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Ok, so instead of black and white and that weird static noise, I just thought of a much better use. The screen is the opposite teams color (duh), so why not make it so when you go through the screen, all of the ink in your POV is the enemy team's ink color. That way it still does what the wall is intended to do, with some actual stakes behind it because it will be VERY HARD to determine where u can swim, as well as who's friend or foe. As for the sound, we can either just not touch it or make simply quieter/dull with no additional sound filter to it.
I think if they implemented it like this, it would be a much better threat in battle and a lot safer for those harmed by the current design. What do y'all think?
I think if they implemented it like this, it would be a much better threat in battle and a lot safer for those harmed by the current design. What do y'all think?