1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Squidboards now has its own Discord server!

    Join us on Discord!

  3. Welcome to SquidBoards, the largest forum dedicated to Splatoon! Over 15,000 Splatoon fans from around the world have come to discuss this fantastic game with over 150,000 posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Splatoon community!

  4. Splatoon 2 has released around the globe!

    Join the Splatoon 2 hype and discussion!

Inkling: The Language of Splatoon

Discussion in 'Regular Discussion' started by Mithical1, Apr 24, 2015.

  1. Zombie Aladdin

    Zombie Aladdin Inkling Fleet Admiral

    Joined:
    Aug 19, 2015
    Messages:
    549
    Likes Received:
    455
    NNID:
    Overhazard
    I most strongly suspect it's a polyalphabetic substitution cipher; Nintendo has worked with substitutions in the past, most notably with Hylian (which is a simple substitution cipher for hiragana/katakana, except in Twilight Princess where it's English). That being said, I'm sure the people at Nintendo know by now that Hylian has been solved and may have turned to something more complex.

    Vigenère ciphers HAVE been broken without needing brute force or the keys on hand. It merely took a few centuries to do that. I mentioned recently that Union codebreakers in the U.S. Civil War solved Confederate encoded messages; those were Vigenère-encoded. The problem is that the Kasiski technique, the only publicly known technique to solve vigenère ciphers, is only effective on messages longer than the key. If Nintendo moved from simple to Vigenère (a la Gravity Falls), then it would be excruciatingly difficult to solve as nearly all Inkling text is names and slogan-length messages, and if multiple keys were used, it'd be one-time pad levels of difficulty.

    As far as utility goes, I think it's in Nintendo's best interest to leave it as some sort of substitution cipher if they want to have a believable-looking written language. Messages can be easily typed and digitally converted into those letters, rather than drawing each letter and copy-pasting them around. That is, unless Nintendo programmed a digital enigma machine to automatically encode messages as they're typed (which is not beyond the realm of possibility). And all of these are still far less effort than creating a language entirely from scratch.
     
    swamphox and Zwei like this.
  2. Zwei

    Zwei Full Squid

    Joined:
    Oct 1, 2015
    Messages:
    53
    Likes Received:
    57
    NNID:
    ZweiMC
    Good point. However, please note that I mentioned autokey versus common vingère. Vingère's original "unbreakable cipher" was similar to the one you are thinking of with the repeating key causing repeating ciphertext, but autokey is where you only use they key once then encode the message with earlier segments of it's plaintext causing a snowball effect similar to those in irreversable hashing algorithms.
     
    Zombie Aladdin likes this.
  3. Zombie Aladdin

    Zombie Aladdin Inkling Fleet Admiral

    Joined:
    Aug 19, 2015
    Messages:
    549
    Likes Received:
    455
    NNID:
    Overhazard
    Actually, what I figured is the case is that it is an unusual polyalphabetic substitution cipher: That is, there are multiple keys, all of them simple substitution, and one of them is chosen when they write a message in Inkling. Hence, when looking at just one piece of text, it would be a simple substitution cipher, but you can't necessarily use letters you encode in that text to solve letters in another piece of text, because that one may use another simple substitution key.
     
    Zwei and Flipz like this.
  4. Zwei

    Zwei Full Squid

    Joined:
    Oct 1, 2015
    Messages:
    53
    Likes Received:
    57
    NNID:
    ZweiMC
    Wait... Does that mean that this is basically one-time pad, seeing as there is no consistency between the keys and the messages are too short to use frequency or structure attacks on?
     
  5. Zombie Aladdin

    Zombie Aladdin Inkling Fleet Admiral

    Joined:
    Aug 19, 2015
    Messages:
    549
    Likes Received:
    455
    NNID:
    Overhazard
    No, from what I can tell from frequency and pattern analysis, there seems to be most likely 4 to 5 keys for the English character set and about 3 for the numeral set (which, I realized, is why there are 11 characters for numerals).

