Summer1401
Full Squid
- Joined
- Jul 12, 2015
- Messages
- 36
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- Litaker
Oh no, my plot to overthrow "the community's" naming standards has been foiled.
that was sarcasm on box's part..........Again, let's stay on topic please.
Oh no, my plot to overthrow "the community's" naming standards has been foiled.
that was sarcasm on box's part..........Again, let's stay on topic please.
Yeah I'm perfectly aware of what it was.till it was supposed to be a defense of his original post and continued discussion on a topic we already agreed to move on from.that was sarcasm on box's part..........
He had a point, squad means a small team of people, so using it to mean something similar to clan is just confusing for spectators and the players of a tourney. Unless you look it up though the definition is kind of ambiguous.Again, let's stay on topic please.
No the game uses the term correctly. The easier to understand and more intuitive the scene is the more people will join it, so I'd say trying to simplify the terminology would be a good thing and actually adds to the discussion of the tourney. We want stuff to be easy to understand for newcomers, not pointlessly wordy and complex.Its a video game... its not all suppose to make sense; chillout. No one cares about these trivial things.
I have no problem with you expressing your opinions, however, I'd like everyone to keep in mind that we shouldn't only cater to how top players think. This is merely just a reminder to everyone.8. F*** moray
Except I wasn't arguing that definition at all. i was just saying that it doesn't matter. The community has already decided and trying to switch now will only split the community and confuse everyone further, box by himself deciding he's not going to call squads squads anymore will not change that fact. Most people -not everyone perhaps, but most people- have already gotten used to squads. It's creating an issue where it's already too late to create one.He had a point, squad means a small team of people, so using it to mean something similar to clan is just confusing for spectators and the players of a tourney. Unless you look it up though the definition is kind of ambiguous.
So my tournament feedback is that I liked how you guys used teams instead of squads for the reasons outlined above.
I think the thing that someone mentioned before could solve the problem in a more manageable way. If we cap the number of teams a squad can enter that also caps the numbers of good players that squad can enter. If good players never get to actually play because slightly better players from their squad are always getting the spots on the entered teams, they'll probably break off and find/found another n their own.Player hording is bad... And SS isn't the only group doing it on these boards; imperious is trying it as well. It's a competition killer.
Capping off how many people can be on a roster for groups and or capping how many members you can have from group in total enter in tournments, would be a good answer to this problem. It might take time to change existing groups, that are already doing this. But it would stop new groups or groups who haven't tried it early, thus halting its spread. I rather kill it at some point, then let it take over.
@Agosta44 knows a bit about the implications of player hording as well, since it was a big part of his last game (?) Dunno if he's willing to say much more about it, just noticed he mentioned it briefly before.
Well, good. Isn't that what we want here? I mean, let's be honest, SS and Imperious are going to be on top obviously, but I am going to highly doubt that they're on top forever. Old squads will come up with maybe a few better players or better coordination and take them down. DEG, Koopa Clan, heck everyone in top 16's got a shot. New squads will pop up tot ake them down. We're very early right now, and Player Hoarding won't last for long.I think the thing that someone mentioned before could solve the problem in a more manageable way. If we cap the number of teams a squad can enter that also caps the numbers of good players that squad can enter. If good players never get to actually play because slightly better players from their squad are always getting the spots on the entered teams, they'll probably break off and find/found another n their own.
Squads can just rotate teams for specific tournaments. I'd suggest the 3 that we had in IoS, but I could understand 2. It's up to the TO imo.If player holding does become a problem, I say we limit 4 teams per squad so existing squads don't have to get rid of any teams.
4. Jokers is their mish-mash of players when they're not in separate teams. I think.How many teams does SS have? 5 now with jokers? I just learned that.
Well, good. Isn't that what we want here?
lol :pI think the thing that someone mentioned before could solve the problem
That's actually really important info. Thanks for sharing that.Random feedback from a spectator:
I enjoyed watching Turf War, but I found not being able to see the map a bit frustrating. And I'm not really sure the way you guys played Turf War is transferable to the general playing population. It sounds like your dropping it anyway, but I did want to note that it was enjoyable to watch.
Also, 20 minutes between games to decide maps/modes was brutal. I'd prefer the TO pick the format (5 games, 5 maps, assign modes to maps) and the teams just play through. You could have a tournament in a weekend pretty easily. Keep in mind, this is purely from a spectator's perspective.