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Ink or Sink Tournament! v.1.1b Final Version!

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N-Strike

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I don't mean to not contribute to this but lol.
Edit: Contribution.
Anyways, here is my stance on it.
I am somewhat in between having limited subs and unlimited subs within rounds. Having unlimited subs can make game planning much more diverse, it also makes the ability of adaptation be forced faster upon the opposing team. If the game is balanced enough to handle it, than this rule seems pretty decent. If not, limited subs may have to be employed.

I think we should stick to the current rule for this tourney, as people already have their teams set in stone (for the most part).

Not everyone gets to play remember that, even in the professional sports organizations that you mentioned. There are many subs that just sit on the sideline in case someone gets injured (last string quarterbacks, point guards, forwards, etc.) and never see any actual playing time. They scrimmage in practice, but don't play. However the teams in splatoon are smaller, so the chance of people sitting out completely is less likely...

I believe limited subs per round is fair to the teams with 4 compared to the teams with 8. Any thoughts?
I like your idea
 

Power

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Correct me if I'm wrong but doesn't CS:GO a SHOOTER game not allow subs mid set? I mean who cares if basketball has subs, this is a shooter game. And of course we are dif from cs:go but they did that for a reason. And also CS:GO allows weapon swaps but of course that's limited with the whole money balancing.
Definitely, it is better to base off our rule sets from similar games. We have to figure out what works though before settling on one thing. As of now, unlimited subs, limited subs, or no subs at all within sets all seem to be at least somewhat viable.
 

AGES

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Splatoon is a shooter
Smash is not a shooter
CS GO is a shooter

CS GO is not splatoon but that does not mean you cannot base some rules off said game

Switching people mid set is a silly thing, if a player can't even invest enough time to play a single full set then they shouldn't play it at all
 

Power

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Yeah strike chill lol.

@AGES
It is not exactly about whether or not the player can play a full set. It is about how the subs can help fill holes in the team that are a weakness,
 

Flying_Tortoise

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It isn't just about that tho :/
a team of 8 can have multiple strategies and weapons if they were allowed unlimited subs. As I am on a team of 5, we couldn't have as many options as the team of 8. Generally competitive games are supposed to allow room for one team to adapt to their opponent, and unlimited doesn't.
Perhaps we could try limited, but honestly imo it should just be one sub allowed throughout the entire set if any at all.
I'd like to hear a better argument for unlimited subs, and how it doesn't give a team of 8 an advantage over a team of 4 before I hope it is considered.

edit: lol that said, idk why im arguing this as its not even in the ruleset for this tournament. I suppose I just wanted to offer that reasoning, while the argument was up.
 

Lapsy143

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So, who are the teams that can stream? I plan to do some commentary and watch the stream as well.
 

Captain Norris

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What if for whatever reason, there is some emergency in which a member has to leave (i.e. close family member has just died or taken to emergency room). Would it be allowed for someone to sub for him for the rest of the match, or would the team be forced to forfeit? Cause I think the latter is a bit unfair.
 

Valkyria

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@Captain Norris,

I don't follow the competitive scene, but there were some tournaments posted above that didn't allow substitutions. If an emergency happened in one of those tournaments, would they allow subs?
 

Power

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What if for whatever reason, there is some emergency in which a member has to leave (i.e. close family member has just died or taken to emergency room). Would it be allowed for someone to sub for him for the rest of the match, or would the team be forced to forfeit? Cause I think the latter is a bit unfair.
of course they would be allowed to sub.

It isn't just about that tho :/
a team of 8 can have multiple strategies and weapons if they were allowed unlimited subs. As I am on a team of 5, we couldn't have as many options as the team of 8. Generally competitive games are supposed to allow room for one team to adapt to their opponent, and unlimited doesn't.
Perhaps we could try limited, but honestly imo it should just be one sub allowed throughout the entire set if any at all.
I'd like to hear a better argument for unlimited subs, and how it doesn't give a team of 8 an advantage over a team of 4 before I hope it is considered.

edit: lol that said, idk why im arguing this as its not even in the ruleset for this tournament. I suppose I just wanted to offer that reasoning, while the argument was up.
Well, we are arguing it for the meta. The current ruleset is carved in stone, it is not changing. However we are looking towards future tourneys and how the ruleset could be adapted moving on. I am more along the boat of limited substitutions also.
 

N-Strike

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Splatoon is a shooter
Smash is not a shooter
CS GO is a shooter

CS GO is not splatoon but that does not mean you cannot base some rules off said game

Switching people mid set is a silly thing, if a player can't even invest enough time to play a single full set then they shouldn't play it at all
I know I said I'm moving on, but how is it silly? Its just getting players in who havnt played. T_T
 

Power

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He was going off the point that if one can't invest time to play a full match they shouldn't play. Your points are both different, strike.
 

Alecat

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In a competitive ruleset the TOs should approach the rules with the assumption that teams will be playing to win.
So faced with the following parameters:
Teams have 8 people
Each game has 4 people
Each set is one game mode

It is reasonable for the TOs to assume a team will pick the four players that are best in that game mode and put them on. They will not need subs because they are the *best* in the team. Teams have been allowed more than four players so that it can be easier to find 4 people available to play at once and also to allow for specialisation - the best four players at Splat Zones may not be as good at Tower Control.

Under a changing meta, teams may end up deciding that determining their best four players is actually not an easy thing to do, or that "best" is conditional based on stage selection. That is when a TO looking to encourage that meta would consider allowing player substitution. But I'm not sure the game is at that stage yet.

We don't have (as many) concerns about injury as a physical sport does, so it's not as crucial to a team to be larger than four people. But it might be worth formalising substitution rules - seeing as we're already saying subs can happen under extreme cases maybe we can just look at allowing one player sub per set for future tournaments.

Also, if your team cares about getting play time in and diversity, we can look at those original parameters and think about how to come up to a different solution to the problem that will allow for fair play time for all members in the team. I don't think we will end up with one definitive set of rules for Splatoon tournaments in a short timeframe, and I don't think we necessarily need to as long as people who sign up to each tournament understand the goals of the tournaments and hence the reasoning behind the rules.
 

joppesijses

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the smoothest of edits
Sign up folks!! There's no limit on how many entries, but u know. better late than never..
But it sais: 'We're currently at 64 out of 64 teams!' Does that not mean that its full?
 

Protom

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But it sais: 'We're currently at 64 out of 64 teams!' Does that not mean that its full?
Apologies. That post was made a few minutes after we sign ups started. At the time we only expected about a dozen or so teams to enter, and didn't think there would need to be an entries cap..
Again, apologies for the confusion and misconceptions. I should probably go edit that post..
 

AGES

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I know I said I'm moving on, but how is it silly? Its just getting players in who havnt played. T_T
That's sort of the issue though, I'm sure it's been said before but subbing in different people messes with the adaptation part of the set, as inevitably the new players can bring very different weapons and strategies, which gives an advantage to teams that have larger lineups. This should be a contest of which teams are more competent and skilled, not which teams have more members lol

The max amount of players in a team is 8 iirc, and since the bracket format is double elim you will play an absolute minimum of 2 games. This means everyone in a team technically has a chance to play.
 
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