Basically you can throw the Mini onto anything that doesn’t have a charging time and it automatically gives the weapon margin for error, like how seriously broken the Sloshing Machine Neo in S1 was when it canme to burst bombs and damage up. Looking back I realize how OP that thing was, you could get an indirect burst and indirect slosh and still kill with one main I believe, but that is getting off topic. The point is, this thing means you don’t have to be the most accurate person in the world and still beget kills. Also it boosts mobility incredibly, but really only vertically and rarely horizontally, the curling bomb is good at moving horizontally. So the reason I don’t like the thing on the Mini is that the burst doesn’t show off it’s full potentional, you can’t burst cancel, and as for margin for error, there isn’t a lot this time around. Really only mobility is what the burst helps with, but it doesn’t really need that a whole lot...I could talk for days, about how I prefer the vanilla is still better than the Zimi, but let’s not...except I will still point out that the Burst isn’t a butter sub for the Mini than a Curling Bomb.