    Most likely, what's happening is that multiple people have been writing the in-game text, and each of them has his or her own key. That is, there was never a consensus over the rules, and each person wrote Inkling text according to how he or she wanted.
     
  6. pumpCurry

    pumpCurry Inkling

    Joined:
    Sep 13, 2015
    Messages:
    12
    Likes Received:
    15
    NNID:
    pumpcurry
    it's simple, they talk inkling language.
    maybe known only .... The "from high" (JA: カミさま(splatFest Fax machine) だけが知っている )


    so, we have to relax!! and , feel and feeeeeeeel inklings!!!

    I think, They are very suitable. Therefore possibly all the next letters may be the same meanings.

    for example 1, These letters that we look like two or more. In fact, it may be one.
    for example 2, These letters that we look like one. In fact, it may not be one.
    for example 3, These letters looking like a letter, something which, in fact, is not a letter may be mixed.

    Only ONE thing that their pronunciation and their letter were displayed with a set by a past exists:
    That is The promotion video, and song of High-Color Evolution. (splatune disc2 track #01).
    When they compared three of ; North America edition, Europe edition, or Japanese edition,
    It is recognized that a reading is different from the name of two of them Sea-O-Colours, and the name of all the salesclerks, the name of all the brands.

    I read and saw The IKASU-ART-BOOK, the number seem to have to be a decimal number.
    BUT, The Two of the next are different in a letter, but the meaning seems to be the same.

    ε and з is 3
    is 6 , is 9 .


    - - - - - - - -
    updated:

    heyhey! Museum d'Alfonsino ( JA : キンメダイ美術館 ) is comming!!!
    check it out and take a walk, seek the Rosetta stone!!

    Aha,motif is that: www.momat.go.jp
     

    Attached Files:

    #406 pumpCurry, Nov 10, 2015
    Last edited: Nov 22, 2015
    Zombie Aladdin and Zwei like this.
  7. sammich

    sammich Inkling Cadet

    Joined:
    Jun 7, 2015
    Messages:
    270
    Likes Received:
    160
    i think this is undeniable. even if it's gibberish, it's designed with multiple alphabets/(possibly different languages as well) in mind.

    you probably have all seen this because it's ALL over kelp dome (on the walls and on the side of the central cylinder), but have you noticed that these letters are considerably more complicated than most of what you see in Splatoon?

    [​IMG]

    i don't normally come here, and you've probably talked about this already, but i noticed the script while i was playing the other day and i HAD to bring it up somewhere. anyway, the cool thing about this is that this stage is called "モズク農園" in the japanese version. it means like "kelp/seaweed plantation," in which the kanji 農 refers to agriculture/farming.

    can you see it? it looks a LOT like the third character in the kelp dome script (albeit the kelp dome one is a lot simpler). the last character also looks a lot like 所, which means "place" and is a common kanji suffix for places (it may be hard to see just looking at the shape, but when writing it by hand it can look really similar). so we have the last two kanji of kelp dome's text: 農所 (farming place / farm / agricultural center). it's not the kind of word that'll come up in dictionaries, but it's a reasonable combination that is actually used in some place names.

    as for the first two kanji in kelp dome... i can't really tell what the first is supposed to be. japanese is my second language, so even though i'm good at kanji for a foreigner, i'm not as widely versed as most japanese adults. but the second one seems pretty obvious to be 化 (which doesn't have a lot of meaning by itself but signifies something changing or going through a process). ?化農所 implies that this is a farm for making something INTO whatever the '?' is supposed to be.



    this signifies to me that nintendo is dedicated to actually having some semblance of meaning. though it's possible, i doubt their scripts for this game are gibberish. my guess would be AT LEAST multiple alphabets like real-world japanese, possibly multiple languages to give a real global feel to the game (given that some of the scripts like in the shoe shop name vs hat shop name seem so different to me). as for the squid kanji, though, i'd assume they'd approach kanji on a case-by-case basis rather than creating a giant script.

