Buff Splat Brella Dualie squelchers!
I just think the main weapon is really cool and fun but it's just a bit undertuned to me, it doesn't need a huge buff, but maybe some slight damage or shot velocity buff would be nice
Nerf Splat Bomb
I agree with what @OnePotWonder said, I think whenever a splat bomb gets a kill it's always because it got a damage combo or it got a cheesy kill against a slow weapon that got stuck in endlag, which just feels awful for said slow weapons because it's basically outside of their control. Hell, it's not just the ultra slow weapons that struggle with this, any remotely laggy weapon can get screwed over by this, so I'd nerf the one shot radius, that way it's still good as a combat sub
Delete Splash Wall
I said it.
Every time a splash wall weapon is really good, the game just feels worse to play. I don't like how stationary the sub lets you be, the counterplay to it is essentially just: throw a bomb at the wall, which, if you don't have any, well I guess you're out of luck. It makes bombs unnecessarily more important than they already are. And then there's some weapon classes that can barely do anything against the sub, like blasters rollers or sloshers.
I get that the playstyle is unique and fun, but I just don't think it's healthy for the game in its current state, and it's a big reason why the gals and squeezer are so hated imo
I just think the main weapon is really cool and fun but it's just a bit undertuned to me, it doesn't need a huge buff, but maybe some slight damage or shot velocity buff would be nice
Nerf Splat Bomb
I agree with what @OnePotWonder said, I think whenever a splat bomb gets a kill it's always because it got a damage combo or it got a cheesy kill against a slow weapon that got stuck in endlag, which just feels awful for said slow weapons because it's basically outside of their control. Hell, it's not just the ultra slow weapons that struggle with this, any remotely laggy weapon can get screwed over by this, so I'd nerf the one shot radius, that way it's still good as a combat sub
Delete Splash Wall
I said it.
Every time a splash wall weapon is really good, the game just feels worse to play. I don't like how stationary the sub lets you be, the counterplay to it is essentially just: throw a bomb at the wall, which, if you don't have any, well I guess you're out of luck. It makes bombs unnecessarily more important than they already are. And then there's some weapon classes that can barely do anything against the sub, like blasters rollers or sloshers.
I get that the playstyle is unique and fun, but I just don't think it's healthy for the game in its current state, and it's a big reason why the gals and squeezer are so hated imo