I tried Rapid Blaster for the first time on this stage. Failed miserably. It looked like it would be alright by recon test, maybe I needed to give it more of a chance. I prefer chargers honestly.
I tried Carbon Roller, which I had a hard time using at first when it came out. I had some good success, but not as much on Port Mackerel (the other map in rotation). Burst bombs work pretty well and Inkzooka is really good since it can reach the second floor where chargers normally hang. Speed definitely helps.
I tried Dynamo Roller. I'm pretty good with it, but I haven't used it in awhile. I did alright, but on the opponent's side, the obstacles really gotten in the way. Might need to give it more of a chance later. Sprinklers are good.
Now I tried E-Liter with double attack up (which I feel it's a bit overkill but I didn't really have any other appropriate gear). It's a little too campy for my taste, but it's relatively easy. I set beakons on the side paths so when I do get inkzooka'd or Inkstriked, my beakons don't go down with me. Kraken isn't too useful on E-Liter other than if someone does reach you. This is probably the best time to learn how to use an E-Liter (which I really need). Honestly, dealing with pursuers wasn't that hard. It's easy to snipe at the side and when they do get up on the vertical side, it's easy to just back away and charge shot or keep pressing the shoot without charging. People expect chargers won't splat that way, but you totally can. It's not ideal, but it happens and I do win against shooters mainly. I had a win streak from using E-Liter.
I need to play on this map a little more. There's also an interesting side area in the middle that doesn't go anywhere. You might be able to use it stealthily or avoid chargers that way (you have to go on your enemy's side because that is where it covers you).
This map also seems low scoring in Turf Wars.
Tldr; Rollers, Beakons, Inkzooka, Sprinklers, and E-Liter seems good on this map just based on experience.