Royal John
Inkling
I understand the reasons to hack and stuff, but, as I was away from the forums and the game, I would like to understand, if possible, how the hacking stuff is handled at tournaments across the world/internet.
Phew.. that's a relief.I did, and im sure many other competitive players have too.
Nintendo even acknowledged their current gear system was really bad by completely fixing it for splatoon 2
I kept trying to connect to my Wii U with it, but it never detected the IP address : (I only started to edit gear a few weeks ago. I was against hacking for a while, but seeming as many players use it, it used to annoy me because they had the upper hand in battle. Spyke is useless, I've tried re-rolling gear before but never got any good results. Splathax is easy to start off and use, I followed a step-by-step video.
...Why are you posting this here? It has nothing to do with the topic. You sound pretty bitter, at that. All of the old specials are unbalanced messes and we'll be better for their departure.At least us Wii U loyalists won't have annoying accelerating rollers, annoying charger storage users, and the weird-looking ink revamp and horrible font. Plus I like most of the specials in Splatoon that won't be coming back in the sequel; the Sting Ray looks pretty underpowered and hard to use, and the Splashdown just looks like a faster Inkstrike that you're in the middle of that leaves you vulnerable afterward.
It's kind of a fact of life that anytime a new and clearly improved model of something comes along, the old model is generally phased out, if not by the company then by the consumers. It just happens regardless of anyone's intentions. Old model enthusiasts are almost always a minority in the grand scheme of things. This happens with cars, computers, phones, appliances, you name it.Huh, I didn't even know gear-hacking was a thing. After a 100 hours of play I managed to get all my favorite-looking gear to get triples of some great stats (Instant respawn, strength up) I get the hate behind the rolling being completely random, but with just a few re-rolls you'll end up with something nice. Just toss some Super Snails in and get a nice return!
Also, I get where Luka is coming from, this entire thread seems to push the idea that the U community is redundant the day 2/Switch releases. Not every fan of the original is going to drop $360 on a Switch and the base game when it launches, so the U community shouldn't be swallowed by a terrible community of exploits because it's a older game. Whether Splatoon 2 is a fun and more balanced game is yet to be seen, so its understandable to defend the Wii U original as it's a fun game in its own right. And it's a shame that it's fallen to exploits.
My prediction of the future? Splatoon 2 will release and be considered the better, non-RNG game. Most players that felt frustrated with rolling mechanics will hop to the sequel and avoid using exploits. As a result, Splatoon Classic's exploiters will rapidly decrease and things will go a bit more vanilla. Splatoon 2's mainstream success will pave a way for a more niche, closer-knit Splatoon Classic community. TDLR: Splatoon 2's non RNG gameplay will actually help balance both games by bringing those who used exploits to the sequel.
Oh, whoops. Got a little inflamed over assuming he (the one who started this thread) was "targeting" me as a gear hacker.
Yeah, Nintendo will still ban you if it cares. But I've gone online multiple times sporting hacked gear