Here's a map idea I've been cooking up.
Name: Rasbora Subway
Concept Sketch:
Description:
The map is an underground subway system, the respawn points are located at the subway entrances on opposite sides of the tunnel. A set of ramps, stairs, and escalators (not functioning) lead into the main area. If you look behind you, you'll be blocked by barriers but you can see the outside light peering through.
The main area is generally a large square, the area is divided into three parts, the horizontal lanes on each teams' side and the lane in the center. Walls, crates, ad signs, and other miscellaneous objects will act as cover and obstacles.
In between each lane is a lower area where the train tracks are, this area is very flat and can be used to cross between the lanes. Alternatively there are ramps located towards the right of your team's lane which leads to a grated walkway allowing you to travel over the tracks.
The main gimmick of this stage is the trains which will routinely pass by. 30 seconds into the match a train horn can be heard and the first two trains will pass by and more trains will follow every minute after the 30 second mark. When the trains are present, the lower paths between each lane will become impassable and the only method of crossing will be the bridges. Each set of trains typically lasts 10 seconds and just touching them results in an immediate splat, any sprinkler, squid beakon, etc in the train path will be immediately destroyed (if you're in a bubbler or kraken you will bounce off the side of the train or bounce to the side if you jump on top of it).
Hazards
-Grated paths - No pits but there are still paths you can phase through.
-Trains - Will regularly pass by. Touch these and you get splatted.
Thoughts?