    *grain of salt: i haven't been taking part in this thread or even read more than a page or two, so i might be adding absolutely nothing -- i just wanted to share the kelp dome kanji: ?化農所
     
    #407 sammich, Nov 22, 2015
    Last edited: Nov 22, 2015
    Sqwiddles, Flipz and pumpCurry like this.
  8. pumpCurry

    pumpCurry Inkling

    Joined:
    Sep 13, 2015
    Messages:
    12
    Likes Received:
    15
    NNID:
    pumpcurry
    dear sammich,
    ahaaaah, yes,yes. maybe written "五化農研" I don't know what's mean is it, or , how to read,
    but, "五化" is in Chinese "all-round/Ulitimate", "農研"→"農業研究所" is in Japanese "Agriculture research (center)".

    so, maybe written to that: "Institute for ultimate agriculture research center".


    and, A bag of the manure Maybe written with "oHaナ元気 → お花 元気", and a meaning, "a flower gets well" seems to be written.
    Untitled_49_11.jpg
     
    #408 pumpCurry, Nov 22, 2015
    Lasted edited by : Dec 12, 2015
    Sqwiddles, Lyn and Flipz like this.
  9. sammich

    sammich Inkling Cadet

    Joined:
    Jun 7, 2015
    Messages:
    270
    Likes Received:
    160
    ahh it makes sense! i can see 五 really well. 研 also is pretty visible in that last kanji, plus it makes a lot of sense given 農業研究所 exists.

    as for 五化,
    if you read them purely for sound, 五 can be read as イ and 化 can be read as カ → イカ (which means 'squid').
    i didn't figure that out on my own -- i did a quick google search for 五化農研 and japanese fans worked that (though i should have known because i have multiple coworkers who have 五 in their names being read as イ)

    so that's pretty cool. we now know the inkling kanji for "squid" → 五化 (albeit squigglier)
     
    pumpCurry and Flipz like this.
  10. Flipz

    Flipz Senior Squid

    Joined:
    Sep 15, 2015
    Messages:
    58
    Likes Received:
    131
    NNID:
    FlipzMCL
    You know, something just occurred to me. Inkopolis is a highly multicultural environment, with representatives from many different species present (though with Jellies being the most prominent of the non-Inkling species). It would make sense, then, for the writings we find in-game to be multilingual as well, just as much of the signage in Japan itself is. I think you're very much on the right track with this; we're not just having to translate one language with multiple phonetic characters and/or ideograms, we're dealing with multiple languages mashed together depending on the context, as the result of a heavily diversified population.
     
    pumpCurry likes this.
  11. pumpCurry

    pumpCurry Inkling

    Joined:
    Sep 13, 2015
    Messages:
    12
    Likes Received:
    15
    NNID:
    pumpcurry
    uoooo, nice, "五" is can read sound "i", "五つ(I-TSU-tsu)" is number of 5, and stage design like "五".
    so, "五化" are "五(つの)化(学)(I-tsu-tsu-no-KA-gaku)" → "イカ(I-KA)".

    hello! have enjoy swimming at new map today? ;D
     
    #411 pumpCurry, Nov 23, 2015
    Lasted edited by : Dec 12, 2015
  12. splaturn

    splaturn Inkling

    Joined:
    Dec 23, 2015
    Messages:
    2
    Likes Received:
    2
    Hey, all! I wanted to say: thank you for your efforts! It's really cool that you guys are working to make sense of the Splatoon language.
    Just recently, Splatoon songs have been added to a game called Daigasso! Band Brothers P for the 3DS. It even features Japanese lyrics for the Squid Sisters's songs! Check out the video over on this page: http://gonintendo.com/stories/249208-more-splatoon-songs-added-to-daigasso-band-brothers-p

    It noticed that that "jiyuri jiyuri" part at the start of the splatfest hub song actually aren't the same sounds, even though the lyrics from the official music video made it look like they were the same word. I'm sure someone here mentioned how inconsistent the pronunciations are, but I guess this proves it somewhat.

    Anyway, have a look at the video, if you'd like!
    Keep up the great work!
     
    Zombie Aladdin likes this.
  13. Zwei

    Zwei Full Squid

    Joined:
    Oct 1, 2015
    Messages:
    53
    Likes Received:
    57
    NNID:
    ZweiMC
    could this obscure rythm game crossover be the rosetta stone?

