recycled brella having an even faster shield recovery is either going to be insane or change nothing, i need an expert recycle player to weigh in on that (where grushi at). the shield is still going to die quick but there is going to be more and more often, and even if thats not the best change it could have gotten i think its pretty cool still. idk if its going to be just like the aerospray change though where its already so fast it might not change much but idk 1/3rd of a second is like A LOT??
I have been manifested.
So at first I didn't think much of this change, recycled already gets shields back so fast I didn't think this would matter much, but thinking about it I think it's better than I gave it credit for.
As is, your shield regens in 2.5 seconds, so this should bump that to around 2.2 seconds. It's not
that much, but I think it will be noticeable.
This essentially just gives recycled more shields to dump in fights. Most of your engagements go:
"launch shield > follow shield to get in position > your shield gets shredded most likely > shoot and start fighting"
What this buff does is give you another shield to use while actually fighting at the end, which sounds decently impactful. You'll be able to stall better, to move a bit more, get one or two shots off, and even your paint gets buffed by like 2%. It also reduces the punish window after you launched a random shield, which is pretty nice.
Also, this buff pretty much confirms that the shield will remain at 100HP, which I'm fine with, giving recycled a bunch of weak shields to use is a cool way to lean into its gimmick. I don't think this is enough long term, but along with the lag fix, maybe?
I'm hyped for this change though!