v4. And even if the “goalie” pushes up to help, that’s the equivalent to trickling in and by the time you’ve reached their...
The whole game all the happened was we broke each others barriers once. They broke ours first, resulting in 80 left for them. We broke theirs next, resulting in... 81 for us? They turtled the rest of the game and we lost by 1. So where the f*** did that 1 come from if we did the exact same...
This isn’t it. It’s not that I’m frustrated from losing (I mean I am) but it’s more about the fact that the ensuing losing streak is a construct of the game. Turning it off and coming back isn’t going to reset the streak if it’s based on my recent w/l ratio.
But how does the game decide how...