    Something's telling me we're grasping at straws. I wonder if the captions have any meaning or simply express the sounds? I know nothing about japanese. Korean is the only alternate writing system I know.
     
  14. Zombie Aladdin

    Zombie Aladdin Inkling Fleet Admiral

    Joined:
    Aug 19, 2015
    Messages:
    549
    Likes Received:
    455
    NNID:
    Overhazard
    Something I noticed: There is yet ANOTHER character set, or perhaps it's a different font. Take a look at the sign above the main building for Mahi-Mahi Resort. The Japanese name is "Mahi-Mahi Resort & Spa" (meaning for once, the English name is taken directly from the Japanese name), and you can see the sign pretty clearly says "Mahi-Mahi Resort & Spa."

    mmrs-sign.jpg

    At this point, I've pretty much given up. I've concluded that each person making text for this game has his or her own system, and it's impossible to figure out which is whose and what the keys for all of them are. It'll take a codebreaking computer to figure out, which I don't have and isn't worth the price. (And because there are as many keys as there are text writers, if not more, there isn't going to be a Rosetta Stone for this.)
     
  15. Joseph Staleknight

    Joseph Staleknight Inkling Fleet Admiral

    Joined:
    Jun 9, 2015
    Messages:
    745
    Likes Received:
    545
    NNID:
    JStaleknight
    Funny, I was reading through Splatoon Nawabari not too long ago when I came across this article. The authors apparently found someone who looked through the Inkling text and decided it was a mix of kanji, kana and romaji obfuscated by the developers. And that player has more where those in the article came from. (Yes, both are in Japanese, but the pictures should mostly explain themselves).

    So if this was what they were going for after all, I guess that explains why everything looks so inconsistent--the devs based it on their native writing systems (and romaji), sort of like a mix of Wind Waker and Twilight Princess Hylian but streamlined to a consistent style per text, rather than develop an actual conlang/writing system with its own rules and standards. On the one hand, I'm a bit disappointed they didn't go the extra mile in making that conlang, but on the other I guess they were focused primarily on the gameplay and aesthetics over worrying about how Inklings would actually speak. Considering that the game is still awesome despite those nitpicks, I can let that slide.
     
    Zombie Aladdin likes this.
  16. Zombie Aladdin

    Zombie Aladdin Inkling Fleet Admiral

    Joined:
    Aug 19, 2015
    Messages:
    549
    Likes Received:
    455
    NNID:
    Overhazard
    Wow, that's really impressive. Even if I can't read most of that, it looks like there's no real method to it all.

    Making a conlang is extremely difficult, and a good one requires someone with a lot of knowledge of linguistics and has studied many different languages. Making a cipher, on the other hand, only requires you know your own language and that you produce a key. Problem is that, looking at those Miiverse posts, there might not even be a key at all.
     
  17. pumpCurry

    pumpCurry Inkling

    Joined:
    Sep 13, 2015
    Messages:
    12
    Likes Received:
    15
    NNID:
    pumpcurry
    A HAPPY NEW YEAR 2016!!
    evrybody, stay fleash!!
     
  18. Gliscorus

    Gliscorus Inkling

    Joined:
    Jan 10, 2016
    Messages:
    1
    Likes Received:
    0
    NNID:
    Gliscorus
    I thought "Booyah!" Was pronounced "Woomy!" Lol
     
  19. Zwei

    Zwei Full Squid

    Joined:
    Oct 1, 2015
    Messages:
    53
    Likes Received:
    57
    NNID:
    ZweiMC
    I did my own research and I agree. Seeing what went into the creation of a conlang as simple as Lojban, I doubt nintendo could make their own with any sucess. Also, I did notice signs bearing resemblance to russian characters.
     
