Actually, I would say both Minis work very well with their specials. Think, why would someone play Mini in the first place? Usually it’s because they want good painting, high speed, and decent range. Now think of Missiles and Inkstorm. They are both long range and are thrown out quickly. Seems like a near-perfect fit imo.
If you look at a lot of the weapons in this game, you see a similar thing. .52 plays like a quick agro slayer that doesn’t ink very well. It makes sense that it’s special, Baller, is much the same. Aerospray mg (even as awful as it is) has the “high painting low damage” thing with it’s main and special as well. The same thing is true of both Jets, Blaster, both Sloshing Machines, Sploosh, Roller, And a whole host of other weapons.