WELL LOOK WHO'S LATE TO THE PARTY. THE MAKER OF THIS THREAD.
So I FINALLY got to try out the Hydra Splatling tonight, and as an E-Liter main, I had a ton of fun with this weapon. The range is great and I outranged every adversary except for an E-Liter I faced for a couple matches, but that was also on Urchin Underpass, which is NOT this weapon's map; too cluttered. I also enjoy the very fast time-to-kill compensated for its range, and I could tell how many people did NOT expect to die so quickly from such a slow-looking weapon. Now, the charge time is very slow to get it up to full charge, but I made up for that with doing many partial charges to cover turf and get quick kills in close quarters. Speaking of which, this weapon does have issues with close-range combat, which can be negated with short burst of charge but it is very hard to do. Splat Bombs also help in close range, but one should probably be better with them than I am. ;) Also concerning Splat Bombs, since this weapon consumes a lot of ink, Ink Saver (Sub) is very good where this weapon is concerned to keep the Splat Bombs coming. Ink Saver (Main) is also generally good because of how ink-hungry this weapon is. Oh, and Echolocator is just great for picking off targets and knowing if a sneaky Brush or Roller is going for the flank. And here are my recommended abilities, which, now that I know how to use emotes, are much easier to type:
Stackable:
Main-Exclusive: