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Squid Savior From the Future
- Joined
- Dec 18, 2015
- Messages
- 1,661
LOL, yeah that's the other thing I have no idea how to tell if lag is "me" or "everyone else" other than that my pings to google are consistent-ish. Like you I don't have the most super optimum internet (heck some folks on the West coast have internet that doesn't even EXIST here for ANY amount of money :) )I've only experienced lag once or maybe twice this splatfest. i didn't play for very long since i have to study for finals, but it was pretty much smooth sailing for me. all of my splatfests have been pretty much lagless aside from maybe one that had a few more that normal, but not that the entire splatfest was laggy. I'm starting to wonder if maybe i'm the laggy one and i just don't know it o_O. My internet is honestly not that fast compared to other players. And when i do feel like i'm lagging, i reset my internet or take a break for a while and everything's back to normal. Not to mention the fact that i use a router that's connected to two smartphones and a computer, sitting around 13 feet from my wii u and behind a wall. So who knows.
But Splatoon like most online games doesn't really use very much bandwidth at all - you don't need 2gigabit internet. 2mbps up/down is more than sufficient for splatoon by itself and even that is overkill. It's just latency that factors in and that's geography bound as much as anything else. From here the bottlenecks are going to be the big interchanges (NYC), the tenuous single fiber runs through hazardous terrain (mountain ranges), and the underwater single fiber runs. The issues to Japan and Asia in general are well documented (one fiber path under the Pacific - and if that's bottlenecked, as you can imagine Asia<->US communications often are it routs through Europe and then to Asia (so the delay for us East Coaster's is: Through the clogged NYC exchange, across the Rockies, under the Pacific....nope...too full....error sent BACK under the pacific through the rockies, through NYC and then forwarded again under the Atlantic, through Europe & the Alps and then onto Asia. "Low latecy" gaming from here to Asia is NEVER going to be good - even at the speed of light it's too slow. Add in bad stuff in between and it gets ugly - so that's a prime liklihood of the problem.
All that said I don't know how it routs between you and everyone else that was playing - if you have a connection out to europe first or if you add the step of coming here and going through NYC making it even worse. Which time zone are you? And when did you play Splatfest? If you had a good run of it, I'm curious what time of day it was throughout Asia :)