SylemG
Inkster Jr.
hah, wow, i looks like im going to go back on an FE binge!Yeah, FE4 is on a massive scale. And everything is translated now. You'd be sure to understand. Most people think of FE5 as the really tough one. It has a... buggy translation, but it sounds more playable that the version of FE4 you saw. FE6 is translated to the point that it looks like any other GBA game. And it's a great one too! FE6 hard mode may be the toughest thing you could ever experience outside of lunatic mode in the more recent games. In fact, a few FE6 hard mode chapters feel like they belong in a lunatic mode.
So AstralSpirit, i see what you think of Phoenix Mode, and i'm exactly the same... i kinda don't understand why they'd do that after casual mode was already a thing. And add in that they're removing weapon durability? What do you think of that? Unless they completely rework how weapons function in these games, i'm at a loss for how or why they'd do that.
Everything about FE14 feels to me like it's a fork in the road for the direction the franchise will go. With a lighter, more casual fan friendly approach following the success of awakening in the Hoshido campaign, or a final attempt to hit it big on a more classic style, difficult fire emblem with the Nohr campaign.
I know i'm definitely going for Nohr first.