  20. splaturn

    splaturn Inkling

    Joined:
    Dec 23, 2015
    Messages:
    2
    Likes Received:
    2
    DonkaFjord likes this.
  21. Erin [SF*]

    Erin [SF*] Inkling

    Joined:
    Jan 20, 2016
    Messages:
    4
    Likes Received:
    7
    NNID:
    AmberPearl
    Maybe they just have different alphabets, like in actual Japanese?
    Or these are used by the shrimps, or something else...
     
    DonkaFjord likes this.
  22. pumpCurry

    pumpCurry Inkling

    Joined:
    Sep 13, 2015
    Messages:
    12
    Likes Received:
    15
    NNID:
    pumpcurry
    yep,It selling in japan and may japanese edition. I have this CD too :)

    -> see www.amazon.co.jp 's site
     
  23. R2D221

    R2D221 Senior Squid

    Joined:
    Feb 7, 2016
    Messages:
    75
    Likes Received:
    69
    NNID:
    R2D221
    Hi! I'm new to this community, and to Splatoon in general (I just bought the game last week), but I'm really fascinated about its worldbuilding, specially the written language.

    First, I want to restate some things I grasped from reading the thread (please note that I have no experience in linguistics, just as a hobby). If there's something wrong, please correct me.

    1. There's absolutely no conlang featured in Splatoon (boo! )
    2. The spoken language is actual gibberish. I mean, pretty much every Nintendo game is like this. They use sounds vaguely reminiscent of a voice, but with no actual discernible pronunciation.
    3. The written script (well, scripts, there are tons of them) has some regularity, with the characters themselves based on Latin, Hiragana, Katakana and Kanji, and the actual words based on English and Japanese (properly obfuscated).
    4. The actual encoding techniques for the scripts are so varied and dependent on the situation (and sometimes just even copy-pasted, like the Warning text and Credits being similar) that an effort to decode all of them becomes pointless.
    5. Due to all of this, some people decided to start an actual conlang based on the most common script found in the game.
    So, with all that, there's no point in finding a language in the game, but there's something that I'm still curious about: the scripts themselves.

    These are the scripts I've noticed that exist:
    • The main Inkling script, found in places such as the Amiibo case, the Squid Sisters song subtitles, the Splatfest T-Shirts, etc. Yo know, the one with the heavy font. This one is based on the Latin script, and in cases such as Splatfest, can directly be transliterated to English.
    • A signage script, used in the Exit and Warning titles, and in the nametags. This one is inspired by Japanese scripts (Hiragana? Katakana? I never know which is which), but apparently also transliterated from English (“Exit” and “Hello”).
    • Some sort of Kanji, most prominently shown in the Kelp Dome.
    • A squarish script, which I'm not sure if it's just a different font for the main script, or a different one altogether. This one is shown in the Sunken Scrolls in some newspaper article, besides other places.
    • And the logos, but the logos are logos, which are heavily stylized.
    And that's all I got.

    Has any of you guys analyzed this aspect of the scripts? I've seen you gathered all the main script characters, but what about the other ones? Is there any list of the characters? Does anyone have any progress, or should I start gathering them from scratch?
     
  24. Zombie Aladdin

    Zombie Aladdin Inkling Fleet Admiral

    Joined:
    Aug 19, 2015
    Messages:
    549
    Likes Received:
    455
    NNID:
    Overhazard
    Actually, I have since found no consistency in the Splatfest shirts or other instances of that font being used. Initial attempts at frequency analysis found some characters are used more often than others, but any sort of combination I tried it on, where I knew the messages were based on English, resulted in impossible consonant-vowel combinations.

    After much effort, I have to conclude that either the written language is gibberish too, or there is no staff-wide key and everyone has his or her own key. Some people may have multiple keys too. It seems to simply be a character set created by the artists that is then used by other production staff members in any way they please, and unlike with Zelda or Final Fantasy, it was made with no intent to be cracked.
     
  25. R2D221

    R2D221 Senior Squid

    Joined:
    Feb 7, 2016
    Messages:
    75
    Likes Received:
    69
    NNID:
    R2D221
    But I found a pattern, which is basically the Rule of Cool (TV Tropes link). So, they're basically grabbing the glyphs that look the most similar to Latin letters, with no regards to consistent transliteration.

    For example:

    [​IMG]
    Here the symbols look like “CAT” and “DOG”.

    [​IMG]
    And here the symbols look like “PIRATE” and “NINJA” (even when both Ns don't match)

    And even in the most recent Squid Sisters concert:

    [​IMG]

    There it clearly says “LIVE”, even if they are using the same glyph for the L as the glyph for the T in PIRATES.


    Of course, I don't want to crack it, since it's been proven that it's not its purpose. What I'm interested is in the symbols themselves. Like, create a list of all symbols that are used in the game (even if they have no meaning at all), and categorize them by script. Has this been done before?
     
    Zombie Aladdin likes this.
  26. Zombie Aladdin

    Zombie Aladdin Inkling Fleet Admiral

    Joined:
    Aug 19, 2015
    Messages:
    549
    Likes Received:
    455
    NNID:
    Overhazard
    Not every character set has been collected, but the main one, the thick-looking one you're using for your examples, has. To my knowledge, the ones imitating kanji has not (probably because it's incomplete), nor the Octarian character set (probably because a lot of people, having not played the single-player mode in a while, have forgotten about it). I also personally gathered every numeral in the font used for business and industrial purposes, as seen in places like Walleye Warehouse and Piranha Pit.

    As you can see though, I approached this not as a different language, but as a code. I'm no good at linguistics, but I've done cryptanalysis in the past. Turns out there is no key, or so many keys as to be meaningless, and I was on a wild goose chase.
     
    pumpCurry, R2D221 and G1ng3rGar1 like this.
  27. R2D221

    R2D221 Senior Squid

    Joined:
    Feb 7, 2016
    Messages:
    75
    Likes Received:
    69
    NNID:
    R2D221
    OK, cool, so I will start to collect the rest of them, and publish my progress here.
     
    Zombie Aladdin likes this.
  28. pumpCurry

    pumpCurry Inkling

    Joined:
    Sep 13, 2015
    Messages:
    12
    Likes Received:
    15
    NNID:
    pumpcurry
    hello,nice to meet you.
    my friend collects squid letters, I want you to come to watch it :)
    http://ikasekai.com/

    can seek squid-letters(as イカ文字) http://ikasekai.com/trimeds_search/
     
  29. R2D221

    R2D221 Senior Squid

    Joined:
    Feb 7, 2016
    Messages:
    75
    Likes Received:
    69
    NNID:
    R2D221
  30. Zombie Aladdin

    Zombie Aladdin Inkling Fleet Admiral

    Joined:
    Aug 19, 2015
    Messages:
    549
    Likes Received:
    455
    NNID:
    Overhazard
    In that case, I look forward to any discoveries you've made. I've gotten as far as I could with what I know.
     
  31. R2D221

    R2D221 Senior Squid

    Joined:
    Feb 7, 2016
    Messages:
    75
    Likes Received:
    69
    NNID:
    R2D221
    Joseph Staleknight and PiyozR like this.
  32. R2D221

    R2D221 Senior Squid

    Joined:
    Feb 7, 2016
    Messages:
    75
    Likes Received:
    69
    NNID:
    R2D221
  33. R2D221

    R2D221 Senior Squid

    Joined:
    Feb 7, 2016
    Messages:
    75
    Likes Received:
    69
    NNID:
    R2D221
  34. FakeTanni

    FakeTanni Inkling

    Joined:
    May 8, 2016
    Messages:
    1
    Likes Received:
    0
    Could you perhaps link the other forum? :0
     
  35. CapBoyAce

    CapBoyAce Full Squid

    Joined:
    Jan 19, 2017
    Messages:
    35
    Likes Received:
    11
    NNID:
    kidclub123
    Guys, I'm just wondering... I've only seen page 2, but what if this isn't really translatable? I mean, the R's are different, and it just doesn't add up. By now, we should be able to translate, we've looked into this so long. Go ahead, strip me of my Inkling status, but this just looks near impossible.
     

Share This Page

Users Viewing Thread (Users: 0, Guests: 0)

We know you don't like ads
Why not buy Premium?